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Old 01-29-07, 03:19 PM   #1
LuftWolf
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Join Date: May 2005
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LuftWolf Amizaur's Weapons and Sensors Database Mod v3.05--Now Available for Download

Here is the v3.05 addition to the readme:

Quote:
LuftWolf and Amizaur’s Weapons and Sensors Realism Mod v3.05
For DW 1.04 Build 378
SimHQ Reader’s Choice Poll “Best of 2005” Winner
Readme by LuftWolf

Thank you to Amizaur for his partnership on this project.

Graphics updates imported by XabbaRus. Model credits are provided in an included file.

Thank you to finiteless, Ludger, and jsteed for their contributions to modding DW.

Thank you to Bill “Subguru” Nichols for hosting the work of so many talents modders and mission designers. Thank you to Molon Labe and TLAM Strike for extensive testing and multiplayer testing.

All database editing was done with Dwedit by Ludger, without whom this mod would not have been created.

The purpose of this mod is, straightforwardly, to address the aspects of DW game-play that most bother its authors, while improving the simulation experience and fixing bugs, without introducing any new ones. Thank you in advance for downloading this mod. Please send as much feedback as you can via the dedicated thread on the www.subsim.com mod forum, http://www.subsim.com/phpBB/viewtopi...=41581&start=0.

Please see the included INSTALLATION file for installation instructions.

NOTE: Saved games created with one Database and Doctrine set are not compatible with any other versions of the database, however, you can restore a previous version of the Database and Doctrine folders at any time to load saved games associated with that database. Please note, the charts and graphs previously included with this mod are now out of date, and will be updated in a separate release.

XX-Changes for LWAMI 3.05-XX
We Have New Submarine Models!-We have incorporated new models from the SubSim community, please see the model credits file for the complete list of new models. The Typhoon in particular looks sweeeeeet. BIG thanks to XabbaRus.

FFG and 688i Models-I have made the necessary object dimension and launcher and mast position corrections for the new FFG and 688i models in DW 1.04. Also, I have swapped the NIXIE and TA positions on the FFG7 OHP so they are in their real life configuration.

MH60 Dipping Sonar-I have carried over from stock DW 1.04 the new model for the dipping sonar unit as well as the stronger dipping cable fix, which should make breaks of the dipping sonar cable more rare.
Here are the model credits:

Quote:
Model Credits:

All Imports by XabbaRus

Deep Six Models:
Trafalgar
Type 206
Type 209
Collins
Delta IV
TR 1700
Agosta

XabbaRus Models:
Typhoon
Han
Xia
Oscar II
Foxtrot, paint job by TLAM Strike

Mbot Models:
688, paint job by Mcarm
Victor III, paint job by Deep Six

Note from XabbaRus:

Just one more thing.

Maps belong to the person who created the model. Just to make things clear if you want edit the maps for your OWN purposes on your computer then please go ahead. If you wish to edit the maps with the intention of sharing them with the community PLEASE PLEASE ask for the permission of the modeller and/or map painter before you release any edited maps.
The latest version of LWAMI is currently available for download from the CADC ftp, no account or password required! Here are the direct links to the files:

Standard Install: www.commanders-academy.com/luftwolf/LWAMI_v305.zip

JSGME Version: www.commanders-academy.com/luftwolf/LWAMI_v305_JSGME.zip

The distributions should be posted at Subguru soon!

Enjoy, and remember to take short breaks.

Cheers,
David

PS And because I'm a bit rusty.

Quote:
LWAMI v3.05 QuickFix II

Note: The FULL LWAMI v3.05 is necessary. Install this OVER the original v3.05 distribution. To install, unzip to the "Database" directory in your main DW folder.

This is a quickfix for LWAMI 3.05 that fixes the following issues:

-the SW Hull sonar previously had the wrong geometry in the database and performed incorrectly in game. This has been corrected and it will now function as described in the Readme. Also, the sensitivity of the SW WAA array has been decreased somewhat.

-The Shkval now shutsdown properly when it has reached its maximum range.

NOTE for JSGME users: To install to the JSGME version of LWAMI, disable the mod, and unzip the quickfix folder to the "mods/LWAMI_v305/Database" directory.
Here is a direct link to download *just the database fix*:

www.commanders-academy.com/luftwolf/LWAMI_v305_QuickFix_II.zip

Cheers,
David
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Last edited by LuftWolf; 02-03-07 at 06:41 AM.
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Old 01-29-07, 03:42 PM   #2
XabbaRus
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OK
Victor III by Mbot, paint job by Deep Six
688 by MBot paint job I think by Mcarm

Foxtrot by me, Paint job by TLAM

Agosta and its paintjob by Deep Six
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Old 01-29-07, 05:00 PM   #3
porphy
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Hi

I'm delighted to see things moving again after the 1.04 patch. DW is on my hdd again and it feels good. Thanks for your work everyone involved.

Cheers Porphy
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Old 01-29-07, 10:12 PM   #4
Hobnail
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/me currently stalking Bill's site waiting for the upload....
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Old 01-30-07, 03:27 AM   #5
LuftWolf
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OneShot got back to me about the ftp space at the CADC, and SO...

I am pleased to announce that LWAMI v3.05 is officially ready for download at the following direct links (no password or account required):

Standard Install: www.commanders-academy.com/luftwolf/LWAMI_v305.zip

JSGME Version: www.commanders-academy.com/luftwolf/LWAMI_v305_JSGME.zip

Thanks to OneShot.

Cheers,
David
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Old 01-30-07, 07:13 AM   #6
Bill Nichols
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Uploading to my site now.

to all who contributed to this most excellent mod!
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