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Old 04-27-12, 03:18 PM   #91
elanaiba
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Mihai Maerean left Ubi a bit before I did. He's now working for Adobe in Romania, happily I presume

I can't get mad at TDW after all the good bits he's done for SH and by extension for me and Ubi. I'm happy I left Ubi, partly because of the debacle of the SH series.

I consider myself an example of integrity but who knows, maybe I need to look at things in a different perspective. To get anything done in a company it seems you need to make some compromises, at least in Ro.

Being inside of Ubi I knew that I couldn't pull anything to fix SH5 so I perceived SHO as a new plate, esp. from a new team that had nothing to do with the issues of SH3/4/5 which are caused by us in Ubi Ro. Maybe they could do it right?

After all, I did try to get the "always-on DRM" out of SH5 every month after release and never achieved anything.

Anyway, can't stay and chat longer, my kid is getting baptized tomorrow and still have some stuff to fix for that.

Think of SHO as a standalone project centered on MP interaction. Try it if you will, could be interesting but I have to see it. I don't think you'll get anyone to give you the code for SH3/4/5 in an official form or even do another patch for those.
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Old 04-27-12, 03:21 PM   #92
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If you believe that's whats being taking into account then sadly you're flowing right along with 'business'.
I hate business but I also know that companies fold if profits are not good enough.I was a huge RPG fan yrs back.I hate them now since they are geared for the masses.But I understand that people wanna make money and that most of the companies that made the games I love have folded,though not the ones that changed their model....sadly.

Submarine sims are very small niche but sub fans will buy it all up like crazy.I think a better business model for them would of been to make study sims wherein one sub plus a campaign is released.Would be excellent to walk in to your local Walmart and see " TypeVII Submarine w/black sea campaign".....you would buy each and every one up.Just that people complain that there is not enough content then.But study sims are different where you model as close to real life.Of course just IMHO.
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Old 04-27-12, 03:26 PM   #93
Madox58
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Dan,
When anyone questions your integrity?
I have to question their motive.

I'm willing to give SHO a fair chance for many reasons.
That you had something to do with it in anyway just gives me more reason to try it out.


Take care of that bundle of joy Mate!


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Old 04-27-12, 03:27 PM   #94
7thSeal
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but I also know that companies fold if profits are not good enough.

Submarine sims are very small niche but sub fans will buy it all up like crazy.
Based on what exactly, putting hope into the 'next game' ?
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Old 04-27-12, 03:43 PM   #95
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Originally Posted by elanaiba View Post
Being inside of Ubi I knew that I couldn't pull anything to fix SH5 so I perceived SHO as a new plate,

Anyway, can't stay and chat longer, my kid is getting baptized tomorrow and still have some stuff to fix for that.
Is that how the dev team approached the new installments to the series? i.e.: from 3 to 4 to 5? If so I hope it's not a completely new plate. Keep what works fix what doesn't would be my advice to this team.

Also, enjoy the time with your family!
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Old 04-27-12, 03:46 PM   #96
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Originally Posted by elanaiba View Post
Mihai Maerean left Ubi a bit before I did. He's now working for Adobe in Romania, happily I presume

I can't get mad at TDW after all the good bits he's done for SH and by extension for me and Ubi. I'm happy I left Ubi, partly because of the debacle of the SH series.

I consider myself an example of integrity but who knows, maybe I need to look at things in a different perspective. To get anything done in a company it seems you need to make some compromises, at least in Ro.

Being inside of Ubi I knew that I couldn't pull anything to fix SH5 so I perceived SHO as a new plate, esp. from a new team that had nothing to do with the issues of SH3/4/5 which are caused by us in Ubi Ro. Maybe they could do it right?

After all, I did try to get the "always-on DRM" out of SH5 every month after release and never achieved anything.

Anyway, can't stay and chat longer, my kid is getting baptized tomorrow and still have some stuff to fix for that.

