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Old 08-16-08, 08:24 PM   #1
ZeeWolf
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Default Tirpitz Voraus!

UPDATE: Download the SH4 Tirpitz here:
http://files.filefront.com/ZWs+Tirpi.../fileinfo.html

My work to eliminate the flicker, which has been reduced to an noticeable degree is done. To totally deal with the flicker problem I believe now
that this would have to be done at a deeper programing level then I am capable of at this time.

This is an AI ship for SH4. Also added a new 1941 color scheme.


Way to go GEROME! thanks yamato1 for informing me of Gerome.
SH4 now has the battleship KM Tirpitz. The model is a creation by Gerome made for SH3.
And is excellent in quality. The texture quality is very good and I am therefore very
impressed with this ship. My work was simply assigning a SH4 '.val' file and editing
this new Tirpitz.val file. To make this AI ship more realistic I also re-worked
additional files to enable the 20Kilometer engagement range. This area I am still
working on, my plan is to increase this to 32.18Kilometers (20miles) engagement range.
This may sound out of scope with the limited German radar but in reality the use of
telescopic range finders were common and reliable for line of sight engagements.
I love to watch battleship action. Especially the underdog German navy, known as the
Kriegsmarine. Who took on the overwhelming forces of the Capitalist and Communist
nations.

-ZeeWolf

Tirpitz on the offensive

She opens fire...

Pressing the attack she fires again.

She shows some hits, but her armor is strong VORAUS!

Last edited by ZeeWolf; 08-25-08 at 08:55 PM.
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Old 08-16-08, 09:34 PM   #2
Madox58
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As far as I know,
It's a reworked clone of the Bismark.
If you took it from GWX files?
You need contact me.
As I reworked nearly ALL 200+ ship dats?
Time to dance with the Devil!!
:rotfl:
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Old 08-16-08, 09:49 PM   #3
ivank
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if you get permission ill make it playable if thats what your looking for.
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Old 08-16-08, 11:06 PM   #4
ZeeWolf
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Quote:
Originally Posted by privateer
As far as I know,
It's a reworked clone of the Bismark.
If you took it from GWX files?
You need contact me.
As I reworked nearly ALL 200+ ship dats?
Time to dance with the Devil!!
:rotfl:
I think it might be the same model that yamato1 uses for his Bismark. I that your model privateer?

-ZeeWolf

Last edited by ZeeWolf; 08-16-08 at 11:44 PM.
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Old 08-16-08, 11:16 PM   #5
ZeeWolf
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Quote:
Originally Posted by ivank
if you get permission ill make it playable if thats what your looking for.
Well:hmm: I wouldn't have a problem with it.

-ZeeWolf
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Old 08-17-08, 02:29 AM   #6
Xantrokoles
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Quote:
Originally Posted by privateer
As far as I know,
It's a reworked clone of the Bismark.
If you took it from GWX files?
You need contact me.
As I reworked nearly ALL 200+ ship dats?
Time to dance with the Devil!!
:rotfl:
Oh when I converted GWX ships I had 163 ships :rotfl:

But after the 8 unexplainable appcrash I waved with the white flag.
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Old 08-17-08, 09:51 AM   #7
ZeeWolf
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Default Update

UPDATE:

Way to go GEROME! thanks yamato1 for informing me of Gerome.
SH4 now has the battleship KM Tirpitz. The model is a creation by Gerome made for SH3.
And is excellent in quality. The texture quality is very good and I am therefore very
impressed with this ship. My work was simply assigning a SH4 '.val' file and editing
this new Tirpitz.val file. To make this AI ship more realistic I also re-worked
additional files to enable the 20Kilometer engagement range. This area I am still
working on, my plan is to increase this to 32.18Kilometers (20miles) engagement range.
This may sound out of scope with the limited German radar but in reality the use of
telescopic range finders were common and reliable for line of sight engagements.
I love to watch battleship action. Especially the underdog German navy, known as the
Kriegsmarine. Who took on the overwhelming forces of the Capitalist and Communist
nations.

