SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-27-12, 01:09 AM | #16 |
Sea Lord
Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
|
Hey McBeck,
I would prefer to have a solid idea of what this is going to look like, a list of features, etc before we really get going. These things strongly influence the code we write, and should be well thought out ahead of time. As far as the actual art assets themselves, yeah those can wait. My concern with the tabbed layout is that Google is pushing the action bar paradigm pretty hard, and in a year or so, tabs might start to look very out of place to the general android user. I'm not concerned about supporting older OSes, this library is supposed to be fantastic for that: http://actionbarsherlock.com/ . I'm open to staying with the tabbed layout though, whatever we think will work best for the app. As I see it, the pros for the action bar are: - I generally think it looks better . Tabs remind me of early versions of android. - fits better within current android design paradigms. - if we ever get to more than two actions, it's easier/looks better to throw those into an action bar. - can throw a subsim logo onto the action bar, better branding. Enjoy your vacation McBeck! PD |
07-29-12, 11:34 PM | #17 | |
Admiral
|
Quote:
These are my suggestions: 1) Subsim news 2) naval news 3) forums I have no problem with using action bars. You sound like you have that argument well in place and the technical solution used is only there to support the functional requirements. I'm not biased towards one or other technical solution
__________________
"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
|
07-29-12, 11:38 PM | #18 | |
Admiral
|
Quote:
__________________
"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
|
|
|