SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
10-17-15, 02:45 AM | #1 |
Watch
Join Date: Sep 2015
Posts: 22
Downloads: 292
Uploads: 0
|
before I respond I want to thank every ones welcome here and now with thanks.
to han as you thought I too first felt it may have been a mod conflict. but here is the thing first I did a process of elimination from the gw extra graphics mod to the harbor mod to the life boat mod the open hatch mod one by one of the mods I installed was removed until there was just one the interior itself. that's when sh3 crashed even faster. so I am in the dark if its not the mod or mods am I missing something in grey wolves like a update or something I am using 3.0 but I seen a config 3.2 so I am wondering if 1 what is the 3.2 and is there a new version of the mod and 2 if your able to fully use FM's interior with out a crash are you using 1 the 3.2 con fig and 2 a different vs of windows? I ask because with another game I had a mod conflict where the windows version was the problem with the mod and not the game. |
10-17-15, 07:06 AM | #2 |
Chief of the Boat
|
Welcome to SubSim GAMETIPER
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
10-17-15, 08:14 AM | #3 |
Canadian Wolf
|
Welcome to SUBSIM THEGAMETIPER
What are your system specs ? |
10-17-15, 10:39 AM | #4 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,346
Downloads: 848
Uploads: 0
|
Quote:
As with interiors VX.X, the system requirements are higher than the stock game. For a steady 60fps i would recommend a minimum spec of: Win7 64bit 8Gb system ram Any modern dx10/11 card with 1Gb ram or more. Additionally the use of the 4Gb patch is STRONGLY advised. |
|
10-17-15, 02:52 PM | #5 |
Watch
Join Date: Sep 2015
Posts: 22
Downloads: 292
Uploads: 0
|
well as I said before to everyone thank you for the greetings
if you are asking about system spec. do you mean the os graph card and frame rate? I will try to explain best I can I am not a tech. win 7 screen 1024 * 768 32 bit 85 hz graph NVidia GeForce gt 640 but if its the graphics why would it only work in the training and not in the multiplayer single or career would it had crashed in training too? but there was one thing I did not see where is the bath room? what was the meat that was hanging I know ham and ribs what was the other? |
02-07-16, 01:10 PM | #6 |
The Old Man
|
Compatability questions
Well, I hope this isn't a case of bringing forth a zombie thread...but here goes.
After years of not being particularly unhappy about being confined to the control room, radio/hydrophone rooms, my tiny little "cabin", and a couple of topside locations, I made a separate (Multi SH3) installation of LSH3 2015 and have been wandering through the boat, looking for my crew, but otherwise very pleased with the details. So, I'd like to install the interiors in my GWX3 submarines, both Type II and Type VII (is there anything like this for the Type IX?). I've opened the folders in this MOD and looked through the files and have found a couple of things in the "Commands_en" file that look like conflicts with Ace's Crew on Deck and ThomsenSoundPack (specifically Cmd39, Cmd150, Cmd204, Cmd250, Cmd262, Cmd300, Cmd313, Cmd418, Cmd429, and Cmd453). I'm sure there would also be conflicts with GWX-Open Hatch and Raptor's Interior and probably others as well. So, if anyone has installed these MODs together, I'd like some suggestions on whether there are serious problems and/or are there any ways to resolve the conflicts (I don't mind tinkering with text files or tweaking files with S3D). BTW...yes, I could experiment and try to fumble around to see if I can stumble across the answers myself, but why not ask the community and see what some of the experts have to say? Besides, I'm sure there are some other conflicts/over-riding issues (with the environmental MODs, for instance) that will be apparent to someone. My current MODs (these have been working well together for a long time): GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 GWX_LifeBoats&Debris_v4 GWX_Ships_Buoyance&Draught_mod GWX_Waterstream+Exhaust Combi V2.3 GWX_Waterstream+Exhaust Combi V2.3- Single Exhaust for TypeII GWX - 16km Atmosphere GWX - Alternative Flotillas GWX - Enhanced Damage Effects GWX - No Medals on Crew GWX - Open Hatch Mod Aces' Combined SH3.SDL Files v2 Aces' Crew On Deck - Stand alone mod v1 GWX Version Das Boot Officers OLC's Modified Searchlight Beams for GWX3 Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 [Without Red Circle] Rapt0r's Uniforms SH-5 Water for SH-3 20 Km V84 Thomsen's Sound Pack V3.2cg TeifeMkI(German) TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 TorpedoTubesFireFinal vGW Merchant_Fleet_Mod_3.2 MFM3.2 displacement correction mod Ricks_GWX_Rec_Man_Final V16B1 (JSGME) Thanks, in advance. |
09-10-17, 02:44 PM | #7 |
Nub
Join Date: Aug 2017
Posts: 3
Downloads: 65
Uploads: 0
|
Operation Monsun.
