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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) | 42 | 52.50% | |
Just the way it is (in parts) | 38 | 47.50% | |
Voters: 80. You may not vote on this poll |
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Thread Tools | Display Modes |
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04-02-12, 11:14 AM | #1 | |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Quote:
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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04-02-12, 11:18 AM | #2 |
Ensign
Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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04-02-12, 11:53 AM | #3 | |
Navy Seal
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Quote:
Then start the canal script. You can the see from the Dbgview report what has went wrong - you can post this report or send to me |
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04-02-12, 12:01 PM | #4 |
Helmsman
Join Date: Mar 2012
Location: Stockholm, Sweden
Posts: 108
Downloads: 98
Uploads: 0
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Hi Pedrobas,
Thank you so much for your help, I still have hopes that this game will eventually work well with my rig. I've tried changing all those CCC settings but it is still lagging/crashing. I'm wondering if there is a easy way to disable "FX Update" from MMM? I want to test and see if "FX Update" is causing this lag. |
04-03-12, 01:51 AM | #5 |
Nub
Join Date: Jun 2011
Location: Netherlands
Posts: 4
Downloads: 57
Uploads: 0
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Help!
First: As far as I have seen I like this mod very much. And I would like to be able to keep it. But!!! I am having ctd's! The situation: Every time when I am in Scapa Flow (Breaking the Fortress, Coastal Waters) after firing a torp to sink the battleship I get a CTD. This happened now between 5 and 10 times already. The CTD happens when the torp is between halfway there and just before impact. I never see the impact. I really hope to get this figured out because I would really like to play the game with this mod configuration. My computer specs: I7-2600k 3.4GHz oc to 4.7GHz 8 Gb DDR3 1333MHz RAM GTX560Ti GDDR5 900MHz Windows 7 SP1 64b My mod list in order of installation: MMM v0.5 Base Mod Manos Scopes-patch for 85x48 sobers see thru wake fix No magic skills v1.5 MMM v0.5 compatible NwUIs_TDC_Subnets_Detectable_in_hydro (OH II v1.7) Date & No Renown Cost MMM patch for OHII v1.8 Note: This happens while I have a clean installation of SH5. (Never removed and reinstalled a game so often as SH5) Dont know if its important but before I had MMM I played OHII v1.7 and I could play the tutorial and still safely dock at Kiel at the end. With 1.8 I get a ctd when docking at Kiel. I really hope someone could help me with this. |
04-03-12, 07:02 AM | #6 | |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Quote:
http://www.subsim.com/radioroom/show...&postcount=978 After reinstall did you deleted completely the users\documents\SH5 folfer?. If donīt, do it , start new campaign, skip the tutorial and try in scapa again. It worked for me.
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 Last edited by pedrobas; 04-03-12 at 07:15 AM. |
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04-03-12, 09:46 AM | #7 |
Helmsman
Join Date: Mar 2012
Location: Stockholm, Sweden
Posts: 108
Downloads: 98
Uploads: 0
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After which MMM part should I install "TDW_No_contact_shapes_or_colors_no_contact_line_1 _1_0" and "TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting _1_1_0"? Also, how can I disable "FX Update" to check if my crashing is caused by it? Thanks in advance.
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04-03-12, 11:38 AM | #8 |
中国水兵
Join Date: Mar 2006
Location: Czech Republic Prague
Posts: 286
Downloads: 224
Uploads: 0
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Welcome to the ctd club guys. This game is nearly perfect to my needs and expectations, but these ctd's occuring recently are really p....g me off. Yesterday I figured out when I remove TDW's IRAI files I can do whatever I want without any ctd whatsoever. However this game is no challenge at all without IRAI. Now I'm going to test whether it is somehow related to the time compression. Most of the time I use 1024 max, but sometimes I do switch to 1500 or the one around 2500 or so. So now I set the max to 1024 in cfg file and I'm gonna test it. With OHII and its enhanced (brilliant) traffic and IRAI maybe higher TC can desynchronize certain things...Hard to say, I'm no modder, but I don't mind to do some testing. Will report back. If you don't ctd - sink them all then.
__________________
First Patrol Of U-21 Part 1:http://www.youtube.com/watch?v=DqBqInzBaGc First Patrol Of U-21 Part 2:http://www.youtube.com/watch?v=WWqyTaomDjM |
04-03-12, 05:46 PM | #9 | |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Quote:
"TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting _1_1_0" this one donīt use it, itīs implemented in equipmet upgrades so if you use the KDB hydrophone you donīt get contacts on surface, if you use the other you get and you should in reality because they are under water even surfaced so should work, and i think that people using it with MMM got CTDs. To disable FX Update from MMM p2 or AIO is complicated for me now, (not at home) you can try to create your own following the list of mods contained in p2, i tweeked some files but canīt remenber now exactly which ones.
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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04-30-12, 06:17 PM | #10 |
Swabbie
Join Date: Apr 2012
Posts: 5
Downloads: 2
Uploads: 0
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Such an awesome looking pile of mods. How I wish SH3 had similar, equally current compilation!
Out of some 20-30 modern (=released after 2006 or so) games I've ever installed, SH 5 is only one I've never gotten to run in stable fashion. I keep getting this frustrating random CTD once every 10-20 times I try using periscope. Very,very lame and annoying. ...This mod soup looks so tasty I might have to try it once more. Are there mods in here that aren't fully compatible with Steam version? |
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