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Old 07-21-08, 01:08 PM   #241
The Munster
Ace of the Deep
 
Join Date: Jul 2006
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Hans, just a wee note to say your most recent version, 3.0 runs seamlessly on my new computer which has nvidia 8400 gs [1 gb RAM].
Also no probs with ..
GWX 2.1
NYGM 3
GRID
and even ...
EXPERT POOL [dearly missed playing this ... the old uns are the best]
:rotfl:
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Old 07-21-08, 03:21 PM   #242
nirwana
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After multiply gunnery battles with hurricanes and medium bombers i noticed that at least the hurricane MkII has the "Royal Navy/number" between the wing and the tailwings or whatever its called on the stearboard mirrored. On the opposite side its correct readable.
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Old 07-22-08, 10:34 AM   #243
nik112
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well i d/l again the files from megaupload and the new folder that created is 4,43gb. installed+hotfix through jsgme but i have ctd on single mission
and campaign but museum works
any idea?
cheers
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Old 07-22-08, 02:06 PM   #244
HanSolo78
Sea Lord
 
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Quote:
Originally Posted by nik112
well i d/l again the files from megaupload and the new folder that created is 4,43gb. installed+hotfix through jsgme but i have ctd on single mission
and campaign but museum works
any idea?
cheers
did you install patch 1.4b?
otherwise I have no further ideas..
greetings
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Old 07-23-08, 08:01 AM   #245
Redwine
Sea Lord
 
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Quote:
Originally Posted by nik112
well i d/l again the files from megaupload and the new folder that created is 4,43gb. installed+hotfix through jsgme but i have ctd on single mission
and campaign but museum works
any idea?
cheers
I had the same problem as you...but on my present installation.

The mod works NICE! on a fresh install plus 1.4b...

Many thanks HanSolo... it is an amazing job !
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Old 07-24-08, 08:17 AM   #246
ryoga_77
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@ Hansolo

Thanks for the answer to my earlier query
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Old 07-24-08, 09:57 AM   #247
Der Kaizer
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Just a quickie:

Is WAC 3.0 compatible with GWX or not ?

:hmm:
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Old 07-24-08, 10:44 AM   #248
Cheapskate
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Quote:
Originally Posted by Der Kaizer
Just a quickie:

Is WAC 3.0 compatible with GWX or not ?

:hmm:
Quick Answer (from earlier in thread):-

http://www.subsim.com/radioroom/show...&postcount=182
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Old 07-24-08, 06:46 PM   #249
Jimbuna
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Quote:
Originally Posted by Der Kaizer
Just a quickie:

Is WAC 3.0 compatible with GWX or not ?

:hmm:
I'm afraid not.
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Old 07-28-08, 05:35 PM   #250
Uber Gruber
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I like the sea very much...no....very very much. At nighttime its pretty much how I rememebr it. The "glow" around the boat is near perfect....should get darker quicker if no moon but thats a small criticism. The reason for the glow is incidential light reflects of the sub onto the water around it, thats why they're visible...same effect with a sledge on the snow in a whiteout...can't see anything except some snow texture around the sledge. hope you pass on your tweaks to OLC as it would be really great to use his OLC Gui and Environment with this mod.

I'm not very keen on the gui but i do like the fact that everything slides into view, allowing a clear screen. Love the big dials too.

Didn't notice the sub pitching down vertically when diving as the rocking, the effect might be there (aka saussages) but not noticeable due to general sub rocking motion.

I'm only in Aug 1939 so more feedback as things start to "hot up".

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Old 07-29-08, 08:42 AM   #251
HanSolo78
Sea Lord
 
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Quote:
Originally Posted by Uber Gruber
I like the sea very much...no....very very much. At nighttime its pretty much how I rememebr it. The "glow" around the boat is near perfect....should get darker quicker if no moon but thats a small criticism. The reason for the glow is incidential light reflects of the sub onto the water around it, thats why they're visible...same effect with a sledge on the snow in a whiteout...can't see anything except some snow texture around the sledge. hope you pass on your tweaks to OLC as it would be really great to use his OLC Gui and Environment with this mod.

I'm not very keen on the gui but i do like the fact that everything slides into view, allowing a clear screen. Love the big dials too.

Didn't notice the sub pitching down vertically when diving as the rocking, the effect might be there (aka saussages) but not noticeable due to general sub rocking motion.

I'm only in Aug 1939 so more feedback as things start to "hot up".

Thx!

@all

Did nobody see our eastereggs yet???

A small hint..look out for something at the beaches in harbours
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Old 07-30-08, 12:47 AM   #252
Parkera
Gunner
 
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Love this! however a couple things i would like to know
1. How can i remove the colours from the contacts
2. I also want to change the names of the ranks from english to german

Could anyone help!
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Old 07-30-08, 07:31 AM   #253
Uber Gruber
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Quote:
Did nobody see our eastereggs yet???
Oh i did, and what nice easter eggs they were too....
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Old 07-30-08, 07:58 AM   #254
Cheapskate
XO
 
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Quote:
Originally Posted by Parkera
Love this! however a couple things i would like to know
1. How can i remove the colours from the contacts
2. I also want to change the names of the ranks from english to german

Could anyone help!
For the Ranks

1) Open data/Menu/en_menu.txt

2) Delete the following lines

160=Seaman
161=Senior Seaman
162=Chief Seaman
163=Warrant Officer
164=Senior Warrant Officer
165=Chief Sr. W. Officer
166=Sub-Lieutenant
167=Lieutenant Jr.
168=Lieutenant Sr.
169=Lieutenant Sr.
170=Lieutenant Jr.;Lieutenant Sr.
171=Lieutenant Sr.;Lieutenant Commander
172=Lieutenant Commander;Commander
173=Commander;Captain Jr.
174=;Captain

3) Replace the deleted lines with these ( from de_menu.txt):-

160=Matrosengefreiter
161=Matrosenobergefreiter
162=Matrosenhauptgefreiter
163=Bootsmann
164=Stabsbootsmann
165=Stabsoberbootsmann
166=Oberfähnrich z. S.
167=Leutnant z. S.
168=Oberleutnant z. S.
169=Oberleutnant z. S.
170=Leutnant z. S.; Oberleutnant z. S.
171=Oberleutnant z. S.; Kapitänleutnant
172=Kapitänleutnant; Korvettenkapitän
173=Korvettenkapitän; Fregattenkapitän
174=;Kapitän z. S.

The contact colouring may not be so simple. It seems that a number of tga files will need replacing with those from GWX. Do you also have GWX on your computer?
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Old 07-30-08, 11:41 AM   #255
HanSolo78
Sea Lord
 
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Quote:
Originally Posted by Cheapskate
Quote:
Originally Posted by Parkera
Love this! however a couple things i would like to know
1. How can i remove the colours from the contacts
2. I also want to change the names of the ranks from english to german

Could anyone help!
The contact colouring may not be so simple. It seems that a number of tga files will need replacing with those from GWX. Do you also have GWX on your computer?
We will release a mod for this soon!
Stay tuned.
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