SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-22-17, 06:17 PM   #1
IanH755
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Campaign - Abandon Ship next to friendly port - Game Over!

Hi All,

This game runs from extremely fun to out-right bloody stupid with every mission.

1st mission in the '84 campaign - sail to Narvik to stop the Spetsnaz, no problem, sunk 2 subs.

2nd Mission - Stop the amphibious landing at Narvik. No problem, sunk everything (11 ships) but got damaged and as I can't shake a bloody helicopter, which never runs out of fuel, I have to abandon ship - Right next to the Friendly Narvik Harbour (which is part of Friendly Norway, next to Friendly Sweden, next to Friendly Finland and 650km from Russia) - Game Over!!!!! - "you we're picked up by Russians and were killed in captivity" - WHAT???????????

It's the one thing so far which really turns me off the game. I love the difficulty levels but the stupid "game logic" ruins it just when you think you're having fun!

Once it's a bit more developed it should been a really good game as there are some aspects I really love but the "beta-ness" of it so far really starts to annoy at times.

PS If you have a damaged hull and can't submerge are there any tips for getting rid of a weapon-less helicopter?
  Reply With Quote
Old 07-22-17, 06:24 PM   #2
Delgard
Skipper
 
Delgard's Avatar
 
Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
Default

In any new simulation, there will be anomalies. I believe things are being worked on.
Delgard is offline   Reply With Quote
Old 07-22-17, 08:28 PM   #3
jenrick
Bosun
 
Join Date: May 2007
Posts: 64
Downloads: 28
Uploads: 0
Default

I've had the opposite of being sunk literally in the middle of a Russian harbor and being rescued. Definitely has a few bugs to work out.

-Jenrick
jenrick is offline   Reply With Quote
Old 07-23-17, 07:05 AM   #4
IanH755
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Well looking at the notes for the upcoming 1.06 patch it solves (hopefully) quite a few of my annoyances such torps homing on dead ships, AI ramming the sea bed or imploding, campaign "abandon ship" issues as above fixed etc.

Should be a good patch!
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.