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05-10-13, 11:23 AM | #811 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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05-10-13, 01:34 PM | #812 |
Ocean Warrior
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Completely forgot everything ..
Forgot to change ammo amount to 0 for other guns when testing any gun .. Just lost time in vain ..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-10-13, 03:14 PM | #813 |
Ocean Warrior
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Gap, remind me please what is Vierling patch?
Also, maybe it's time to ask TDW what's wrong with the M42 Twin GR2-model.. I can't get it work with human player too.. AI gunners are able to use only..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-11-13, 09:35 AM | #814 | |
Navy Seal
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It is the patch making Flakvierling to switch from four-guns fire to two-guns fire
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Unfortunately, every time I asked TDW on it, he cordially ignored my questions... |
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05-11-13, 10:10 AM | #815 | ||
Ocean Warrior
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it happens with our requests to him..
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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05-11-13, 10:36 AM | #816 |
Ocean Warrior
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Forgot to say.. change animation time (start, end indexes) was a bad idea ..
If not change your elevation values back then I will have to re-configure all indexes ..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-11-13, 11:04 AM | #817 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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sometimes we are like little kids in a pastry shop These are the least changes I have done, you can retrieve your current settings if you want. Anyway the settings I have applied are not casual: every time I changed elevation values I recalculated animation time settings accordingly. I have tested my new settings with a couple of guns, and aiming accuracy was still okay, so my method should be correcr, but I could have done some mistakes in other cases. Let me know which guns are eventually "misaligned" and I will recheck them |
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05-11-13, 12:13 PM | #818 |
Ocean Warrior
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Yep.. we are
Which guns ? even C30 need 250-300 shots to down the plane.. in calm sea..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-11-13, 12:48 PM | #819 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Are you testing with our test mission? If so, try playing it again. Sometimes gun gun perfomances get worse than usual, no matter how good are teir settings, for several abort/reload mission cycles. Dunno why it happens |
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05-11-13, 01:12 PM | #820 |
Ocean Warrior
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No, I tested it using Trevally's test campaign (thanks).. never mind, I now know how it works and I'll set it all over again if needed
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-11-13, 01:27 PM | #821 | |
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If you see that some of my elevation/animation settings are wrong, and you just can't fix them in 5 minutes, just retrieve your previous ones. Why, you may ask? Well, I am almost sure that gun elevation is limited anyway to what is allowed by their animation, so setting their elevation beyond stock min/max ranges (as I did) might make little or no sense, at least until when we won't be able to edit GR2 animations... |
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05-11-13, 02:17 PM | #822 | |
Ocean Warrior
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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05-12-13, 11:50 AM | #823 |
Ensign
Join Date: Feb 2012
Location: USA
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gap,
A long, long time ago in a galaxy far, far away, you asked me to set renown costs for the reworked flak guns. On account of my laziness and being distracted by other things, I started but never finished that project Volodya's recent posts reminded me to finish compiling the sources. I'm sorry for the long delay, but here are some preliminary cost suggestions with accompanying citations to explain my rationale: Flak Guns C/38 December 1942: 1500 [1] 15 January 1943: 1000 15 February 1943: 750 15 April 1943: 500 15 May 1943: 250 15 June 1943: 100 [2] 15 July 1943: 0 C/38 Zwilling (unshielded) 15 July 1943: 1000 [3] 15 August 1943: 750 15 September 1943: 500 15 October 1943: 100 [4] 30 October 1943: 0 C/38 Zwilling (shielded) 30 October 1943: 500 [5] 15 November 1943: 250 30 November 1943: 0 C/38 Flakvierling 