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Old 11-08-21, 10:23 AM   #1
Mister_M
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Default Is it possible to make available as many playable units as wanted ?

Hello,

Is it possible to make available (at the same time, without reloading the game) as many playable units as wanted (submarines, battleships, schnellboot, etc.) ? And without modifying the hard code ?

Thanks for info.
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Old 11-08-21, 11:59 AM   #2
Jeff-Groves
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Short answer is No.
We are limited to the stock number of playable units by hard code.
That's why new playable Units have to be installed with JSGME.
That replaces stock files of a target Unit.
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Old 11-08-21, 06:29 PM   #3
Mister_M
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Quote:
Originally Posted by Jeff-Groves View Post
Short answer is No.
We are limited to the stock number of playable units by hard code.
That's why new playable Units have to be installed with JSGME.
That replaces stock files of a target Unit.
Thank you for your message. Did anyone already try to break this barrier ?
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Old 11-08-21, 08:13 PM   #4
CapZap1970
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If I am not mistaken, it is hard coded...
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Old 11-09-21, 03:20 PM   #5
Jeff-Groves
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Quote:
Originally Posted by Mister_M View Post
Thank you for your message. Did anyone already try to break this barrier ?
The only way to 'Break' this would be to change the Hard Code like some patches do.
Then say you add 7 more playable units in the hard code.
Now you have a TON of other files to address!!!

Years ago I was nearly a full time Modder. That almost cost me my Wife and Job.
I do know people that it did cost them things like that!
I pick and choose what I want to look at doing now and only do it when it works with my Real Life.
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Old 11-09-21, 05:27 PM   #6
Mister_M
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Quote:
Originally Posted by Jeff-Groves View Post
The only way to 'Break' this would be to change the Hard Code like some patches do.
Then say you add 7 more playable units in the hard code.
Now you have a TON of other files to address!!!

Years ago I was nearly a full time Modder. That almost cost me my Wife and Job.
I do know people that it did cost them things like that!
I pick and choose what I want to look at doing now and only do it when it works with my Real Life.
I'm not asking you to work for me, I'm just asking questions, and then I do the job myself. And yes, I perfectly know that modding requires a lot of time ! Thank you for your time and past efforts.

Currently, I'm trying to convert a playable soviet submarine from a supermod made for SH4 (Soviet Waterway). The 3D models and textures are excellent. But I get a CTD each time I load a mission with this new playable sub (which replaces the german type IXD2).



I'm going to look even deeper in the files, and then, if nothing works, I will ask for help.

Greetings.
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Old 11-09-21, 06:57 PM   #7
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Ok. Interesting fact :

I've just opened the vanilla NSS_Uboat9d2.dat and replaced the 3D model of the hull by the new one from Soviet Type C. With only this modification (all files are from vanilla), I get a CTD while loading a mission with the type IXD2...

Original 3D model : 9262 triangles.
New 3D model : 40424 triangles.

Is this the problem ? Is there a hardcoded limitation for the number of triangles of the hull's 3D model ?

There are mods out there for SH3 which gives extremly detailed playable submarines (Ahnenerbe, Wise), so I just don't understand...

Last edited by Mister_M; 11-10-21 at 04:03 AM.
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