SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
02-18-11, 09:08 AM | #1 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
Thank you, reaper7, I try the new version soon!
__________________
U-552 Tiger IDF |
02-18-11, 02:19 PM | #2 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Patch V3.01 Released
Patch V3.01 (Mostly Graphic Rework).
Download from: http://www.subsim.com/radioroom/downloads.php?do=file&id=2778 |
02-18-11, 07:26 PM | #3 | |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
Quote:
Last edited by SashaKA001; 02-18-11 at 07:55 PM. |
|
02-18-11, 07:40 PM | #4 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Cheers, will doublecheck the ID's for the Tri-Ring in the Dials.cfg. May have changed and not been updated. Notice that your not displaying the correct amount of items for that page, may be a mod conflict. You should have icons for the stopwatch and the clock ath the bottom of the page and the Officer Orders Icon at the Top Right. Also the TAI maptools should not be visible when TAI is Closed. There may be an issue with your Install, that may be causing the Tri-ring malfunction possibly - will check my end just in case. |
02-18-11, 07:58 PM | #5 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
Last edited by SashaKA001; 02-18-11 at 09:25 PM. |
11-07-11, 03:59 PM | #6 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
|
IM sorry if this has ben asked b4 i ran a search and read this thread for a bit and there is so many posts. SO im just going to ask!
IS THIS MOD COMPATIBLE WITH Magnum Opus mod? because when i install Magnum opus then this mod it screws up my whole interface but if i install MO then this it looks like MO ovverites all the changes from UI boat. i might be doing somthing wrong here pardon my noobness. |
11-07-11, 05:23 PM | #7 | |
Black Magic
|
Quote:
|
|
11-07-11, 05:33 PM | #8 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
And is compatible with Open Horizons II?
|
11-07-11, 05:37 PM | #9 |
Black Magic
|
|
11-07-11, 05:56 PM | #10 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
|
allright thanks ill get OH II
|
02-08-12, 03:17 PM | #11 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
Any v5.1 screenshot? What is new?
__________________
U-552 Tiger IDF |
02-08-12, 05:18 PM | #12 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
Hi Mate most of the changes are in the background, reworked all the scripts.
Moved most items to the DefaultHud and Layout pages - before they were all over the place on different pages. Re-organised the Layout of the Main view - Icons moved from bottom of screen to topright of screen (Down the side). Removed the Left and Right TDC panels from the scope pages. Replaced them with a replica TDC panel that can be opened on any page. Also added a Replica Fat/Lut panel (Not tested as I had no Fat/Lut torpedoes on board to see if panel worked correctly) Added a working Target lock button to the Scopes - previous one just assigned a target, new version assigns target on first click - locks to target on second click. Images are not the final version as in current V5.01 Remember this is just a Test Version - so expect bugs - Please report what bugs you find. Thanks Guys. |
02-08-12, 07:18 PM | #13 |
Lieutenant
Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
|
the crew message screen is down on the right bottom, cant be seen its to dark also when you have the 3 dials up it is behind them so you cant see it any way.
i think it would be nice if there was some way of reading fuel and battery levels, without having to keep looking at system page. looks nice. still testing. will there be a version so can see panels in english?
__________________
it came fromhell |
02-13-12, 04:05 AM | #14 |
Nub
Join Date: Feb 2012
Location: vojvodina
Posts: 3
Downloads: 87
Uploads: 0
|
luka
predivno uradjeno
|
03-23-12, 01:19 PM | #15 |
Swabbie
Join Date: Feb 2011
Posts: 14
Downloads: 300
Uploads: 0
|
Awesome
This mod looks great and can't wait to try it!!! But there is one thing I've always searched for and couldn't find
1) independent controls over each individual engine alone ie. Port or Starboard engines instead of always using both at the same time 2) option for both diesel ans electric on surface for and extra boost of speed 3) manual control of dive plans during submerged maneuvers 4) manual control of ballasts If anyone know where of how to get this in silent hunter V thanks in advance!! |
|
|