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05-17-09, 11:08 AM | #1 |
Seasoned Skipper
Join Date: Aug 2006
Location: Germany
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Does anyone know where I can get this Bugfix?
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05-17-09, 11:39 AM | #2 |
Chief of the Boat
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Wasn't that a by-product/consequence of some third party water mod?
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05-17-09, 12:16 PM | #3 |
Ace of the Deep
Join Date: Jan 2008
Location: Pacific Northwest United States
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Looks fairly normal to me. After all, would you expect clean sailors to be jumping in for a swim after spending weeks inside a cramped tin can?
On a more serious note... It would help if you could list any mods that make changes to your u-boat, effects, or the water. I'm betting it's a conflict between one or more.
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05-17-09, 01:03 PM | #4 | |
Seasoned Skipper
Join Date: Aug 2006
Location: Germany
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Quote:
But i am sure that there was a fix for this issue. But i could be nearly a year ago. Best regards |
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05-17-09, 01:27 PM | #5 |
Ace of the Deep
Join Date: Jan 2008
Location: Pacific Northwest United States
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The fact that you've hacked together a handful of different environmental and damage mods would introduce some unintended side-effects. Using a scene.dat from one mod can throw the settings out of kilter for the other, as an example.
I think that you've got a situation here where the flaw resides somewhere in scene.dat or materials.dat, due to the damage reflection on the water being the problem. I recall something about altering materials without making adjustments for scene.dat would cause bugs with reflections and other effects.
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05-17-09, 01:34 PM | #6 |
Stowaway
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I think that's the 2.0 - 2.1 version of GWX your useing.
It's the 7c reflection fix by Reece you need. That fix was included in GWX 3.0 |
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