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Old 08-03-08, 12:09 PM   #16
KrOkOZyABrA
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Very nice skin!!!
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Old 08-03-08, 01:35 PM   #17
ZeeWolf
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Quote:
Originally Posted by KrOkOZyABrA
Very nice skin!!!
thx bilge rat
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Old 08-03-08, 03:16 PM   #18
lurker_hlb3
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Quote:
Originally Posted by ZeeWolf
Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by ZeeWolf

sorry I got the 3.01 files mixed up with your 4.o beta

this will fix it though
http://files.filefront.com/Turm7c+2+.../fileinfo.html

-ZeeWolf
Got it, will do a system check later today
That's great meanwhile I will be playing around with some new skins that I think
you might want to include too




Please send them along when your ready
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Old 08-03-08, 04:38 PM   #19
Adriatico
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Five stars Maestro

Finally some real U-boat screens

I am close to installing SH4...
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Old 08-03-08, 05:31 PM   #20
ZeeWolf
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Default New Skins

http://files.filefront.com/Uboat7cDk.../fileinfo.html

-ZeeWolf
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Old 08-03-08, 05:33 PM   #21
ZeeWolf
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Quote:
Originally Posted by Adriatico
Five stars Maestro

Finally some real U-boat screens

I am close to installing SH4...
Thnx Maestro BTW the only reason I bought SH4 was because the Uboats
are now in it

-ZeeWolf
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Old 08-03-08, 06:57 PM   #22
shackman
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Type VII is a real beauty...

btw... these watercolours of yours remind me of SH3 and I really like it!

Cheers!!
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Old 08-03-08, 07:59 PM   #23
ZeeWolf
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What's wrong with this picture?

That's right my crew is out of uniform. As a matter fact they're in the wrong
uniform. I will defiantly have to take action



Now this is more like it. Kriegsmarine uniforms. The common uboat uniform was black. I started by
examining the various hats especially the officers peak-caps and I think I may have some success
with working on the mesh items, that are NOT animated.
I have to say though I am very impressed with the character modeling very clean and efficient.
The assessors are a little to low poly not to bad but the peak-caps are very poor. I don't know
maybe I give it a shot I already finished a simi-high res cap that is completely authentic in every
detail. This may be interesting.

Meanwhile I will assemble the files together for the Uniform mod and upload it to my file front
sight when the finishing touches are completed

-ZeeWolf


Last edited by ZeeWolf; 08-04-08 at 11:07 PM.
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Old 08-03-08, 08:00 PM   #24
ZeeWolf
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Quote:
Originally Posted by shackman
Type VII is a real beauty...

btw... these watercolours of yours remind me of SH3 and I really like it!

Cheers!!
Thanx shackman Cheers
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Old 01-15-09, 04:41 AM   #25
quad5
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ZeeWolf Hi! Need your help!!! for turm 7 "B"



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Old 01-15-09, 06:35 AM   #26
TarJak
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Great work! Thanks Zeewolf
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Old 01-15-09, 07:57 AM   #27
Reece
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Excellent work, I don't play the game but what you've done is great!!
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Old 01-15-09, 08:07 PM   #28
gimpy117
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the skins make the VIIC look 10 times better!!!
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Old 01-15-09, 08:30 PM   #29
Task Force
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:pCool, looks nice.:p
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Old 01-16-09, 10:13 PM   #30
ZeeWolf
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Quote:
Originally Posted by quad5
ZeeWolf Hi! Need your help!!! for turm 7 "B"



Hi quad5. I replaced the 7b turm with the 7c1. It's was
acctually the same model so I used it instead.

So, in your 7b's unit parts file ( UnitParts12VIIB.upc )
just change the line to this:

ExternalLinkName3D= data/objects/Turm7c_1_hd

that's all there is to it.

-ZeeWolf
.
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