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08-19-12, 12:18 PM | #1 | ||
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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[REL] Air Torpedos/Torpedo Bombers revisited and working!
New Update:
Version 2.0 Released! From the read me: Quote:
Version 2.0 download link: MediaFire Below some videos of early version: surfaced submerged Historical video - Avenger high altitude Fido/AirTorpedo launch (thanks sublynx!): Historical video - Swordfish dropping torpedos: http://www.britishpathe.com/video/sw...torpedo-planes ================================================== ===== Version 1.0 Readme Quote:
Mediafire (version 1.2 corrected the airplanes marks, making them fixed to be compatible with any sh3 installation) PS: Donīt forget to also check your sim.cfg and make this: [AI AA guns] Max error angle=4 ;[deg] Max fire range=2000 ;[m] Max fire wait=6 ;[s] =================================== Old first post: Hi guys! After long time away from Sh3 I cooked something that I always wanted: Air torpedos/Torpedo Bombers that really works, including inside the campaigns! A lot of modders already have tried it on the long SH3 past road but a working mod never arrived. This is because we have a lot of issues on the matter: 1. Sh3 lack tottaly the Air_torpedos controller, what means that we have no AI torpedos and no Ai Torpedo bomber with the correct approach to target... 2. If we use a fake bomb as a torpedo (the more easy approach) the airplane dropt is just bad, the torpedo frequently flyies over kaleuns had, etc. So, like others modders already have conclude, a virtual torpedo is the way to go...but the launcher problem remains. This is exactly where this mod shine, brings something new to the scene (but not perfect, is a trick mod). These "new torpedo bombers" can be used against ships, and the torpedo drop idea can be used on PT boats too! Below a link for a youtube video. The uboat is moving in zigzag and even with this movement the torpedo drop is perfect, the timming of the torpedo run and the hit is almost perfect. The mod is already read, i will pack it soon. I should like to listem yours comments about it before release. Thanks! Ahoy! Rubini. Link for the in game video(see it in HD):
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 07-26-13 at 01:33 PM. |
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08-19-12, 01:14 PM | #2 |
Sea Lord
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
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To me that looked exactly like this:
In other words I'm speechless It looks we have quite nicely working torpedo bombers from your mod on
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
08-19-12, 01:27 PM | #3 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
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Wow, they're quite awesome...and not to mention dangerous!
You did some outstanding work!
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SH3+GWX SH5+WoS Still Sailing....still Deep |
08-19-12, 01:29 PM | #4 |
Seaman
Join Date: Mar 2012
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nice
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08-19-12, 02:24 PM | #5 |
Silent Hunter
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Wonderful work rubini!
And BTW nice Video! |
08-19-12, 02:42 PM | #6 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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Splendid work Rubini!
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U-552 Tiger IDF |
08-19-12, 02:50 PM | #7 |
Medic
Join Date: Oct 2011
Location: Ireland
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Bravo!
Will look great with Savoia-Marchetti SM.79 Sparviero. Or will it be strictly for u-boat attack?
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It's true (allegedly) |
08-19-12, 03:25 PM | #8 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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I do not think so.
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U-552 Tiger IDF |
08-19-12, 03:30 PM | #9 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
The above question: it works as a loudout, so its ready for any airplane. But it have some limitations, for example, to work correctly the plane must be setted as level bomber.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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08-19-12, 03:35 PM | #10 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Fantastic work, Rubini Really great!
I'm curious how it works! Regards, LGN1 |
08-19-12, 04:00 PM | #11 |
Ace of the Deep
Join Date: Feb 2003
Location: Northern Illinois
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Hi Rubini
Long time no see. I've just returned also after a long time away and it's great seeing so many familiar folks still here. As always your work is fantastic...looking forward to giving it a go as soon as I get Stiebler"s add-ons up and running. Cheers! H
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Nuke 'em till they glow! |
08-19-12, 04:44 PM | #12 | |
Medic
Join Date: Oct 2011
Location: Ireland
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Quote:
Good thanks.
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It's true (allegedly) |
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08-19-12, 06:02 PM | #13 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
I will update the first post in some minutes with some technical explanations about the mod and what expected from it.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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08-19-12, 07:22 PM | #14 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Someone can give me a hand?
Iīm scripitng the torpedo bombers squadrons...but I have just few knowledge (or none at all ) of the historically torpedo bombers action over uboats on WWII. In what main areas? In what area swordfish worked more? And for Avenger? Thanks in any advice!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
08-19-12, 08:26 PM | #15 |
Medic
Join Date: Oct 2011
Location: Ireland
Posts: 167
Downloads: 377
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It's true (allegedly) |
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