SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-19-11, 07:46 PM | #421 |
The Old Man
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
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I'm sorry guys, I can't let this thread drift away into oblivion. I hope all is well with Tater. I'm still keeping the faith with this one
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08-06-11, 02:55 AM | #422 |
Rear Admiral
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Heck, I would be happy with the skin package if possible.
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08-06-11, 03:23 AM | #423 |
Navy Seal
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This mod is desperately needed for RSRD esp, pleae complete if can.
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09-10-11, 11:19 AM | #424 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Been way busy with RL lately and haven't pulled my head up long enough to work on it. When the "shimmer" appeared unfixable I got really frustrated. Heck, my PC in the "man cave" has not been booted up in nearly a year.
Right now the kids are "camping" downstairs since their section of the house is down to bare studs right now (they rock it this week, yeah!). tater
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"Government, even in its best state, is but a necessary evil; in its worst state, an intolerable one." — Thomas Paine |
09-10-11, 11:26 AM | #425 |
Rear Admiral
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Tater, if you come back, what is the shimmer problem exactly, reflection on the water too bright? Is this happening with ships with stock skins or your new ships and skins?
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09-10-11, 11:32 AM | #426 |
Pacific Aces Dev Team
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Mate upload the mod in its current state somewhere as an alpha and let us try to fix it ... it would be a shame to let all that effort go wasted
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One day I will return to sea ... |
09-11-11, 08:28 PM | #427 | |
The Old Man
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
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Quote:
I second that! Glad everything is well Tater. Haven't heard from you in some time. Hope the renovations go smoothly. I know how that goes! |
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09-12-11, 08:38 AM | #428 |
Pacific Aces Dev Team
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Tateeeeeerrr
Don't dissapear again for a year
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One day I will return to sea ... |
09-16-11, 04:49 AM | #429 |
Pacific Aces Dev Team
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One day I will return to sea ... |
09-17-11, 02:58 AM | #430 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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It's an issue where when a ship takes damage you get what appears to be z-fighting going on, except as far as everyone can tell, it's not. I had a look and I couldn't track down what was causing it. Basically it looks like you have two models occupying the same space, so that you alternatively see one and then the other as the game can't decide which one to display and you get a strobing shimmering effect.
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09-28-11, 07:52 AM | #431 | |
The Old Man
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
Uploads: 0
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Quote:
How bad does it look? |
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10-09-11, 03:56 AM | #432 |
Swabbie
Join Date: Sep 2011
Posts: 12
Downloads: 46
Uploads: 0
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So did this dude disappear again? lol. I just made an account on subsim the other day cas i got back into SH4 after a long break and was looking for some good mods. Was following this project from the first, original thread...reading through/following it for the past hour and just finished this last page where it seems like project has been abandoned. Why doesnt he just release / give what he has so far to someone else who has time to finish it? It seems like sooooo much time was spent on it...and for what? Finish it! Someone , please! hahaha
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10-09-11, 03:25 PM | #433 |
Navy Seal
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I dream of the day we have a large variety of merchant ships to shoot at, ahhh.
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10-09-11, 07:03 PM | #434 | |
Loader
Join Date: Aug 2011
Posts: 90
Downloads: 66
Uploads: 2
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Quote:
Believe me I understand the desire to get it perfect. But if the choice is between a slightly imperfect mod versus no mod at all...
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"Ship?" he called. "Yup?" said the ship. "Do what I do." The ship thought about this for a few milliseconds and then, after double checking all the seals on its heavy duty bulkheads, it began slowly, inexorably, in the hazy blaze of its lights, to sink to the lowest depths. |
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10-11-11, 12:15 PM | #435 |
Swabbie
Join Date: Sep 2011
Posts: 12
Downloads: 46
Uploads: 0
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So im sorta noobish when it comes to mods. But do i need to have RFB or TM in order to use the original 2 versions of this mod from the first thread? Im trying to get the merchant skinpack...the 2nd version that has his skins ADDED to the campaign boats...not replacing them.
He says "Version 2 for TMO 1.9 (with or without RSRD)" does this mean that i HAVE to have tmo 1.9 in order for it to work....or just that it is compatible with it IF i have it? lol. sorry for the noobarific questions. |
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