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Old 03-22-07, 10:45 AM   #916
Discotech
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Hey it was the "Key GWX files were not found. This patch must be installed over a copy of Silent Hunter III containing GWX (with or without existing hotfixes). Please ensure that the selected installation has GWX installed before continuing." error however i think i found the reason why i'm having problems. I downloaded a zip file from fileplanet which contained all the bin files & the exe however i just noticed now that the bin files have been renamed and aren't the same as what is listed for the separate bin file downloads so i think this could be causing my issue so i'm going to the bin files separately and give it a whirl. Hopefully it will work!

Just as a side note for the upcoming patch would it be possible for you to make a single v1.03 full download or maybe a zip package to download all files needed in 1 go without having to download numerous files separately ? Seems like you guys have a fantastic mod and i'm itching to play just hope it works 5th time round with a new approach lol
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Old 03-22-07, 10:54 AM   #917
danlisa
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Quote:
Originally Posted by Discotech
Just as a side note for the upcoming patch would it be possible for you to make a single v1.03 full download or maybe a zip package to download all files needed in 1 go without having to download numerous files separately ? Seems like you guys have a fantastic mod and i'm itching to play just hope it works 5th time round with a new approach lol
Patch 1.03 will be a single d/l of about 80mb and will be accumalative. (the only patch you'll need)

If you want to make sure that you have the correct files for GWX click on my sig.

Quote:
For GWX you need....

GWX.exe
GWX-1.bin
GWX-2.bin
GWX-3.bin
GWX-4.bin
GWX-5.bin


Download these files & place them all in the same folder, then run GWX.exe. The installer will do the rest.

To get to the latest edition, you need to d/l GWX Patch 1.02, again the intstaller will do the work.

If you use SH3 Cmdr you need the GWX 1.02 Cfg files for SH3 Commander.

This will get you up & running with GWX. All files contain extensive readmes.

Click on my sig to get these aswell as other optional mods/addons.
Good Luck
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Old 03-22-07, 11:32 AM   #918
Discotech
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Thanks i got it working now i think

With the skins pack & lowered antenna where do i unzip them to ?
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Old 03-22-07, 11:44 AM   #919
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Lowered Antenna Mod:

Inside the program folder for SH3/GWX there is a program called JSGME (JScones Generic Mod Enabler) and a folder called MODS. Inside the MODS folder you will find 'bundled' optional mods that are included with GWX.

To install the Antenna Mod, you need to unzip it to this MODS folder. Make sure the folder tree looks like this - Lowered Antenna > data > etc etc etc.

Then double click on the JSGME.exe to open the interface window. You should now see all the mods that are contained in the MODS folder on the left side of the window. To enable any mod, click on it once to highlight then click on 'enable mod'. Some mods take time to fully enable, be patient.

GWX Skin Pack:

You have 2 options here.

1) Pick and choose which skins you want and then correctly bundle them together and enable them just as above. (some knowledge of SH3 files is required)

2) Using SH3 Commander 2.7, after extracting the files they can be copied directly into SH3Cmdr's program folder. By copying & pasting the date folder from the mod and overwriting the original in Cmdr's folder.

I would suggest that first you run at least 1 patrol before adding all the bells & whistles to make sure everything is fine & dandy.

Please make sure that you have read the readme for SH3Cmdr if you plan to use it. There be important stuff inside.

Good luck & enjoy GWX.
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Old 03-22-07, 01:10 PM   #920
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Hello there.
First of all I want to say GREAT THANK YOU!!! for the developers of that GREAT MOD. It is really amazing.
THANK YOU, THANK YOU, THANK YOU.
Second, I want to say THANK YOU for such tools like mode enabler and SH3Commander.
THANK YOU, THANK YOU, THANK YOU. These tools are very handy.

And third I have some questions:
1. When 1.03 will be released ?
2. What features or may be bug fixes will it bring?
3. is there plans for future to add more ships, or maybe torpedo planes ? i know you guys do all possible you can, and as I said you do it best. It is just curiosity question.

