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Old 12-10-07, 08:05 AM   #2326
TheDarkWraith
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I see you all dipped your tentacles into the particles.dat file....just can't leave anything alone can ya? Classic GWX style to try and lockup every file so that noone can use them Realize that my SH4 effects for SH3 uses the particles.dat file. We all have to share this file so I will be updating the SH4 effects for SH3 to be compatible with your mod. That means I will have to copy stuff (your new oil_explosionB and other new effects by you) from yours into mine to make it compatible unless you can give me another viable alternative. You all will be credited for your work
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Old 12-10-07, 08:35 AM   #2327
danlisa
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Quoted for posterity.

Quote:
Originally Posted by Racerboy
I see you all dipped your tentacles into the particles.dat file....just can't leave anything alone can ya? Classic GWX style to try and lockup every file so that noone can use them Realize that my SH4 effects for SH3 uses the particles.dat file. We all have to share this file so I will be updating the SH4 effects for SH3 to be compatible with your mod. That means I will have to copy stuff (your new oil_explosionB and other new effects by you) from yours into mine to make it compatible unless you can give me another viable alternative. You all will be credited for your work
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Old 12-10-07, 09:06 AM   #2328
Samwolf
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Quote:
Originally Posted by KeptinCranky
Quote:
Originally Posted by brotebjo
Please forgive me is this was mentioned somewhere, but did 2.0 do away with the Sub Commander skin pack?
Yes it is now integrated into the mod itself
I'm confused. Are you talking about the Sh3 Commander Skin Packs for Capital Ships, Escorts, Merchants and Destroyers? These changed skins based on Sh3 Commander Date Files. Did GWX 2.0 manage to accomplish these date changed skins without using Sh3 Commander?
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Old 12-10-07, 10:55 AM   #2329
Von Manteuffel
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Quote:
I see you all dipped your tentacles into the particles.dat file....just can't leave anything alone can ya? Classic GWX style to try and lockup every file so that noone can use them
Must have missed something along the way, here. I wasn't aware that any particular files in SH3 ".dat" or otherwise either belonged to an individual, or were subject to a rule which said that no-one must modify them - except, of course, someone who had modified them already. Enough of the sarcasm.

I have no connection whatsoever with Kapt. Lehmann, or any of the GWX Team. Like many members of the Subsim Community I am simply a grateful and admiring user of the fruits of their labours, as I am of the work of many other non-GWX modders. However, on behalf of the GWX Team, especially on this rather special day, I have to say that I deeply dislike Racerboy's use of language and deplore his apparent attitude.

Someone once said that "a basic problem with mankind is that in a society, each individual member believes that every other individual member thinks as he does." Perhaps Racerboy could usefully consider this truism.

Good natured rivalry is one thing. Racerboy's post is quite another.
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Old 12-10-07, 12:31 PM   #2330
fredbass
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by jimbuna
.....but you will need the CFG file, downloadable from the GWX website.
Not yet it's not. The website will be updated following the donation download week.
Since I don't intend on playing 2.0 without Commander, I hope you can possibly make the cfg file available a little sooner than intended. If not, I'll just wait, thanks.

By the way, I need a little clarification on something in the manual to make sure it's just not a typo error. I intend on using the "Alternate Flotillas" mod, but unclear on this statement:

Disable SH3 Commander "Use historic U-boat availability dates" option. The stock GWX .cfg
files for
SH3 Commander cover only the stock GWX flotillas and not the optional 3rd Flotilla.

So SHOULD I or OR SHOULD I NOT "Use historic U-boat availability dates" option for 3rd Flotilla and only use that option when playing a career in the 30th/33rd flotilla? To me it looked like I should use the option since it's not a stock GWX cfg file.

