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Old 07-12-09, 03:51 PM   #226
Melonfish
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AHA!

finally got it working?! no idea what was going on, 3-4 re-installs later and its suddenly working.
did notice however that the rank and medals option from 2.7 (in german) is missing, yet i loaded 2.7 then removed before installing 3.2 and it you get the ranks and medals in german now where a clean install of 3.2 just gave it in english?
odd.
anyhoo i'll be starting a new career tonight so thanks muchly for the help
pete

Last edited by Melonfish; 07-12-09 at 05:45 PM.
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Old 07-13-09, 03:16 AM   #227
Jimbuna
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Quote:
Originally Posted by Melonfish View Post
AHA!

finally got it working?! no idea what was going on, 3-4 re-installs later and its suddenly working.
did notice however that the rank and medals option from 2.7 (in german) is missing, yet i loaded 2.7 then removed before installing 3.2 and it you get the ranks and medals in german now where a clean install of 3.2 just gave it in english?
odd.
anyhoo i'll be starting a new career tonight so thanks muchly for the help
pete
Great to hear...crack on
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Old 08-01-09, 11:53 PM   #228
FIREWALL
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Default [req] For SHC Kpts log addon request

My request I hope I can explain well.

What I would like is a place on the log which would show the % of in game realism the player is useing and CAN'T be edited by same player.

This could open some new oppurtunites for friendly 100% realism competition here at SubSim.

Sorry I don't trust the honor system.
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Old 08-02-09, 08:00 AM   #229
irish1958
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Originally Posted by FIREWALL View Post
My request I hope I can explain well.

What I would like is a place on the log which would show the % of in game realism the player is useing and CAN'T be edited by same player.

This could open some new oppurtunites for friendly 100% realism competition here at SubSim.

Sorry I don't trust the honor system.
The problem is that a person can edit the realism settings in the gameplay file, if he so wishes, to make his realism 100% with any combination of options he chooses.
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Old 08-02-09, 12:27 PM   #230
FIREWALL
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The problem is that a person can edit the realism settings in the gameplay file, if he so wishes, to make his realism 100% with any combination of options he chooses.

Oh well. It was an unthought out thought.
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Old 08-02-09, 01:25 PM   #231
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Originally Posted by FIREWALL View Post
Oh well. It was an unthought out thought.
An example from Data\CFG\GameplaySettingsCFG:

[RealismPercentage]
LimitedBatteriesRealismPercentage=99
LimitedCompressedAirRealismPercentage=0
LimitedO2RealismPercentage=0
LimitedFuelRealismPercentage=0
RealisticVulnerabilityRealismPercentage=0
RealisticRepairTimeRealismPercentage=0
RealisticShipSinkingTimeRealismPercentage=0
ManualTargetingSystemRealismPercentage=0
NoMapUpdateRealismPercentage=0
RealisticSensorsRealismPercentage=0
DudTorpedoesRealismPercentage=0
RealisticReloadRealismPercentage=0
NoEventCameraRealismPercentage=0
NoExternalViewRealismPercentage=0
NoStabilizeViewRealismPercentage=0
NoNoiseMeterRealismPercentage=0
NoWeaponOfficerAssistRealismPercentage=1

The player must ensure the percentages add up tp 100%
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Old 08-02-09, 02:42 PM   #232
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Thx Irish1958 and Jim I play 100% so no worries for me.
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Old 08-02-09, 08:38 PM   #233
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Thx Irish1958 and Jim I play 100% so no worries for me.
So do I, but........
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Old 08-16-09, 04:16 PM   #234
Red Heat
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Thank you very much...
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Old 09-11-09, 11:18 PM   #235
Checkmate King 2
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pic problem

Currently none of my high ranking crew member's pictures are showing up when using SH3 Commander at the end of a patrol.



Does anyone have an idea as to what might be going on?

Thanks

Last edited by Checkmate King 2; 09-12-09 at 12:11 AM.
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Old 09-12-09, 08:06 AM   #236
irish1958
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Check the file "images" in your SH3CMDR folder and make sure the images are not corrupted.
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Old 09-12-09, 08:51 AM   #237
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SH3Cmdr uses the officer icons located in \SilentHunterIII\data\Menu\Data\ofaces. Your problem is caused by installing an officer icon pack that contains officer icons that are not in the same format as the stock SH3 officer icons. Unfortunately, SH3Cmdr cannot cater for every different modder's "unique" take on how to create an image file.

So, either find the mod that changes the officer icons and disable it, or, if you want to keep the officer icons in your game, accept it. Alternatively, I suppose you could go back to the modder and get them to fix them up (as has been done with other officer icon packs).
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Old 09-12-09, 09:24 AM   #238
Checkmate King 2
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Thank you for the help.
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Old 09-16-09, 04:00 PM   #239
Notewire
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Can't seem to get the "crew lost or cargo type" part to show up - does this show up randomly? Old hand here, and all the parts of 3.2 are working beautifully with GWX 3 - and I love it. BUT, I just can't seem to get that darn crew lost - I want to know what kind of cargo I am sinking!!!

Any known bugs? Is there more than one 3.2? Is there a place I can check? Thanks for any help.

Regards,
Yarre Notewire.
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Old 09-17-09, 05:40 PM   #240
FJ88
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Are there any special instructions needed to get this running with the Steam version of the game?
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