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Old 06-13-23, 09:25 AM   #1
Tigerzhunters
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Has anyone Know how to import/export Animations so i wanted to Make my 3d model has same animations like Garda.Dats But it always messed up well yeah it hard also im just wanted to add some ppl on board of my ship so it looked alive not just a ppl in gun and on the Bridge also i wanted import some Animation from sh 4 that for ppl like they was walking on decks
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Old 06-13-23, 02:25 PM   #2
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First thing you need is a 3D program that will do animations.
Then learn how to rig a model and create the motions.

Blender is free as is Art of Illusion.
I can't help you with those but study and play with them and you'll learn.
Being 14? You have lots of time.


There is no released Tool to change SH4 animations to SH3 animations.
Same with SH5 animations. No Tool released. Yet.

Now. S3D will export the animations of Secondary charaters. When you export the 3D model there is an extra tab to do so.
You'll get multiple obj files.
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Old 06-13-23, 02:39 PM   #3
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Quote:
Originally Posted by Jeff-Groves View Post
First thing you need is a 3D program that will do animations.
Then learn how to rig a model and create the motions.

Blender is free as is Art of Illusion.
I can't help you with those but study and play with them and you'll learn.
Being 14? You have lots of time.


There is no released Tool to change SH4 animations to SH3 animations.
Same with SH5 animations. No Tool released. Yet.

Now. S3D will export the animations of Secondary charaters. When you export the 3D model there is an extra tab to do so.
You'll get multiple obj files.
Unfortunately my PC was kind old PC So it has old processor and Vga So i don't think i can with blender any other but for old pc 😅
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Old 06-13-23, 02:43 PM   #4
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What are your PC details?
Model, Operating system, Memory, etc.
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Old 06-13-23, 05:33 PM   #5
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Quote:
Originally Posted by Jeff-Groves View Post
What are your PC details?
Model, Operating system, Memory, etc.
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Old 06-14-23, 12:13 AM   #6
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Quote:
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These are not the best specs and 8 GB RAM is a little bit less, but Blender should work in your case.


https://www.blender.org/download/requirements/
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Old 06-14-23, 12:19 AM   #7
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Quote:
Originally Posted by GrenSo View Post
These are not the best specs and 8 GB RAM is a little bit less, but Blender should work in your case.


https://www.blender.org/download/requirements/
ever tried it crash only 2.79 was work But i doesnt know how to use that to complex also idk how to separated some thing on blender
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Old 06-14-23, 01:44 AM   #8
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ever tried it crash only 2.79 was work But i doesnt know how to use that to complex also idk how to separated some thing on blender

I don't use Blender, because I have and use another 3D application for SH5 and can't help you with blender.
Maybe kapuhy can help you, because, if I remember correctly, he uses Blender for his 3D models.
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Old 06-14-23, 01:57 AM   #9
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I use Blender 2.76 with a Linux OS, an Intel 2 GHz graphic shipset, and only 2 GB of RAM.
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Old 06-14-23, 10:39 AM   #10
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Quote:
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ever tried it crash only 2.79 was work But i doesnt know how to use that to complex also idk how to separated some thing on blender
It's called study and practice
(To do or perform (something) repeatedly in order to acquire or polish a skill.)

No one is going to do animations for you. Trust me on that!
Watch youtube videos and read! That's how I learned and taught myself.
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Old 06-14-23, 12:19 PM   #11
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Quote:
Originally Posted by Jeff-Groves View Post
It's called study and practice
(To do or perform (something) repeatedly in order to acquire or polish a skill.)

No one is going to do animations for you. Trust me on that!
Watch youtube videos and read! That's how I learned and taught myself.
Do you know what is primitives? Linda important lookslike
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Old 06-14-23, 12:23 PM   #12
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https://www.makeuseof.com/primitives-in-3d-modeling/
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Old 06-15-23, 02:49 PM   #13
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Ya'll might get lucky here soon. Working on something that could take Animations from SH5 and export the 3D meshes AND each pose from every frame in the animation and create the obj files to import to SH3 as MeshAnimations.
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Old 06-15-23, 04:05 PM   #14
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Quote:
Originally Posted by Jeff-Groves View Post

Ya'll might get lucky here soon. Working on something that could take Animations from SH5 and export the 3D meshes AND each pose from every frame in the animation and create the obj files to import to SH3 as MeshAnimations.
Well it hard when it has no Bones also that why i make separated hand/leg/head Lol
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Old 06-15-23, 04:11 PM   #15
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A quick example of Manipulating SH5 animations before exporting.
There is NO Animation like that in SH5! I assign objects as I wish them to appear.
Last step is to get the animations to export to multiple obj files so they can be imported to SH3.
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