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Old 09-08-09, 04:39 AM   #571
Arclight
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Maybe leaked material for which they had no permission to put online. I saw an Mafia 2 article disappear like that a while back.

Or maybe it just got pulled by the editor and is being revised.
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Old 09-08-09, 05:09 AM   #572
Kaleun_Endrass
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Relax! It´s still there...

Gamespot.com: Silent Hunter 5 surfaces on PC
and
Gamespot.com: Silent Hunter 5 First Impressions

...earth is save again
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Old 09-08-09, 01:02 PM   #573
martes86
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Quote:
Originally Posted by Reece View Post
Where? Who? What?

It's gone now. Fast moderators in here...
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Old 09-09-09, 11:32 AM   #574
Ouch!
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I can't wait to eat that monkey!

Yes, I'm excited already!

Ouch!
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Old 09-10-09, 04:19 AM   #575
Castout
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Post edited for threatening content



webster

sh5 modderator
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Last edited by Webster; 09-10-09 at 10:36 AM.
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Old 09-10-09, 06:24 AM   #576
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Quote:
Originally Posted by Castout View Post
Removed
An inappropriate comment born out of ignorance that should be withdrawn.

Last edited by Webster; 09-10-09 at 10:37 AM.
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Old 09-10-09, 08:45 AM   #577
U2222
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Quote:
Originally Posted by Castout View Post
Removed
I thought the devs did an excellent sub sim in SH4 giving bags of oportunities for further expansion - but thats another topic.

Last edited by Webster; 09-10-09 at 10:37 AM.
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Old 09-12-09, 07:15 AM   #578
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topics like these one , makes me proud i`m from Romania..

great work UBISOFT
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Old 09-12-09, 05:58 PM   #579
karamazovnew
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Quote:
Originally Posted by R1fl3M4n View Post
topics like these one , makes me proud i`m from Romania..
If a game developer team makes you proud of your nationality it means we've really hit the bottom But I share your feeling.
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Old 09-14-09, 09:32 PM   #580
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Wolfpacks are definitely needed. I'm not hopeful we'll get them, because it's just such a departure from all the previous games. But they were a huge part of submarine operations. I will probably still buy the game anyway. But wolfpacks are what would make it better than SH3. First-person view will not make it better than SH3, in fact I think that effort is mostly wasted, unless it is very easy for the devs to do, because you will want to spend all your time looking at the same handful of locations anyway. I can't say I've ever had much urge to go anywhere I can't already go in SH3. SH3's graphics are adequate as well. I'd also want: * Better crew management. Seems like in every SH game, this comes out almost-but-not-quite right. * Round Earth * More living map in general. I can't say I have any particular desire to play AS a milch cow (sit in the middle of the ocean... followed by... more sitting in the middle of the ocean), but being able to visit one for supplies would be a treat. Enemy forces that remember when major ships are sunk and don't spawn them any more. Real intel on real enemy convoys. Patrolling aircraft from real carriers. Real friendly submarines. It all fits together with the wolfpacks into a more dynamic world. And it's multi-core friendly (those extra cores can go on simulating the world while one or two are busy rendering your local battle). Campaign-wise, it would be a whole different game. Of course, it doesn't really show off much in a screen shot. Computer performance is there now. Will the devs have the time and the ambition?
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Old 09-16-09, 01:56 PM   #581
vitrys
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siren is not from german u-boot's
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Old 09-18-09, 01:57 PM   #582
thehiredgun
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Is there any specs out to Silent hunter5 yet?
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Old 09-18-09, 02:17 PM   #583
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nope :|
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Old 09-18-09, 03:05 PM   #584
Arclight
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Ehr, yes?

System requirements:
Quote:
My projected configuration to run the game very well (with all graphic options enabled, in 1280*1024) is:
dual core at 3 GHz (quad core is appreciated but not mandatory)
2 gb of ram
nVidia 8800 GT 512mb (ATi 4850 512mb)

512mb on the video card is a minimum to play the game with every option checked. We're trying to make the game to fit into 256 mb of video memory (with the lowest settings).
Confirmed details: http://twitter.com/SUBSIM
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Old 09-18-09, 03:18 PM   #585
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All hail the red triangle!
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