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10-05-08, 10:19 AM | #166 | ||||
Commander
Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
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Whuh? Being a modern day fighter pilot is not exciting? When the enemy is trying to kill you, any time period is full of tension and action. Your sonarman tells you there is a possible Akula class out there, but he now lost contact. Tell me you wouldn't be sweatin...
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Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
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10-05-08, 10:27 AM | #167 |
Captain
Join Date: Mar 2007
Posts: 508
Downloads: 104
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WWI - The Great War at Sea.
It's gotta be. It's the only thing that makes sense.
Doing WWII again would be overkill after SH 3 and 4. However, the "comfort zone" for this dev team is squarely in that line-of-sight era of mechanized naval warfare. Post WWII - far enough forward that it would actually feel like something more than a WWII sub sim in a fantasy setting - introduces a whole new paradigm for technology and tactics that they would have to learn, design and build from scratch. Anything beyond precision optics, mechanical computers and tube electronics would most likely take far longer to develop than the 12 - 18 months we're talking here. WWI, on the other hand, is just a code tweak and re-skin job for them... relatively speaking. JD Last edited by jdkbph; 10-05-08 at 12:35 PM. |
10-05-08, 11:00 AM | #168 |
Engineer
Join Date: Dec 2004
Posts: 217
Downloads: 0
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I would like to see another WWII sub/DC sim.
But instead.............. It will be a global thing. You can play ANY and all sides. All theaters. Surface and sub-surface. Unit control. (own ship) Group control. (mulitple ships) High command control. (play the 'general') Multiplayer ability without having to pay a monthly fee.
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Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
10-05-08, 01:29 PM | #169 |
Bosun
Join Date: Aug 2008
Location: Finland
Posts: 61
Downloads: 100
Uploads: 0
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There is poll in Ubi's german website (the official one) about new U-BOAT simulation features... Wonder how long that has been there?
http://silenthunter4.de.ubi.com/ "Kein Bugs" ... a feature? ...ok, but.... ... a joke :hmm: well.....
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The sum of the intelligence on the planet is a constant; the population is growing. — Mr. Cole RFB+RSRD+OM @ 100% realism |
10-05-08, 01:57 PM | #170 |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 716
Downloads: 117
Uploads: 0
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Wolfpacks would be great. Hope it is the atlantic again as there is unfinished business from SH3.
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10-05-08, 03:34 PM | #171 | ||
Weps
Join Date: Mar 2008
Posts: 354
Downloads: 1
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Quote:
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10-05-08, 04:21 PM | #172 | ||
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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I can still remember ending a two circles fight with a well placed burst of gunfire. Oh yes, I flew through a fireball and lost something in the process
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With strength I burn... |
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10-05-08, 09:05 PM | #173 |
Sea Lord
Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
Uploads: 0
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All new code gives me hope that Ubisoft has finally decided to try their hand at post-WW2 era submarine simulation.
Dangerous waters is on life support with Mods. And does not accurately simulate 50's 60's sub tech. We can have the whole ring around about if Cold War is a good idea or not.. However, it matters little as they have Obviously made their decision. I just hope it is not yet another one sided WW2 simulation. for there is still PLENTY of mod room left in SH4 for that. If they are going for WW2 again. Then in my view they need to get everything together and upgrade the hell out of it with emphasis on a new destroyer command afterwards. |
10-06-08, 04:22 AM | #174 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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well, they're too late for the I-Boats :rotfl:
A korea war thing would be cool, but did they really sink anything ? it's also a small theater.. give us Nuke torpedoes !!!!!! keltos |
10-06-08, 04:38 AM | #175 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I really hope they don't go Cold War... Bernard would have a field day!
BERNARD! No seriously, if they're gonna do nuclear subs, at least let it be a (fictious) hot war. Imagine searching the entire Pacific for that 1 boomer... and if you do find it you're only allowed to stalk it. There should still be plenty of merchants to sink, or the oceans will seem truly empty. Even now you hear such complaints from people playing RSRD. Heck, sometimes even from people running the stock campaign. And I don't want to spend an entire campaign only taking pictures either.
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Contritium praecedit superbia. |
10-06-08, 04:50 AM | #176 |
Pacific Aces Dev Team
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give me back my full playable multiplayer Tin Can destroyer or at least a FFG (if it will be a modern scenario) and I will be happy
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10-06-08, 06:11 AM | #177 |
Chief of the Boat
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WW2 WW2 WW2
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10-06-08, 06:32 AM | #178 |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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SH4 is still wet behind the ears and already SH5 is being dreamed up.
Whatever theatre or medium is used in this latest incarnation just please make it unique! That's all I ask. I'll be honest and say that you have beaten the WWII era to death. Move on please.
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10-06-08, 08:52 AM | #179 | |
Navy Seal
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Quote:
But no, they see no difference between us and players of Ratchet and Clank.
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10-06-08, 09:10 AM | #180 |
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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Please do not confuse various assumptions made "here and there" by the public with official plans and policy of Ubisoft.
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With strength I burn... |
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