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Old 03-01-15, 03:34 PM   #1
LGN1
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Ok, I have uploaded a freshly compiled version which, at least on my machine, works fine. It would be great if someone else could check it, too.

@BigWalleye: I checked the script again and your observation concerning the Bismarck should not happen. I also tested it myself and it was not accepted Did you maybe use a delimiter to separate the thousands, e.g., 55,000, like in your post above? That would explain it.

Regards, LGN1
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Old 03-01-15, 05:11 PM   #2
BigWalleye
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Quote:
Originally Posted by LGN1 View Post
Ok, I have uploaded a freshly compiled version which, at least on my machine, works fine. It would be great if someone else could check it, too.
I'll take a look.

Quote:
@BigWalleye: I checked the script again and your observation concerning the Bismarck should not happen. I also tested it myself and it was not accepted Did you maybe use a delimiter to separate the thousands, e.g., 55,000, like in your post above? That would explain it.
I don't recall doing anything like that, but I sure wouldn't swear that I didn't.

But I didn't consider it a problem. I'm not in the habit of trying to falsify my patrol results. So I would have to have thought I had a sinking when I didn't, and then SH3 Log would have had to pick that particular report to accept the results without data in the log file. That's an unlikely pile-up of circumstances.
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Old 03-02-15, 10:44 AM   #3
sublynx
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Seems to be working now! I'll report again, when I finish my current patrol.
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Old 03-02-15, 06:02 PM   #4
BigWalleye
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Ran a test with Kaleun Forscher. Works fine, althought Norton AV doesn't like it! First test I tried, Norton just removed it! But I explained that SH3 Log was OK, so now Norton leaves it alone.

I'm 6 days out on my current patrol, so it will be a while before I have a chance to use it operationally.
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Old 03-03-15, 02:56 PM   #5
LGN1
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Thanks for testing, sublynx & BigWalleye!

I guess it's fine now.

Concerning Norton AV: You can do bad things with such scripts, however, everybody can check my scripts if he wants. Just open the executable with, e.g., 7-zip, and extract the script. Together with a perl tutorial it's quite easy to check what the script does.

Regards, LGN1
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Old 03-04-15, 10:26 AM   #6
BigWalleye
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Quote:
Originally Posted by LGN1 View Post
Thanks for testing, sublynx & BigWalleye!

I guess it's fine now.

Concerning Norton AV: You can do bad things with such scripts, however, everybody can check my scripts if he wants. Just open the executable with, e.g., 7-zip, and extract the script. Together with a perl tutorial it's quite easy to check what the script does.

Regards, LGN1
Oh, I know your stuff is good! Norton just has an itchy trigger finger.
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Old 03-15-15, 12:26 AM   #7
sublynx
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Just got back from my patrol. Reported two ships sunk. I underreported the other one - I have two identical looking tankers with different tonnages - but again BdU had other sources of information and I got credited more than I actually reported.

I love this mod! I'll never have another career without it (well, that's how I feel now, but let's see how I'll feel when I get FAT's and LUT's hitting something I never even saw...).

I'm guessing me being happy with the added tonnage, and eventually being frustrated with some non-accepted tonnage, might resemble the feelings some of the actual U-boat commanders felt when reading BdU's commentaries on their reports

Anyways the mod works as intended now. No difference between English language used, German, 1st patrol reported, 2nd patrol, German characters like ä ö etc used, everything's working.

Do give this mod a try guys, words can't convey how much this mod changes and adds to the game!
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