Any chance of incorporating these interiors. to SH4 for the OM mod?
|
11-21-17, 02:59 PM | #8 |
Sparky
Join Date: Sep 2006
Posts: 155
Downloads: 61
Uploads: 0
|
Hi FM, BIG thanks for this. This is the best one I have tested so far. I wanted to say that you have managed to create/keep the ambient perfectly. I LOVE this.
I tried WAC5 with its full interior mod, but -although it uses your interior-, the sailors added there are an ambient breaker, together with other details which break the mood (lights, and their metal protection, etc). I prefer much more your static crew, although few and static they feel much more 'real', at least much more integrated. They are just fine. The mood and details you put there are so good that I am trying to use this mod with WAC5 instead of his own full interiors. Even if that means losing the full interiors in type IX and II. Do you have plans when to add the aft torpedo room? I can't wait! Last edited by Darkbluesky; 11-21-17 at 04:45 PM. |
01-02-18, 04:49 AM | #9 |
Medic
Join Date: Dec 2016
Location: Milan, Italy
Posts: 160
Downloads: 226
Uploads: 0
|
Doesn't work for me.
Anytime I start turning my head, it crashes the game.
__________________
"Those who never change their minds, never change anything" -Winston Churchill Mods by me: U-571 Dive Sequence for SH4 |
01-02-18, 05:01 AM | #10 |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
Posts: 913
Downloads: 1341
Uploads: 0
|
You need of 4GBpatch
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup |
02-19-18, 04:07 PM | #11 |
Swabbie
Join Date: Feb 2018
Posts: 5
Downloads: 61
Uploads: 0
|
Hi guys
I wanted to ask about this excellent mod: I've got it working fine on a Type VIIC playthrough and it's fanatstic. I've tonight tried it on my Type VIIB playthrough and...all the hatches are shut "downstairs" - no response from the usual SHIFT + H / CONTROL + H to open and close them. Works fine outside on the conning tower and foredeck still, but hatches are refusing to comply inside the sub. After much fannying about messing with the mod load order (thought it might be a few other mods messing with it) I am still having no joy. Went back and tested it on the Type VIIC playthrough...everything works just fine. So, I'm coming to the conclusion it's not fully integrated for the type 7B - up top it works but no functionality internally in the sub... Am I right in thinking this? Or have I made an error / is there a mod clash...? LIST of Current Mods in order: GWX - No medals on crew GWX - Enhanced Damage effects GWX - Main movie Das Boot GWX - Lite hHarbour traffic GWX - Torpedo damage final ver2.0 ALL_Weather_Guns MEP v5 MEP v5 - Visual sensors for GWX3 FixAllSubGWX GWX - Integrated Orders GWX - FM_NewInterior v2.1D Any help or enlightenment would be much appreciated |
11-22-20, 04:38 PM | #12 |
Nub
Join Date: Oct 2020
Posts: 4
Downloads: 16
Uploads: 0
|
a little help please
i have a problem with this mod. every time when i put this mod the game crashes....what can be the cause...?
|
11-23-20, 07:07 PM | #15 |
Ocean Warrior
|
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
|
|