SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-18-08, 06:54 AM | #196 |
Grey Wolf
Join Date: Feb 2003
Posts: 752
Downloads: 110
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the last time i played gwx a few months ago i found the damage repair times to be far to quick. there was a mod released (longer repair time) which made repair time in my opinion more realistic and fun.
are damage repair times still the same as they were when gwx 2 was first released? if not, does anyone know if the LRT mod works with gwx2.1? |
04-18-08, 07:01 AM | #197 |
Stowaway
Posts: n/a
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Just a reminder: I'm still waitin' for answers in my post above
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04-18-08, 07:07 AM | #198 |
Lucky Jack
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Just got around reinstalling SHIII and boy, was that 2.1 installer cool! Very nice touch!
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04-18-08, 07:15 AM | #199 |
Ace of the Deep
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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Is that why we are supposed to turn the speakers up ?
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04-18-08, 07:21 AM | #200 | |||
Navy Dude
Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
Uploads: 0
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Quote:
("English speaking chumps") No offence meant, Pablo, old chap: just being a stickler for grammatical accuracy, what!
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
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04-18-08, 07:33 AM | #201 | |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Quote:
Yes you will get minus renown as they are neutral ships Did you not start with 1000 renown to compensate for that ? As at that time ALL countries are neutral you will become the enemy of all for attacking one Which is why the message says press " esc " to end patrol :hmm: the sinking ship looks like Sergs minesweeper Obviously overlooked when the sinking ship bug fixed Happens when you spent a long time in render range without visual contact or you enter render\visual range then leave it and re enter some time later Not sure about the camera issue not seen that one before |
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04-18-08, 07:40 AM | #202 | |
Chief of the Boat
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Quote:
You take it easy, real easy. Give my regards to the wife and kids. I've still got your postal address so let me know if there's anything you need/want
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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04-18-08, 08:07 AM | #203 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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hey guys, thanks for this another great improvement..
Have a question thought.. We only have to download one of the 5 files ( Exe files) or all of them... Are they all the same ??? Thanks.. |
04-18-08, 08:08 AM | #204 | |
Lucky Jack
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04-18-08, 08:20 AM | #205 | ||
Chief of the Boat
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Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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04-18-08, 09:13 AM | #206 |
XO
Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
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Just tried a single mission because I wanted to see if the new version would work (didn't feel like deleting/uninstalling everything again, cause I got a descent career going). So far...everything works!
I hate/love the new sonar sounds. Damn scared the sh*t outta me and my crew! All I can say is that when your getting pinged, it aint pretty. I don't know why that it surprised the hell outta me but it did. Maybe due to the fact that I was expecting the old sound. Outstanding work!! Mast P.S.-I just remembered something about the sounds...I use different sound mods from others so that might contribute to me hearing some sounds that I haven't heard before. Last edited by Mast; 04-18-08 at 11:46 AM. |
04-18-08, 10:43 AM | #207 |
Watch
Join Date: Jul 2007
Posts: 15
Downloads: 22
Uploads: 0
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To everyone on the GWX team - thankyou!!!
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04-18-08, 12:44 PM | #208 |
Grey Wolf
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Thank you very much GWX team
I'm eager to test 2.1 |
04-18-08, 03:03 PM | #209 | |
Watch Officer
Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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Quote:
Is there an engineroom now??? |
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04-18-08, 03:11 PM | #210 |
Ocean Warrior
Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
Uploads: 0
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I can't get that hatch to open ( engine room ) ...
Have I missed something as well ... :hmm:
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