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Old 07-10-17, 07:46 PM   #11
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
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Please test these files:

http://www.mediafire.com/file/g4gj95...de_La_Plate.7z

This is just a basic implementation of the lighthouse: no underneath rock, no lantern, no collision, no water reflections, no shadows, etc.
At this stage I am mostly concerned about the placement of the beacon relative to the seabottom/sea level. If everything works well, we will keep on adding new features step by step.

I am sorry if this alpha release took longer than expected, but I couldn't get the texture to show up in s3d unless I embedded it. No idea why it happens, and after several cycles of trial and errors I decided to give up. I hope the texture will look okay in game (though we might decide to devrese it in size: now is 2048 square pixels, I bit too big for SHIII probably).

Let me know and fingers crossed
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