Thanks
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Old 12-10-07, 12:41 PM   #2331
danlisa
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Quote:
Originally Posted by fredbass
Since I don't intend on playing 2.0 without Commander, I hope you can possibly make the cfg file available a little sooner than intended. If not, I'll just wait, thanks.
Fred, did you get an early download of GWX 2.0? The SH3 Cdmr files should have been available at the same time.:hmm:
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Old 12-10-07, 01:09 PM   #2332
fredbass
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by fredbass
Since I don't intend on playing 2.0 without Commander, I hope you can possibly make the cfg file available a little sooner than intended. If not, I'll just wait, thanks.
Fred, did you get an early download of GWX 2.0? The SH3 Cdmr files should have been available at the same time.:hmm:
Yes, I got the email with the links from Neal. All that was attached was the .exe file and the 7 .bin files. Where do I get them?
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Old 12-10-07, 01:36 PM   #2333
brotebjo
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Quote:
Originally Posted by KeptinCranky
Yes it is now integrated into the mod itself
Thanks for your response!
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Old 12-10-07, 01:53 PM   #2334
J B Lansing
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Default Cannot install GWX 2

Help,
I have spent the last 4 hours trying to reinstall SHIII and GWX2. First I could not uninstall SHIII evidently because files had been modified. Then after multiple install, repair &/or Modify attempts I was able to uninstall the game. I then installed SHII, Patched to 1.4 (even thought the patch program said it was to 1.3) But when I tried to install GWX2 I got this message: F:program file\silent Hunter III\data\air\ADB_JU87Stuka\ADB_JU87Stuka.cfg did not pass and was corrupt.
I have repeated this several times with the same results. Any help would be appreciated.
thanks
J B
Edit: I went back and looked at the data folder and there is no air folder in it.
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Old 12-10-07, 01:58 PM   #2335
Samwolf
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Quote:
Originally Posted by fredbass
Quote:
Originally Posted by danlisa
Quote:
Originally Posted by fredbass
Since I don't intend on playing 2.0 without Commander, I hope you can possibly make the cfg file available a little sooner than intended. If not, I'll just wait, thanks.
Fred, did you get an early download of GWX 2.0? The SH3 Cdmr files should have been available at the same time.:hmm:
Yes, I got the email with the links from Neal. All that was attached was the .exe file and the 7 .bin files. Where do I get them?
There should have been a link near the bottom of the e-mail for the Sh3 Cmdr cfg files.
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Old 12-10-07, 02:14 PM   #2336
El-Fish
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Quote:
Originally Posted by Samwolf
Quote:
Originally Posted by KeptinCranky
Quote:
Originally Posted by brotebjo
Please forgive me is this was mentioned somewhere, but did 2.0 do away with the Sub Commander skin pack?
Yes it is now integrated into the mod itself
I'm confused. Are you talking about the Sh3 Commander Skin Packs for Capital Ships, Escorts, Merchants and Destroyers? These changed skins based on Sh3 Commander Date Files. Did GWX 2.0 manage to accomplish these date changed skins without using Sh3 Commander?
I was wondering the same thing. Wasn't the optional skin pack almost as large as GWX? :hmm:
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Old 12-10-07, 04:20 PM   #2337
Samwolf
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Quote:
Originally Posted by El-Fish
Quote:
Originally Posted by Samwolf
Quote:
Originally Posted by KeptinCranky
Quote:
Originally Posted by brotebjo
Please forgive me is this was mentioned somewhere, but did 2.0 do away with the Sub Commander skin pack?
Yes it is now integrated into the mod itself
I'm confused. Are you talking about the Sh3 Commander Skin Packs for Capital Ships, Escorts, Merchants and Destroyers? These changed skins based on Sh3 Commander Date Files. Did GWX 2.0 manage to accomplish these date changed skins without using Sh3 Commander?
I was wondering the same thing. Wasn't the optional skin pack almost as large as GWX? :hmm:
Definately made the SH3 Commander load time go up
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Old 12-10-07, 05:35 PM   #2338
Madox58
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tentacles?????
Are you telling ME I have no right to mod files????????
That's the Kettle calling the Pot black now isn't it?
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Old 12-10-07, 06:16 PM   #2339
TheDarkWraith
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Quote:
Originally Posted by privateer
tentacles?????
Are you telling ME I have no right to mod files????????
That's the Kettle calling the Pot black now isn't it?
Privateer I have a deep respect for you, you should know that among anybody. As Neal has asked please take this discussion via PM to me. Thanks.
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Old 12-10-07, 06:20 PM   #2340
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E-Mail is on it's way.
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