SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-23-12, 05:55 PM | #226 |
Mate
Join Date: Jan 2011
Location: Lampa,Santiago,Chile,South America, Earth, Solar System, Sagittarius Arm, Milky way
Posts: 53
Downloads: 217
Uploads: 0
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03-25-12, 06:31 AM | #227 |
Sailor man
Join Date: Mar 2012
Location: France
Posts: 46
Downloads: 45
Uploads: 0
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That's sure, the first time I test this mod I sweep an Akizuki of the sea in less than 5 mn, wide out of her gun's range.
It's not easy to see the shots so far! Does anyone know anythings about the K-Boats of the RN? Edit: My mistakes, it was not the K-boats but the M-Boats which had one 12 inch gun. Only one was operational before the end of the first world war but didn't sea combat.
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War is all Hell! W. T. Sherman There is the submarines... and the targets Last edited by CaptainD; 03-25-12 at 11:12 AM. |
08-10-12, 11:19 AM | #228 |
Watch
Join Date: Jul 2012
Posts: 19
Downloads: 8
Uploads: 0
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this is great thanks for building a mod for the vessel which got me into subs in the 1st place
and the M boats were designed to fire a volley from the 12 inch gun from underwater to destroy fortifications !! is v 1.7.8 the latest build ?? |
08-25-12, 01:37 AM | #229 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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yes I do not intend to work on this sub in the future. But the use of the radar on her is a bit of a cheat as the french never had any...
keltos |
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