Thank you.
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Old 03-22-07, 01:21 PM   #921
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From the GWX guys... you are welcome Vasman.

Just as cool as the mod itself... are the guys like Bigboywooly and Danlisa (the list is long) that are giving such awesome tech support to new GWX users such as yourself.

My hat is off to all you guys who have done so much to help others.

Hand on heart.
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Old 03-22-07, 01:36 PM   #922
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Far as I am concerned Dan's the man! Were it not for him, I'd be an ex-Grey Wolf by now.
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Old 03-22-07, 01:56 PM   #923
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Quote:
Originally Posted by vasmann
Hello there.
First of all I want to say GREAT THANK YOU!!! for the developers of that GREAT MOD. It is really amazing.
THANK YOU, THANK YOU, THANK YOU.
Second, I want to say THANK YOU for such tools like mode enabler and SH3Commander.
THANK YOU, THANK YOU, THANK YOU. These tools are very handy.

And third I have some questions:
1. When 1.03 will be released ?
2. What features or may be bug fixes will it bring?
3. is there plans for future to add more ships, or maybe torpedo planes ? i know you guys do all possible you can, and as I said you do it best. It is just curiosity question.

Thank you.
Welcome Matey

Answers
1) Soon
2) The list is long (however they are fixes to previous releases)
3) Yes But that's for you to wait and see. Again V

Enjoy your stay @ Subsim

Quote:
Originally Posted by Penelope_Grey
Far as I am concerned Dan's the man! Were it not for him, I'd be an ex-Grey Wolf by now.
Just helping a fellow Kaleun.
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Old 03-23-07, 01:46 AM   #924
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Quote:
Originally Posted by vasmann
1. When 1.03 will be released ?
2. What features or may be bug fixes will it bring?
3. is there plans for future to add more ships, or maybe torpedo planes ? i know you guys do all possible you can, and as I said you do it best. It is just curiosity question.
1. Pending any major last minute problems, I anticipate releasing it in less than a week.

2. Mainly fixes and minor enhancements. See my "1.03 coming soon" post a page or so back for a brief overview.

3. Absolutely. The next patch will focus on new units, graphics and the like.
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Old 03-23-07, 02:02 AM   #925
vasmann
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by vasmann
1. When 1.03 will be released ?
2. What features or may be bug fixes will it bring?
3. is there plans for future to add more ships, or maybe torpedo planes ? i know you guys do all possible you can, and as I said you do it best. It is just curiosity question.
1. Pending any major last minute problems, I anticipate releasing it in less than a week.

2. Mainly fixes and minor enhancements. See my "1.03 coming soon" post a page or so back for a brief overview.

3. Absolutely. The next patch will focus on new units, graphics and the like.
Thank you. Will be waiting :-)
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Old 03-23-07, 09:40 AM   #926
garferi
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Hi!
Where can I find smoke files from GWX?
I very very need to find these.
THX
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Old 03-23-07, 11:22 AM   #927
Jimbuna
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Usually: \data\Textures\TNormal\tex
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Old 03-23-07, 12:59 PM   #928
garferi
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Quote:
Originally Posted by jimbuna
Usually: \data\Textures\TNormal\tex
Not in GWX, because GWX replaced original smoke textured, but I don't know where...
I need these files, just can't find.
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Old 03-23-07, 07:52 PM   #929
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I have GWX 1.02 properly installed. I just noticed that when I select the British ships in the recognition manual, only two ships appear, an armed trawler and an armed tug I believe. I reinstalled the whole thing twice without any mods with the same results. Plain old SHIII without the GWX install did not have this problem. Could the file in my GWX mod that has this file be corrupt? If so could someone please send me a good copy? Thanks
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Old 03-24-07, 05:25 AM   #930
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Download from my sig....I can assure you they are not corrupt Just looking at the number of people who have downloaded them should be assurance enough

Welcome aboard
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