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Old 12-11-09, 03:16 PM   #1936
karamazovnew
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Originally Posted by looney View Post
I'll have to look into the game to see what button I mean precisely.


It's right next to the damage control screen button
I might be wrong but that usually happens when you apply a significant patch during patrol. Load the last "Leaving base" save and see if it fixes it.
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Old 12-11-09, 03:22 PM   #1937
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hmm crap.. A well I'll redo the mods when I get back from my current patrol
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Old 12-11-09, 06:19 PM   #1938
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Hello Kamarazovnew,

thanks for the tips !

Beautiful graphics, and U-boats.

I am currently trying to hit anything in the U-Boat school torpedo mission, first one - not yet a convoy. I managed to hit the first ship, which did not move lol

Now for the next (moving) one: I experienced some difficulty in locking the target long enough to take any data, it always moves out of "focus", or better center, after some seconds - or is this intended ? After all i guess it did not move with the target automatically in reality

Greetings,
Catfish
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Old 12-12-09, 04:46 AM   #1939
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Originally Posted by Catfish View Post
Hello Kamarazovnew,

thanks for the tips !

Beautiful graphics, and U-boats.

I am currently trying to hit anything in the U-Boat school torpedo mission, first one - not yet a convoy. I managed to hit the first ship, which did not move lol

Now for the next (moving) one: I experienced some difficulty in locking the target long enough to take any data, it always moves out of "focus", or better center, after some seconds - or is this intended ? After all i guess it did not move with the target automatically in reality

Greetings,
Catfish
It's a well known SH4 bug and one of the MAIN reasons I made KiUB. The best way is to spam the L key while taking the readings. Also note that the stadimeter will never work if the text below the periscope is "-". It has to show something, cargo, destroyer, tanker, anything, for the stadimeter to work.
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Old 12-12-09, 08:54 AM   #1940
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Hello,

thanks, i rmember this also from stock SH 4 - but ok, must have been a similar "problem" in reality. But i unchecked the "no stabilize view", also did this back in the SH3 OLC gui days.

Wow this is one terrific "mod", plays like a whole new game!

Thanks and greetings,
Catfish

Is it b.t.w. normal that you see no cities and ports on the map in the school missions ? Does this change later, e.g. in campaign mode ?
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Old 12-12-09, 10:55 AM   #1941
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Originally Posted by karamazovnew View Post
I might be wrong but that usually happens when you apply a significant patch during patrol. Load the last "Leaving base" save and see if it fixes it.
Uninstalled all mod's started 1 carreer, checked if I could go tot the weapons and sensors control station. quit the game.
installed all the mods.
started a new carreer.. and no luck.

I can't get into the: weapons and sensors control station.
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Old 12-12-09, 11:37 AM   #1942
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Is it b.t.w. normal that you see no cities and ports on the map in the school missions ? Does this change later, e.g. in campaign mode ?
Yes
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Old 12-12-09, 11:38 AM   #1943
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Originally Posted by looney View Post
Uninstalled all mod's started 1 carreer, checked if I could go tot the weapons and sensors control station. quit the game.
installed all the mods.
started a new carreer.. and no luck.

I can't get into the: weapons and sensors control station.

That option can "only" be accessed "in port" and is designed to allow "upgrades" of weapons & sensors between patrols
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Old 12-12-09, 12:00 PM   #1944
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Hi Lurker_hlb3,
thanks very much, i'm really enjoying this
Greetings,
Catfish
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Old 12-12-09, 04:44 PM   #1945
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Thought so lurker... no problem. it's only that I like to see the upgrades while on patrol. Plus the button kinda bugs me

Love the mod though
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Old 12-12-09, 05:27 PM   #1946
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I've just finished what is without any doubt the best patrol ever.
- Convoy changing direction a few times during my approach... checked.
- Flower Corvette chasing me mercilessly for an hour and then waiting for me to show my ugly bow (BIG mistake)... checked
- Ships in convoy speeding up or slowing down to maintain formation... checked.
- Lone warship in front of me at 3000m that didn't spot me during the night because I was right behind her... checked.
- Bow torpedo room blown off by a mine... checked.

If I were to reflect a bit... Who would've thought that we'd be doing all this in SH4? One thing's for sure, I'll be quite busy before SH5 arrives. I now have to think about the possibility that SH5 might not be as hard and fun as OM is now
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Old 12-13-09, 04:08 AM   #1947
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Yea I've actually killed a destroyer. on the surface while we only being like 500m away from each other. Dark and foggy as hell. atm I fired my 2 torps (using UZO. and with out propper tdc settings) she started shooting at me.

Then BOOOOM torp 1 hit and torp 2 was a dud. Surface attacks are very possible now only we need good electric torps lousy duds
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Old 12-13-09, 09:06 AM   #1948
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Quote:
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Now only we need good electric torps lousy duds
The ones in OM are too good. The magnetic impactors are almost flawless. But the power of the eels is a bit small. I don't know how the damage works but I usually use 2 eels for any ship bigger than 3000k (most of them). Only one eel is not enough. I forgot to count how many ships I've hit with one eel, they continued to sail happily and then got sunk at my FIRST deck gun hit.
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Old 12-15-09, 07:22 AM   #1949
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Originally Posted by lurker_hlb3 View Post
Go ahead a mod your "personal" install all you want. I've been through this "visual" issue more than once. One thing I've found that it is "impossible" to please ever one. Now why don't you download S3D and changes the settings in AI_Visual_Sensor.dat to "what ever" you personally feel that is "realistic" and then you can go off and enjoy the game as you see fit.
I'm tired of planes spotting me at 55m underwater. It's always the same, in all weather/light conditions. I agree that a plane right on top of you, in calm weather, might will see you even at that depth if it knew where too look. But most planes pass at the horizon and still home in on me and bomb me every hour, in high waves. I've read other posts regarding detection, but I can't find the value that controls the actual negative depth. I don't want to mess with Sensitivity since it's very good for all other targets. Is it the MinSurface?
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Old 12-15-09, 07:58 AM   #1950
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Originally Posted by karamazovnew View Post
I'm tired of planes spotting me at 55m underwater. It's always the same, in all weather/light conditions. I agree that a plane right on top of you, in calm weather, might will see you even at that depth if it knew where too look. But most planes pass at the horizon and still home in on me and bomb me every hour, in high waves. I've read other posts regarding detection, but I can't find the value that controls the actual negative depth. I don't want to mess with Sensitivity since it's very good for all other targets. Is it the MinSurface?
Set "MinSurface" to = 0 for AirB_Visual sensor
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