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Old 07-28-17, 06:52 AM   #1
lordroel
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Default Change log for 1.07

So it seems that work on patch 1.07 has begon and that we might see some new Soviet helicopters and aircraft.

Version 1.07 change log
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Old 07-28-17, 09:32 AM   #2
LeopardDriver
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Looks awesome so far. Still no key for the ships data reference book?

Please make a keybind for everything that can be done with the mouse as well! I don`t really like to use the mouse, prefer the keyboard, like in RSR.

Also, Mark 45 coming? With a conventional warhead? Or nuke one?
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Old 07-28-17, 10:28 AM   #3
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Quote:
Originally Posted by LeopardDriver View Post
Looks awesome so far. Still no key for the ships data reference book?

Please make a keybind for everything that can be done with the mouse as well! I don`t really like to use the mouse, prefer the keyboard, like in RSR.

Also, Mark 45 coming? With a conventional warhead? Or nuke one?
Do not think they can model a nuke torpedo, because you might end up sinking yourself.
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Old 07-28-17, 12:15 PM   #4
Capt Jack Harkness
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Quote:
Originally Posted by lordroel View Post
Do not think they can model a nuke torpedo, because you might end up sinking yourself.
Isn't the range shorter than the blast radius?
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Old 07-28-17, 02:02 PM   #5
The Bandit
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Quote:
Originally Posted by Capt Jack Harkness View Post
Isn't the range shorter than the blast radius?
Depends on how you look at it / who you ask. 10, 11 and 15kt yeilds have been quoted for the W34 (same warhead as in the Mk 101 Lulu nuclear depth charge) and according to tests the minimum safe range is 4500 yards @ periscope depth (weapon range is 12-15,000 yards @ 40 knots). Not sure what the depth the torpedo was set to detonate at though. The biggest thing though is, due to the "positive control" aspect of the weapon it had to be wire-guided the whole way and detonation was triggered by the submarine, so anybody launching one of these can't really take any evasive action to try and escape.

As for the conventional Mk 45 "Freedom Torpedo" from what I can tell these were never seriously considered by the USN and I'm not eve sure if any foreign customers bought any. I think both Turkey and Iran were interested (under the Shah the Iranians were buying the ex-USS Trout and I think the conventional Mk 45s were going to come along with it) but this didn't happen due to Cyprus and the Iranian Revolution.
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Old 07-28-17, 02:51 PM   #6
Mitchmaker
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i think it will be the conventional version anything else would be insane
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Old 07-28-17, 05:52 PM   #7
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Did everyone just gloss over this part?




Combat
Direct telegraph and set course via map waypoint added
Set depth, periscope depth and emergency blow toolbar added
dictionary_message_log.txt added:

NavigationWaypointInfo=Set Course HEADING: <BRG> NavigationSetCourse=Conn, new course set, heading <BRG> NavigationSetDepth=Conn, changing depth to <DEPTH> <FEET> NavigationSetPeriscopeDepth=Conn, coming to periscope depth NavigationLevelOut=Conn, leveling the boat



Not really what I wanted personally, but I do gather that most of the community will be happy about it.
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Old 07-28-17, 06:14 PM   #8
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I like the look of those changes
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Old 07-28-17, 07:52 PM   #9
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I hope those buttons and telegraph instructions will be able to be toggled or hidden. I like driving my sub around.
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Old 07-28-17, 08:30 PM   #10
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1.07 so soon! Looking forward to trying it.
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Old 07-29-17, 02:20 AM   #11
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Quote:
Originally Posted by ChaosphereIX View Post
I hope those buttons and telegraph instructions will be able to be toggled or hidden. I like driving my sub around.

Honestly I do too.


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Old 07-29-17, 05:25 PM   #12
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This looks juicy Those navigational features will sure be handy.

Just a little niggle. Several ships are discribed as Rocket ships, shouldn't that say as Guided-missile cruiser etc?
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Old 07-30-17, 02:49 AM   #13
lordroel
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I am wonder will the Soviet Mil Mi-14 (Haze) Anti-Submarine Warfare (ASW) helicopter be land based ore deployed on board a ship as it is much larger than the Kamov Ka-27 ASW helicopter.
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Old 08-01-17, 09:02 AM   #14
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I don't have a quote handy but I did catch a post stating that the game will still retain the option for players to manually drive their boats.
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Old 08-18-17, 08:36 PM   #15
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awesome. patiently awaiting model upgrades. poly count needs doubling for rounded sub hulls tbh. also soviet subs need an overhaul especially when soviet campaign comes. willing to pay srs
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