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09-01-11, 09:13 AM | #256 | |
Swabbie
Join Date: Aug 2011
Posts: 10
Downloads: 64
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Quote:
If it doesn't. Then one of the guys on here will eventually get back to you and figure it out, I'm sure. They are far more knowledgeable than I, when doing this sort of thing. Good luck! Hope it works this time. Last edited by ulpics; 09-01-11 at 12:39 PM. |
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09-01-11, 03:15 PM | #257 |
Ensign
Join Date: Jul 2010
Location: Corinth, MS
Posts: 231
Downloads: 116
Uploads: 0
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I am now in command of Panzerschiffe Admiral Scheer.
Thanks for the help! -Matt
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"It does not matter how the enemy travels, in convoy, in pairs, or alone...I will find him and sink him wherever he is." |
09-01-11, 05:46 PM | #258 |
Swabbie
Join Date: Aug 2011
Posts: 10
Downloads: 64
Uploads: 0
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09-01-11, 11:53 PM | #259 |
Ensign
Join Date: Jul 2010
Location: Corinth, MS
Posts: 231
Downloads: 116
Uploads: 0
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Where might I find those?
-Matt
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"It does not matter how the enemy travels, in convoy, in pairs, or alone...I will find him and sink him wherever he is." |
09-02-11, 05:52 AM | #260 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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...it`s not released to the public yet duo to missing data of a LSH5 version i finished. a pity, it got lost duo to HD errors without backup, so i lost interrest doing all the migration work again. (the current version i have is based on LSH4).
...as this complete warship enhancement package also includes many other things from other mod`s, like units from U-47`s wolfocean mod and many other things, iam sorry to say that i have no permissions to publish that as a complete package (i have also to say that i didnt asked for it yet, because the intension creating it was, having a easy to use package which is rdy to use for a small multi player community and easy handling.
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Stormy...... |
09-06-11, 11:58 AM | #261 |
Grey Wolf
Join Date: Jan 2011
Location: greece
Posts: 820
Downloads: 488
Uploads: 0
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i have a problem:/ the hull integrity indicator is gone! when i activated the german mod....any help?
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09-06-11, 02:37 PM | #262 |
Swabbie
Join Date: Aug 2011
Posts: 10
Downloads: 64
Uploads: 0
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THAT...and, the rest of the "damage control" screen are pretty much non-functional in the mod.
Last edited by ulpics; 09-06-11 at 02:48 PM. |
09-07-11, 11:29 AM | #263 |
Ensign
Join Date: Jul 2010
Location: Corinth, MS
Posts: 231
Downloads: 116
Uploads: 0
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Anyone else CTD when clicking on the 'surface cruise' mode when playing as Scharnhorst?
-Matt
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"It does not matter how the enemy travels, in convoy, in pairs, or alone...I will find him and sink him wherever he is." |
09-07-11, 06:21 PM | #264 |
Swabbie
Join Date: Aug 2011
Posts: 10
Downloads: 64
Uploads: 0
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09-08-11, 12:33 AM | #265 |
Ensign
Join Date: Jul 2010
Location: Corinth, MS
Posts: 231
Downloads: 116
Uploads: 0
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Weird...it didn't do it when I was playing as Admiral Scheer. Any idea if it does it when you're playing as Bismarck?
-Matt
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"It does not matter how the enemy travels, in convoy, in pairs, or alone...I will find him and sink him wherever he is." |
09-08-11, 06:11 AM | #266 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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Quote:
this package also have a different damage system, damage to devices like engines, screws, rudders, fuel bunker, radio, guns, torpedo tubes, main pump is indicated but also uses some kind of anti instand death techniks (very high hitpoints, lower armor) to prevent ending the game while sinking (works in most cases). Also the crew ability`s for repairing damage and flooding is reduced. this version have 2 flooding models working, the normal compartment flooding (which is visible in the damage screen) and equipment flooding which is not visible in the damage screen and often not recoverable from. So if you loose for example your left engine, you can expect a permanent listing to the left side until reaching the dock, same for the other equipments like the fuel bunker or pumps and so on. If you have a damaged fuel bunker, repair it as soon as possible, it have a high fuel outflow rate. this all have been done to have a bit more realistic damage and sinking experience, beeing able (in most cases) sinking with your ship before the game ends then.
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Stormy...... |
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09-08-11, 02:11 PM | #267 |
Swabbie
Join Date: Aug 2011
Posts: 10
Downloads: 64
Uploads: 0
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12-26-11, 12:57 PM | #268 |
Sailor man
Join Date: Dec 2011
Posts: 50
Downloads: 12
Uploads: 0
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surface vessels?
hi. i can't find this WARSHIP mod. i am dying to see what it is. am i getting it right, you have made a mod in SH3 in which it's possible for the player to MAN surface vessels like cruisers?
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01-15-12, 11:25 AM | #269 |
Grey Wolf
Join Date: Jan 2011
Location: greece
Posts: 820
Downloads: 488
Uploads: 0
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hey chinese what happen we missed you any progress with the japan mod? are those battleships cannons ready to fire?
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08-27-12, 03:51 PM | #270 |
Watch
Join Date: Aug 2012
Location: Washington State, USA
Posts: 16
Downloads: 9
Uploads: 0
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Hate to drag up old topics but does anyone know the current progress on any of U-47's other works? Diggin the warship mod but is this the end as we know it?
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