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07-20-17, 05:44 PM | #1 | |
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Quote:
The file is coming tomorrow... |
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07-20-17, 06:02 PM | #2 |
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I think it would be better if all the throwers and depth charges were just in one big dat file. This way we could re-use shared models without having to import them every time. Lesser disc and RAM memory usage. What do you think? |
07-20-17, 06:23 PM | #3 | |
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Quote:
That is already implemented... |
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07-20-17, 06:37 PM | #4 |
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Yes. I also mean that throwes and DCs that throwers are equipped with should be in the same dat file, if possible. Reason is that the thrower models have dummy DC's on them, so we could use the imported DC models for two purposes: barrels on the throwers/racks, and barrels which are actually thrown against the enemy: two pigeons with a stone!
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07-21-17, 02:15 AM | #5 | |
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Did I understand it right that the depthcharges.dat/sim/zon and the DC_R_KG.dat/sim/zon should be merged? I don't know how to did the second part of your post, I'm sorry! |
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07-21-17, 07:14 AM | #6 | |
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That's easy: in S3d, you can select any chunk and copy it with all its child chunks by pressing Shift Ctrl C; you can then paste the copied chunks in a second file with the usula Ctrl V shortcut |
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07-21-17, 04:04 PM | #7 |
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I did not manage to finish the files today ...
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Tags |
asw, depth charge, mod, real, realismn |
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