SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-06-14, 09:06 AM   #1
Spraug
Helmsman
 
Join Date: Dec 2014
Posts: 105
Downloads: 35
Uploads: 0
Default Strange sinking ... bug?

And another question. On my current patrol in my trusty Gato-class boat I had the strangest loss of my submarine ever and it occured multiple times in different occasions. It always happened upon attacking enemy ships guarded by DD when I submerged after launching my torpedoes. Even in silent mode, being careful and without the enemy showing any signs of having spotted me, upon reaching the depth of between 20-30 m (66-100 feet) I suddenly take damage and flooding EVERYWHERE at once.

Now, I have three different scenarios I'm thinking about:
1) The Japanese in my game (plain vanilla) developed ASROC 30 years before the US - somewhat unlikely, I guess;
2) a bug and I have computer trouble;
§) the game is so smart that it remembers the boat took some hull damage on this patrol and that even though the damage was repaired the hull does not withstand that much water pressure anymore and the "plugs pop out" when I dive too deep.

If the latter is the case, does an ordinary refit (e.g. in Tulagi) fully repair the boat, or doe I have to end my patrol and return to Pearl?

Thanks so much.
__________________
Playing:
Windows 10 - Steam - Silent Hunter 4 v1.5
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
SCAF for RSRDC v502_2.0
IJN_Radar_Fix_2
Spraug is offline   Reply With Quote
Old 12-06-14, 12:47 PM   #2
pabbi
Subsim Overlord
 
pabbi's Avatar
 
Join Date: Jul 2007
Location: On the top of the world
Posts: 208
Downloads: 421
Uploads: 0
Default

End patrol is the only way to repair hull damages.
__________________

On the top of the world
pabbi is offline   Reply With Quote
Old 12-06-14, 01:31 PM   #3
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

I have noticed on a number of occasions especially where you have 2 DD’s escorting the Hora Maru type ship.

Even though I am a long distance away and is at night the forward DD always seems to spot me.

I am stopped and my periscope is only just above the water line.

I have to take evasive action as the DD heads straight towards me and then depth charges me.

I have now found the answer is to let this first DD pass a distance before attempting to put the periscope up for the first time.
THEBERBSTER is offline   Reply With Quote
Old 12-06-14, 02:09 PM   #4
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

Hull damage is never repaired. If you have taken hull damage in the past few days and you go to certain depths if the hull cant take it you die. I will not engage anything on the surface or with escorts with anything over 50% hull damage. It is better to take the boat in and get it fixed.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Old 12-06-14, 07:59 PM   #5
Spraug
Helmsman
 
Join Date: Dec 2014
Posts: 105
Downloads: 35
Uploads: 0
Interesting

Thanks a lot. Ending the patrol is terrible, because I'm in the Solomons and have to return to Pearl, but better than being restricted to Periscope depth.
__________________
Playing:
Windows 10 - Steam - Silent Hunter 4 v1.5
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
SCAF for RSRDC v502_2.0
IJN_Radar_Fix_2
Spraug is offline   Reply With Quote
Old 12-06-14, 08:18 PM   #6
Spraug
Helmsman
 
Join Date: Dec 2014
Posts: 105
Downloads: 35
Uploads: 0
Two more questions

Sorry to ask some more but I can't figure out two other points of interest:

1) Crew torpedo solutions: are they better with battle stations because more people are involved?

2) Reporting a contact seems pretty tricky, because you have to be surfaced and rather close. Do you have to be 100& surfaced or is radar depth enough? And how close do you have to be? Sometimes I can't report a contact even though I clearly have it in my binocular sights.

Thanks
__________________
Playing:
Windows 10 - Steam - Silent Hunter 4 v1.5
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
SCAF for RSRDC v502_2.0
IJN_Radar_Fix_2
Spraug is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.