-ZeeWolf
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Old 08-17-08, 10:14 AM   #8
Sailor Steve
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Quote:
Originally Posted by ZeeWolf
This area I am still working on, my plan is to increase this to 32.18Kilometers (20miles) engagement range.
This may sound out of scope with the limited German radar but in reality the use of
telescopic range finders were common and reliable for line of sight engagements.
That is true, but remember that the longest hit ever made on a naval target was when Scharnhorst and Gneisenau sank HMS Glorious. Scharnhorst hit Glorious at a range of 26,465 yards, or about 13 nautical miles. And Scharnhorst definitely had the newest, best fire control equipment.
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Old 08-17-08, 10:15 AM   #9
ivank
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once I get back from Florida on thursday, I will start on this monster , and will work on my CA Kent.
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Old 08-17-08, 10:31 AM   #10
ZeeWolf
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by ZeeWolf
This area I am still working on, my plan is to increase this to 32.18Kilometers (20miles) engagement range.
This may sound out of scope with the limited German radar but in reality the use of
telescopic range finders were common and reliable for line of sight engagements.
That is true, but remember that the longest hit ever made on a naval target was when Scharnhorst and Gneisenau sank HMS Glorious. Scharnhorst hit Glorious at a range of 26,465 yards, or about 13 nautical miles. And Scharnhorst definitely had the newest, best fire control equipment.
Wow Sailor Steve, it's obvious you have allot more knowledge on the subject then I do.
I really didn't know that. My motive is not accuracy at the 20 mile range but the
aggressiveness of opening fire at that range. I like the scenario of full steam ahead
into blazing gunfire. And let me mention the awesome effect of the gun flash over the horizon,
its beautiful man!.

-ZeeWolf
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Old 08-17-08, 12:55 PM   #11
Sailor Steve
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Well, you're right ZeeWolf. While in both of Bismarck's battles fire was opened at around 21,000 yards (10 1/2 miles) the weather in both cases wasn't the best. On February 17 1944 USS Iowa and New Jersey engaged a Japanese light cruiser, Katori, two destroyers and a trawler. The cruiser was attacked and severely damaged by carrier planes. The battleships finished off the cruiser (46 16" and 124 5" shells!?) one destroyer and the trawler, and gave chase to the other destroyer, Nowaki.

The battleships opened fire at 35,000 yards, and continued firing by rangefinder, radar and spotter plane until the destroyer disappeared at 39,000 yards. Since at that range the shells were taking more than a minute to reach the target, Nowaki's captain later reported that when he saw the flash from the guns he would immediately take evasive action, avoiding the battleships' shells by a fair amount.

Ignoring the fact that they didn't hit, it remains true that they could have hit, and they obviously thought it worth a try. So you're right, they should open fire at extreme range in the game. They just shouldn't have much chance of hitting anything at those ranges.
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Old 08-17-08, 05:10 PM   #12
ZeeWolf
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Wow again Sailor Steve, that is some amazing accounts. One must wonder how much
effect 16inch shells roaring in your direction have. I imagine Nowaki's captain even
though there was a slight chance of being hit, for a full minute must have been gripped
with terror.
Each miss there must have been cheers all over that ship even if the celebration was brief.
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Old 08-22-08, 02:21 AM   #13
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Is this baby up for download anywhere? She's a beaut and i would love to cruise the waters with that. Nice job to all who worked on it!
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Old 08-22-08, 02:41 AM   #14
W4lt3r
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Quote:
Originally Posted by ZeeWolf
Tirpitz and I just finished porting it to SH4. Complete with wake and battle damage
and she opens fire at 20000Km BTW.
Uhmm... Opens fire at 20,000 km? Are you sure you dont mean 20km?, that long range.. I could just sit in my harbor and let the AI gunners to the killing :rotfl:
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Old 08-22-08, 10:09 AM   #15
ZeeWolf
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Quote:
Originally Posted by W4lt3r
Quote:
Originally Posted by ZeeWolf
Tirpitz and I just finished porting it to SH4. Complete with wake and battle damage
and she opens fire at 20000Km BTW.
Uhmm... Opens fire at 20,000 km? Are you sure you dont mean 20km?, that long range.. I could just sit in my harbor and let the AI gunners to the killing :rotfl:
Sorry

I did mean 20km

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