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09-08-10, 09:58 AM | #4141 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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09-08-10, 10:10 AM | #4142 |
Black Magic
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09-08-10, 10:20 AM | #4143 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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09-08-10, 10:21 AM | #4144 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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Here I found a handbook what you are able to do with front and the back side of the attack disk.
http://www.filefront.com/13402461/An...andbuch-3.pdf/ |
09-08-10, 10:30 AM | #4145 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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Quote:
@TDW: May you have a look for it? |
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09-08-10, 10:35 AM | #4146 | |
Black Magic
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09-08-10, 10:38 AM | #4147 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,313
Downloads: 421
Uploads: 0
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Answer
Quote:
It indicates "TDW_Automation.SHA is already loaded." or " TDW_Search is already loaded" Note that this only happens when other scripts mods are added, using JSGME, after yours. As for the Print_Message, I refer to Bearings4.sha, which I didn't write. The lines read Print_Message,0,0,Plot First bearing,0,0,0,20 I have tried single and double quotes around the text, but nothing shows. |
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09-08-10, 11:10 AM | #4148 | |
Black Magic
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Quote:
Can you show me a screenshot of this python error and all other errors? And what scripts were you using at the time? EDIT: just looked over the code and those errors are due to trying to load the same script more than once (you have scripts with duplicate names!). When this happens Automation is halted and will not work in game. Last edited by TheDarkWraith; 09-08-10 at 11:24 AM. |
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09-08-10, 01:41 PM | #4149 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,313
Downloads: 421
Uploads: 0
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Duplicate script names
I'll have a look at the names. I have Trevally and Krauter scripts, each with the same result.
Then I'll try the screen cap, but I never knew how to upload anything to this forum. |
09-08-10, 02:59 PM | #4150 |
Black Magic
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The RAOBF is now draggable via mouse. It's tied to the TDC AOB dial. Finally figured out why I was having problems with making it drag - the dial images must be bitmap arrays not static bitmaps When you drag the RAOBF you are changing the sol value - not the actual AOB value so you won't screw up your shot. Same thing with the Attack Disc - when you change the AOB it's the sol that changes, not the actual AOB used for the torp calc.
Backside of attack disc is done. The inner disc with the arrow pointer is draggable via mouse and tied to TDC AOB dial (sol not the actual AOB). The middle disc is turned via the same keys for the heading bar (default is Q & E keys). Where I have the mouse pointer is where you click to change front/back of attack disc (that grey circle area). I really need better graphics for these images on the back side. They have problems (not perfectly round and oblong shaped) which manifests as graphical problems that look ok but not good. If someone can point me to better graphics that are 'square' that would be excellent. |
09-08-10, 03:17 PM | #4151 |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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The above expresses obviously my love for triangulation that I'll do using the wheels, not to TDW. I don't love him, even if it looks so it's just Soviet propaganda. I only abuse his uberpowers. Looks smashing. EDIT: Would to to help with some research. Could you tell which mods you checked for the back side graphics already? What size are they? (trying to learn what would be "better" - as far as I understand they should be not only perfectly round/square, but also bigger).
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-08-10 at 03:29 PM. |
09-08-10, 03:57 PM | #4152 |
Black Magic
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Where can I find the images for the U-jagd chrono to replace the stock clock? Found the ugajd chronos in SH3....now what needles go where on it?
Last edited by TheDarkWraith; 09-08-10 at 04:44 PM. |
09-08-10, 04:48 PM | #4153 | |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
clock: \data\Menu\OLC\UZO.tga needles: \data\Menu\Gui\Chrono.tga Uploading somewhere for you. Looking for backside graphics. EDIT: http://www.filefront.com/17275197/for_TDW.7z
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-08-10 at 06:21 PM. |
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09-08-10, 04:59 PM | #4154 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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Quote:
You can try it on your own and have a look at the messageboard. Can you imagine what your crew in real life will think of you, while they are still on duty working on the gun? |
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09-08-10, 07:17 PM | #4155 |
Black Magic
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Got the U-Jagd chrono working. Wow, that one kicked by butt big time I didn't like all the small needles so I made them all big. In the screenshot below is a torp fire. Red needles indicate time for torp to reach target, black needles are accumulated torp run time. I like these big needles much better
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Tags |
dbrn, favorite, new ui |
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