Think of SHO as a standalone project centered on MP interaction. Try it if you will, could be interesting but I have to see it. I don't think you'll get anyone to give you the code for SH3/4/5 in an official form or even do another patch for those.
Spoken by a man with a good deal of moral character and integrity....hope the baptism goes exceedingly well my friend.

Still awaiting that drink we never shared/enjoyed at Houston Airport
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Old 04-27-12, 03:59 PM   #97
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Still awaiting that drink we never shared/enjoyed at Houston Airport
Couldn't steal a Limo I presume.

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Old 04-27-12, 04:35 PM   #98
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Who knows, it might actually be good. The periscope shot reminds me a lot of Silent Service.
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Old 04-27-12, 04:41 PM   #99
Hinrich Schwab
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Being inside of Ubi I knew that I couldn't pull anything to fix SH5...

After all, I did try to get the "always-on DRM" out of SH5 every month after release and never achieved anything.
This is the root of the ire many people have with Ubi, now. As you were the head of the development team responsible for SH3, 4 and 5, if you could not convince the executives to allow you and your team to make the changes that would make the Subsim crowd happy, it simply proves that the executives of Ubisoft do not care about the hardcore sim players.

I cannot hold that against you and your (former) team. The people in the corporate offices are responsible for this. I personally see SHO as a poor attempt to cash in on the MMO craze. The execs at Ubisoft refuse to see that the hardcore subsim player is what makes the Silent Hunter franchise work. Ubi execs have sent all the signals that they want a MMO that will make money with zero effort.

The reaction would not have been so bad had it not been so blatant that the executives dropped support for SH5 like a ton of bricks. Ubisoft executives have repeatedly proven that they do not care about the gamers that have made this franchise as successful as it was. I see no reason to put any faith in them now with this new project simply because I must rely on the mod community to fix the Silent Hunter 5.
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Old 04-27-12, 04:46 PM   #100
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It's only going to get them money if you buy crap.
Play the heck out of it but don't buy anything.


I'd bet it meets a quick demise if everyone did that!
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Old 04-27-12, 04:56 PM   #101
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It's a publicly traded corporation. And publicly traded corporations are only obligated to their shareholders. But they generally pay well when you work for them.
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Old 04-27-12, 05:17 PM   #102
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It's a publicly traded corporation. And publicly traded corporations are only obligated to their shareholders. But they generally pay well when you work for them.
But in order to deliver value to shareholders, they need to deliver a product that sells well. Mismanaging a brand isn't the way to do that.
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Old 04-27-12, 05:31 PM   #103
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I'm glad they're keeping the series alive. Maybe they'll realize after SH Online fails that it's in the best interest of fans and business to release a serious sub sim. Kind of like when Maxis released "Sim Cities Societies" where they nerfed the simulation and now are back to making (supposedly) a real sim city game.

Microsoft Flight seems to be tanking. I wonder if Microsoft will go back and make a real flight simulator.

After SH Online fails, I hope Ubi makes a real SH6. If they don't make a serious sub sim, maybe there will be room for independent developers to make one (like X-Plane). That guy behind X-Plane has made a ton of money. http://techhaze.com/2010/03/intervie...-austin-meyer/

Until then, I'm very grateful to the modding community for making SH5 a lot of fun to play.
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Old 04-27-12, 06:17 PM   #104
Obelix
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I was even scared to imagine what it would be! Silent Hunter - online, so even browser!? I think of a decent gameplay and realism can be forgotten at all!
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Old 04-27-12, 06:39 PM   #105
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Well they're making ever more money every year so obviously they aren't mismanaging things. We might think they are mismanaging etc but we're not the target audience for big publishers anymore.

It's like when the milsim crowd whines about how UBI ruined Ghost Recon or Rainbow 6 but the games sell more on consoles than they ever did as PC exclusives, keeping shareholders happy.

SH in itself is just another franchise and franchises exist to be milked to the last drop. I'm just surprised and disappointed UBI didn't let the franchise jump on the modern warfare bandwagon like every other franchise. Could've been interesting.
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