1 May 1943: 3000 [6] 15 June 1943: 2000 [7] 15 July 1943: 1000 [8] 15 August 1943: 500 [9] 15 September 1943: 250 15 October 1943: 100 [10] 15 November 1943: 0 37mm SK C/30U 15 October 1943: 2000 [11] 37mm M42 15 October 1943: 3000 [12] 1 December 1943: 2500 [13] 15 December 1943: 2000 1 January 1944: 1750 15 January 1944: 1500 1 February 1944: 1000 20 February 1944: 500 [14] 37mm M42 Zwilling 1 November 1944: 3000 [15] Notes on Deck Guns 27 April 1943: removal of all deck guns authorized; Polar and Med. boats can apply to keep gun; some large (IX?) boats retained 10.5 cm gun or exchanged it for another 3.7 cm C/30U [16] Summer 1944: some VIICs have deck gun refitted for operations in Gulf of Finland [17] Citations [1] Fitting begins but encounters technical problems until mid January (Rossler, 188; Stern 108) [2] no boat allowed into action without at least two 2 cm; 72 boats converted to Turm II/III, 57 under construction, accounting for 60% of U-boatwaffe (BdU KTB 16.6.43) [3] first forty C/38 Zwillings begin to be installed (Stern, 108; BdU KTB 1.12.1943) [4] C/38 installation begins on all boats, so that “practically no boats without twin mountings were putting out for operations as from October 1943” (Rossler, 188; Stern 108; BdU KTB, 1.12.1943) [5] October 1943: BdU ordered fitting of armored shield to all C/38 Zwillings, which “involved an extensive revision of the mount (Stern, 108) [6] Flakvierling trials begin (BdU KTB, 16.6.1943) [7] Turm IV reconversions begin, 50 Flakvierlings available under accelerated delivery program (BdU KTB 1.12.1943) [8] 150 additional Flakvierlings delivered (BdU KTB 1.12.1943) [9] no boat allowed on patrol without Turm IV, even if it meant long delays in port; 150 more Flakvierlings delivered (Rossler, 188; Stern, 108; BdU KTB 1.12.1943) [10] all boats have Flakvierling installed or are being converted (Stern 108-109) [11] some Turm IVs converted to 3.7cm C/30U; because of delivery problems with M42, “some U-boats (approximately 20 percent) remained equipped with either the 2cm quadruple or a single 3.7cm quick firing C/30” (Rossler, 193, BdU KTB 20.2.1944) [12] Four boats have 3.7cm M42 installed; delivery problems encountered (Rossler, 193) [13] standard installation of M42 begins, with 18 boats equipped by 1 Dec. 1943 (BdU KTB, 1.12.1943; BdU KTB, 20.2.1944) [14] 80% of boats have M42 installed (BdU KTB, 20.2.1944) [15] M42 Zwilling introduced on U-870, whose first and only patrol began on 15 Nov. 1944 (Skwiot, 329; uboat.net) [16] (Rossler, 188; BdU KTB 27.4.1943) [17] (Rossler, 188) Additional Notes I have intentionally not decreased the M42’s cost below 500 renown, to simulate delivery problems and the fact that 20% of the U-boatwaffe was still equipped with the Flakvierling and 3.7cm C/30U in 1944. I’ve had trouble finding much information for the 3.7 cm C/30U’s availability. Since it was available long before the 3.7 cm M42 (and was installed on Type IXs fairly early), it seems to have been a stopgap measure to cover the dearth of M42s during the Turm IV reconstruction. Do you have any information? Similarly, I don’t have much about the M42 Zwilling, other than its date of introduction and several references to its being “rare.” Again, sorry for the long delay in getting this to you. |
05-12-13, 01:05 PM | #824 | ||
Navy Seal
Join Date: Jan 2011
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At this moment I have just one remark: I have seen you have deviced costs only for the fitting of one of each gun model. Nonetheless looking into UpgradePacks.upc, I have noticed that there are also options for fitting a second gun of each type, or two guns of each type at once. How should we apply your suggested costs to these upgrade options? |
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05-12-13, 02:25 PM | #825 | |
Ensign
Join Date: Feb 2012
Location: USA
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When upgrading from Turm 0 to Turm II in the campaign, my U-boat was outfitted with two C/30s, instead of the historically accurate two C/38s. I looked through the UpgradePacks code to try to determine whether there is a place where the game defines the default flak loadout for each tower, but I couldn't find one (I have a pretty limited grasp of code, so it's quite possible that I overlooked something obvious). If we could define the default flak armament of each turm, we could simply ignore individual flak upgrades and instead set the cost of the towers themselves. This might get a little tricky with Turm IV, since there are so many variations, but there's no reason we can't have Turm IVa, IVb, IVc, etc. I have already mapped out the default loadouts and cost progression for combined tower/flak upgrades in case we were able to use this method. I am away from my main computer right now, but I'll check UpgradePacks.upc later tonight and get back to you. |
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