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Old 08-29-08, 08:14 PM   #1
ivank
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Default Help with my AMC mod!

For the AMC's only, The Deck gun on the command tool bar doesnt show up its not lite up like everything else so they dont fire! I cant figure this out.

Any help would be great.

http://www.subsim.com/radioroom/showthread.php?t=141231


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Old 08-30-08, 01:50 AM   #2
peabody
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Quote:
Originally Posted by ivank
For the AMC's only, The Deck gun on the command tool bar doesnt show up its not lite up like everything else so they dont fire! I cant figure this out.

Any help would be great.

http://www.subsim.com/radioroom/showthread.php?t=141231


Give me a download and I'll look at it. Did you use a 'standard' deckgun or a custom gun?
Peabody
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Old 08-30-08, 09:44 AM   #3
ivank
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I don't know what you mean standard or custom, I used the 6 in Jp guns that are on the Japanese battleships
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Old 08-30-08, 10:08 AM   #4
ivank
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I uploading the ships to my Filefront see AMC's
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Old 08-30-08, 10:40 AM   #5
peabody
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Quote:
Originally Posted by ivank
I uploading the ships to my Filefront see AMC's
You didn't say what ship it was so and you said 'deckgun' so I didn't know if it was a merchant with a 'deckgun' or another boat with a turret or something.

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Old 08-30-08, 11:27 AM   #6
ivank
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OH, their 2 liners with guns put on them
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Old 08-30-08, 11:35 AM   #7
peabody
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Quote:
Originally Posted by ivank
OH, their 2 liners with guns put on them
The AMC Carinthia upc file, missed a step:

;------------------------------------------------------------
; DECK GUN
;------------------------------------------------------------
no deck gun......................
;------------------------------------------------------------
; DECK WATCH
;------------------------------------------------------------

And you need to add it to the UpgradePackSlots.

A gun will load from the .eqp file but it is not playable. Need to create a gun and put it in Library/ussubparts and UPCData/UpcunitParts Weapons.upc and UpgradePacks.upc

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Old 08-30-08, 11:36 AM   #8
ivank
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Quote:
Originally Posted by peabody
Quote:
Originally Posted by ivank
OH, their 2 liners with guns put on them
The AMC Carinthia upc file, missed a step:

;------------------------------------------------------------
; DECK GUN
;------------------------------------------------------------
no deck gun......................
;------------------------------------------------------------
; DECK WATCH
;------------------------------------------------------------

And you need to add it to the UpgradePackSlots, not there.

A gun will load from the .eqp file but it is not playable. Need to create a gun a put it in Library/ussubparts and UPCData/UpcunitParts Weapons.upc and UpgradePacks.upc

Peabody
right now I'm not worried about the gun being playable, I just want it to fire from the AI control. Will the upc file fix that?
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Old 08-30-08, 03:48 PM   #9
peabody
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Quote:
Originally Posted by ivank
Quote:
Originally Posted by peabody
Quote:
Originally Posted by ivank
OH, their 2 liners with guns put on them
The AMC Carinthia upc file, missed a step:

;------------------------------------------------------------
; DECK GUN
;------------------------------------------------------------
no deck gun......................
;------------------------------------------------------------
; DECK WATCH
;------------------------------------------------------------

And you need to add it to the UpgradePackSlots, not there.

A gun will load from the .eqp file but it is not playable. Need to create a gun a put it in Library/ussubparts and UPCData/UpcunitParts Weapons.upc and UpgradePacks.upc

Peabody
right now I'm not worried about the gun being playable, I just want it to fire from the AI control. Will the upc file fix that?
You don't need to worry about 'playable', if it's on the M01 node which the .upc should be and put in properly, it will be playable whether you want to play it or not. I PMed a file to you to use another working upc as a guide from another AMC boat. I think you just overlooked this. Or maybe it accidently got deleted when you were deleting some stuff you didn't need maybe? Whatever happened, it's an easy fix since the ship is working otherwise.

Peabody
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