SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-27-15, 11:00 PM | #1 |
Samurai Navy
Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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**FIXED**
Had to right-click and run the SH3.exe as Administrator. Did that and it fired right up, no issues. This sim looks really good at 1920x1080, especially for being as old as it is!!
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
03-28-15, 04:39 AM | #2 |
Sea Lord
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04-12-15, 09:21 AM | #3 |
Gunner
Join Date: Jan 2015
Posts: 95
Downloads: 177
Uploads: 0
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to toggle between "automatic" and "manual" TDC do i have to go from periscope to attack map and back to periscope or is there a short cut or a button im missing?
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nygm tonnage war v2.5 nygm3 new nygm3_6f iablshipsfornygm 3rdflotillamod nygm_hires_subs ahnenerbe |
04-13-15, 09:28 AM | #4 |
Soundman
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Use hotkeys ctrl+t
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04-13-15, 08:21 PM | #5 |
Gunner
Join Date: Jan 2015
Posts: 95
Downloads: 177
Uploads: 0
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i tried that but it doesnt seem to work. maybe there is a conflict with other mods or something.
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nygm tonnage war v2.5 nygm3 new nygm3_6f iablshipsfornygm 3rdflotillamod nygm_hires_subs ahnenerbe |
04-14-15, 12:05 PM | #6 | |
Soundman
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Quote:
[Cmd131] Name=Toggle_TDC_autoupdate Ctxt=1 Key0=0x54,c,"Ctrl+T" |
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04-14-15, 04:21 PM | #7 | |
Gunner
Join Date: Jan 2015
Posts: 95
Downloads: 177
Uploads: 0
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Quote:
sorry to have wasted your time. thanks for the help. thanks again for this nice mod.
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nygm tonnage war v2.5 nygm3 new nygm3_6f iablshipsfornygm 3rdflotillamod nygm_hires_subs ahnenerbe Last edited by corporalspiffy; 04-14-15 at 04:58 PM. |
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10-25-15, 02:48 AM | #8 |
Loader
Join Date: Jul 2012
Posts: 87
Downloads: 107
Uploads: 0
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So I reinstalled the game (i used to use this mod and I love it!)
but now theres a problem. Whenever I raise or lower the attack periscope with the page up/page down key i get a "Jawohl Her Kaleun" every time I press the button and its super annoying. Ive narrowed it down to this mod after hours of trial and error. If i disable this, i dont get the problem. What gives? Was it something that was added? Im only running this with GWX and merchant fleet mod. |
10-25-15, 10:02 AM | #9 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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I love this UI, but there are two things that really bug me.
1. The orange font on some of the menu screens are nearly impossible to read. 2. The navigation map screeen is such a huge waste of space. Is there any way to make the map take up a larger portion of the screen? I'm not that experienced in menu modding, but I was able to move the plotting tools further to the right, but i can't figure out how to make the viewable map portion wider. The map is definately across the entire width of the screen, because you can click and drag it around even when not clicking on the map itself. It's as if something is masking off the viewable portion and i don't know where/what it is. Last edited by gutted; 10-25-15 at 10:54 AM. |
10-25-15, 11:18 PM | #10 |
Loader
Join Date: Jul 2012
Posts: 87
Downloads: 107
Uploads: 0
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Also in regards to my problem, i just tried the previous version of the mod and i did not have the same problem.
So something is weird with this version. Here is my modlist GWX 16 KM GWX Enhanced Damage Effects Merchant Fleet Mod Ricks Al Rec Manual Ahnenerbe Widegui Supplement to V16B1 I only get the issue with this mod, ive tried disablign all the other ones... Is there some way i can perhaps remove a sound assosciated with a keypress? I dont know why page up and page down are linked with a crew sound but it seems like an easy fix. |
10-26-15, 12:50 AM | #11 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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@ChaosDuck
Yeah it bothered me too. I looked into it and can't figure it out either. It appears to be something hard wired to the PGUP & PGDN keys. I remapped the periscope to the * & / keys on the numpad and it went away. Even with nothing mapped to PGUP & PGDN keys the crew still says it when you push them. I dunno. |
10-26-15, 05:58 AM | #12 |
Loader
Join Date: Jul 2012
Posts: 87
Downloads: 107
Uploads: 0
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oh so it happens to you too? Anyone else have this happen?
How did you remap the keys, in the config file? Whats weird is that I used this mod before (and im 99 percent sure it was the same version) and I DIDNT have this problem. |
10-26-15, 12:52 PM | #13 |
Swabbie
Join Date: Oct 2015
Posts: 13
Downloads: 144
Uploads: 0
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Howdy Folks;
Great mod - many thanks to Ahnenerbe. The interface is awesome. Easy to use to set-up a solution on those munchies. I did some very minor tweaks to fit my tastes and use - realistic settings btw-the only way I know how. Here is my current set of jsgme mods in the game (just testing) [MODS] ImprovedConvoys=1 LifeBoats&Debris_v4=2 Torpedo damage Final ver2.0=3 Waterstream+Exhaust KombiMod V1.0=4 Ahnenerbe WideGui 1920 x 1080 Final=5 So far I have nothing "go wrong" with it. Going in introduce some other mods like maybe an environment or somthing else, before starting a campaign. Thanks again |
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