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Old 12-29-09, 02:04 AM   #1
Registered55
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hi, I'm trying to play this mod, but i realized that on the map it's all black, i'm not sure if a ships if enemy or not, everything seems black,

i know that's how it was, and it would require painstaking checking out and shadowing the vessel (fleet) to then go though the ID process,

but I'm not up for all that, i don't really have much playing time,
and simply put i find it more fun when the game tells me by colour coding the objects on the map,

does anybody know if I'm doing something wrong,

i saw the "ID target" option, but it never worked, and again i assume i have to get really close,

basically i want the map to colour code everything for me, RED, GREEN, & BLUE,

i hope someone can help,

i don't mind not have the trail line on the targets, using the marker pen and creating 3 - 4 marks then determine the direction, that's fine,

but i really don't have the luxury of time, and the RED,GREEN & BLUE really save a lot of time wasting for me,

hope some one can help,
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Old 12-29-09, 02:20 PM   #2
Capt. Morgan
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Quote:
Originally Posted by Registered55 View Post
hi, I'm trying to play this mod, but i realized that on the map it's all black, i'm not sure if a ships enemy or not, ,... i don't really have much playing time, and simply put i find it more fun when the game tells me by colour coding the objects on the map,
Hi,

F.O.T.R.S. removed the colours and direction indicators for the contact icons in the map. You can return them by installing Nunya's EZplot http://www.subsim.com/radioroom/down...do=file&id=152 over top of F.O.T.R.S.. Check out Nunya's readme. It's close to stock, but not exactly the same.

Quote:
...
i saw the "ID target" option, but it never worked, and again i assume i have to get really close,
You have to have Weapons officer assistance enabled in the main options page (which I'm guessing you do), and you have to "lock" the ship in periscope view (ID target doesn't seem to work in TBT/UZO view - least not for me) before your Weapons officer can identify the ship.

You "lock" a ship by centering the periscope cross-hairs on the target and hitting the "L" key. In poor visibility, or long distances the lock may not hold for long. It takes the Weapons Officer a few seconds to ID a ship, so under these conditions you may have to try several times before you get an ID.

Hope this helps,
David

P.S.:
Ver 1.3.is fantastic. Great work and congrats. to the F.O.T.R.S. team !

Last edited by Capt. Morgan; 12-29-09 at 02:47 PM.
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Old 12-29-09, 10:03 PM   #3
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thankyou ever so much for your reply, I did try searching myself, however I could not find an appropriate search string "God Eye, Eagle Eye, Auto recognition" nothing,

thanks again,
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Old 06-07-12, 12:33 PM   #4
scorpiondown
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just got back into SH4..I have RFB installed which i liked ..so i made another SH4 install and installed FOTRS...REALLY NICE MOD!!!!
Thanks!!!!

Oh yeah,,,,, I just watched the rocket attack scenarios,,,,those are GREAT!!!!
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Old 06-07-12, 02:34 PM   #5
JOHNDQ
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Any pics of the British ships yet
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Old 06-13-12, 02:34 AM   #6
doulos05
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Out of curiosity, do the links on the first page include all the ship packs that look like they've been released since? Or do I need to crawl through and pick out those packs for individual download. Will 2.0 include all the ships? In that case, I may just way. Summer isn't that far...
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Old 06-13-12, 08:06 AM   #7
fitzcarraldo
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Quote:
Originally Posted by doulos05 View Post
Out of curiosity, do the links on the first page include all the ship packs that look like they've been released since? Or do I need to crawl through and pick out those packs for individual download. Will 2.0 include all the ships? In that case, I may just way. Summer isn't that far...
In the version 1.3 there are all the ships, except some news added to the next v2.

Please, download the v1.3!

Regards.

Fitzcarraldo
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Old 06-13-12, 08:46 AM   #8
Hylander_1314
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And the DD add-on mod too!
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