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01-04-17, 07:08 PM | #1 |
Ocean Warrior
Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 128
Uploads: 0
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I was thinking maybe you could just have some minimalist external gui that lets you basically import the status of the crew from the game including compartments they're in and then it could just have presets you press to change crew making it so that you'd still have to pause the game or bring it to 1x at rotation time but that you could avoid the need to keep changing people around one by one.
Another question. Is there anything that can be done about the way the game resets the lunar cycle to what it was at the start of your patrol everytime you load a save? Maybe some way to directly inject into the game the current date on the lunar calendar or something? |
01-05-17, 07:41 AM | #2 | |||
中国水兵
Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
Downloads: 48
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Quote:
I would like something like Hitman suggested a while back. Maybe the only way is to go through an external program. But in that case, it suddenly doesn't seems worth it. It gets too messy. Maybe if it could be incorporated in SH3 Commander, so that there is one app to rule 'em all. But that's not likely to be happening. Quote:
Quote:
I guess it's possible. |
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01-05-17, 09:52 AM | #3 | |
Ocean Warrior
Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 128
Uploads: 0
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Quote:
As far as I know if you never save the game and run a single patrol all the way through the moon otherwise behaves properly. |
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01-05-17, 06:28 PM | #4 |
Ocean Warrior
Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 128
Uploads: 0
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Another question I have is does the night vision fix influence enemy detection as well or is it just for your own crew?
EDIT. Nvm, read hsie's manual to figure it out myself. Last edited by P_Funk; 01-05-17 at 08:40 PM. |
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