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Old 03-10-12, 04:42 PM   #31
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by lesec74 View Post
hello tdw,

can we activate your mod at last?or?
thanks
You can activate whenever. All the files are new (except for the sub GR2 files - they are edited but no one has ever touched those files before)
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Old 03-10-12, 05:01 PM   #32
Raven_2012
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The only problem I see is in the WolfPack missions from IRAI, I guess its because the missions use what says the, SSTypeVIIC.
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Old 03-10-12, 05:04 PM   #33
TheDarkWraith
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Quote:
Originally Posted by Raven2012 View Post
The only problem I see is in the WolfPack missions from IRAI, I guess its because the missions use what says the, SSTypeVIIC.
Yes because those are human playable. I'm looking for a way to determine in real-time whether the sub is human controlled or AI controlled. This way if I can determine this and I can use it as a 'trigger' I can control whether AI sub crew show on these subs
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Old 03-10-12, 05:04 PM   #34
lesec74
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[/IMG]

i've install this mod last and I've ctd ;the picture and the message when installing ai su crew;

I' ve made something wrong?
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Old 03-10-12, 05:06 PM   #35
lesec74
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Uploaded with ImageShack.us

soory , the picture;
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Old 03-10-12, 05:23 PM   #36
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by lesec74 View Post

Uploaded with ImageShack.us

soory , the picture;
oh that would be a problem I need to make a version that is compatible with my sub flags mod and exhaust mod
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Old 03-10-12, 06:39 PM   #37
TheDarkWraith
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Temporary solution is to install this mod first before anything else. On conflicts let JSGME overwrite the files. For some reason the crew are not 'hiding' when the sub submerges anyways so it really doesn't matter. I'll have to get creative now...
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Old 03-10-12, 08:11 PM   #38
TheDarkWraith
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v1.0.2 released. See post #1

Removed all .fx files as they did nothing anyways
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Old 03-10-12, 08:24 PM   #39
Raven_2012
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By the way, thanks for this mod!!!
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Old 03-10-12, 08:37 PM   #40
lmy76128
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Default i installed this mod but not any changed

i installed this mod but not any changed
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Old 03-10-12, 08:43 PM   #41
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by lmy76128 View Post
i installed this mod but not any changed
Which AI subs were you trying to view? And how were you viewing them?
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Old 03-10-12, 09:01 PM   #42
ADMIRALTIA
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Question for TDW. Just out of curiosity why do you upload most of your mods to gamefront and not here at SUBSIM?
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Old 03-10-12, 09:16 PM   #43
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by ADMIRALTIA View Post
Question for TDW. Just out of curiosity why do you upload most of your mods to gamefront and not here at SUBSIM?
it's easier to use and it uploads way faster. Plus I don't like duplicating work already done (I have to mirror post #1 of the mod's thread in a new page in the downloads section). And it's also a pain when I update post #1 of the mod's thread then I have to go and update the page in the downloads section. Too much hassle to use subsim's downloads.
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Old 03-10-12, 11:22 PM   #44
W_clear
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Very Nice
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Old 03-11-12, 07:33 AM   #45
mikaelanderlund
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Quote:
Originally Posted by Raven2012 View Post
The only problem I see is in the WolfPack missions from IRAI, I guess its because the missions use what says the, SSTypeVIIC.
Interesting. Does this mean that Wolfpacks in OH2 at the moment are without a crew?
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