SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-06-05, 05:07 PM | #1 |
Nub
Join Date: Sep 2002
Posts: 3
Downloads: 4
Uploads: 0
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Number of Mines in "Mine Severomorsk"??
For some reason, my weapons load only contains TWO mines for the start of this part of the campaign when using the SeaWolf. Is that a problem that requires one of the patches (reinstalled original recently) or am I missing something about weapons loading someplace?
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09-07-05, 01:27 AM | #2 |
Sub Test Pilot
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if you want more mines then you gotta go to the submarine weapons load out page its the one just before you load up onto the game
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07-19-15, 12:31 PM | #3 |
Swabbie
Join Date: Jun 2015
Posts: 9
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It might be old topic but me…. no mine can select in weapon loadout.
in Tubes >> only have "empty , mk48 , tasm , tlam , harpoon , uuv , slmm". There is no mine. Is it could be bug or something? FYI : SC I bought from Stream |
07-19-15, 01:40 PM | #4 |
Good Hunting!
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SLMM = Submarine-launched mobile mine
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07-19-15, 10:47 PM | #5 |
Swabbie
Join Date: Jun 2015
Posts: 9
Downloads: 1
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Hey! That it! I've long time puzzle what SLMM was , also waypoint was?
Now I can figure it out! Thank you guy! |
07-20-15, 07:37 PM | #6 |
Good Hunting!
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You're welcome!
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Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
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