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10-08-09, 02:43 PM | #4801 |
Eternal Patrol
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Once they are unzipped the dials themselves can be installed with JSGME, but I recommend doing it manually. The bigger problem is the files that must be changed. The mod comes with complete instructions for doing so, and if you have any problems I'm glad to help. I love this mod, as it also turns the entire GUI into a popup.
He also tells you exactly where to put them in his instructions.
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“Never do anything you can't take back.” —Rocky Russo |
10-08-09, 05:07 PM | #4802 |
Captain
Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
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One thing I really missed a long time in SH3, was the ability to have precise and big dials for the main steering of the U-Boat.
I used the WAC style DSK mod and corrected it completely for GWX 3.0. You will see the binocular with hands and bearing indicator as in WAC because GWX has disabled it. Furthermore, I made it fully compatible with Anvart's Flag and Antenna Mod. No Commands_en.cfg file errors anymore! If you want another GUI for GWX 3.0, just click on the page below and you can read more information. http://www.subsim.com/radioroom/down...o=file&id=1380 Here some images: I had a lot of work to get the GUI corrected for GWX 3.0, anyway I hope you like it. Sound added too: When loading new shells for your deck gun, your crew will shout "LOSSS" ... |
10-11-09, 09:24 AM | #4803 |
Nub
Join Date: Apr 2002
Posts: 2
Downloads: 0
Uploads: 0
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problem installing GWX 3.0
Can someone help me please? I am trying to install GWX 3.0 but the installer constantly gives me an error message that I have mod files installed and won't finish the install. But I have no mod files installed. I did install JSGME ahead of time which has been no help at all. JSGME was supposed to make everything so easy but it's a big hassle. Help! thank you.
NEVER MIND. I FINALLY GOT IT TO LOAD. Last edited by cloudboy; 10-11-09 at 10:14 AM. |
10-11-09, 01:27 PM | #4804 | |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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Quote:
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10-13-09, 03:00 AM | #4805 |
Watch
Join Date: Aug 2007
Posts: 19
Downloads: 167
Uploads: 0
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What happend to my weapons officers solution skills
Ohoy
I have installed GWX 3.0 and it looks very good. I have a little problem though. I don`t know if it is GWX 3,0 that does it but my weapons officer can no longer give me the firing solution. When i press the shortcut for the weapons officer all his functions are there but the firing solutions button. He can ID the ship, choose target, manage weapons, open and close selected tubes, I really really really REALLY suck at manual firing solutions, you won`t believe how many reichs mark are laying unexploded on the bottom of the Atlantic enough to run a small country for a year. So you understand why I need my weapons officer. I am using GWX 3.0 along with ACM 1.1.0 Core and dark files, the rest is just eye candy. Can you help me? |
10-13-09, 08:38 AM | #4806 | |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Quote:
http://www.subsim.com/radioroom/down...o=file&id=1016
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Irish1958 |
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10-14-09, 01:57 PM | #4807 |
Swabbie
Join Date: Nov 2007
Posts: 11
Downloads: 7
Uploads: 0
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FileFront links are dead.
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10-15-09, 02:31 AM | #4808 |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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10-15-09, 04:22 AM | #4809 |
Swabbie
Join Date: Nov 2007
Posts: 11
Downloads: 7
Uploads: 0
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Weard, a few hours ago i got a message: Files are not available. Works fine now. Thx
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10-15-09, 11:21 AM | #4810 | |
Nub
Join Date: Oct 2009
Posts: 3
Downloads: 0
Uploads: 0
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Just wanted to say thanks to the GWX team.
One of the greatest mods I have ever played. SHIII is truly at its finest with the GWX mod installed and I would not play without it. Cheers on a job well done! Though, there is no monetery reward for such hard work, I find the following fitting: (from the Hávamál): Quote:
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10-15-09, 12:44 PM | #4811 |
Samurai Navy
Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Background noise
Which button do you use on SH3 GWX to turn down the back ground sounds such as engines etc.?
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10-15-09, 01:02 PM | #4812 | |
Chief of the Boat
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Quote:
Turn one down to say -20 and you should soon know if it's the other or not.
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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10-15-09, 01:42 PM | #4813 |
Gunner
Join Date: Oct 2009
Location: Leeds (England)
Posts: 91
Downloads: 75
Uploads: 0
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Just one simple question about GWX 3
How do i put all 8 flies into 1 |
10-15-09, 03:11 PM | #4814 |
Swabbie
Join Date: Nov 2007
Posts: 11
Downloads: 7
Uploads: 0
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You put all 8 files in the same folder and then just run the GWX3.exe file.
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10-15-09, 05:52 PM | #4815 |
Ace of the Deep
Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
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Something weirds going on in my GWX install. During the day the sky looks like its the middle of the night. The lighting and everything is fine but the sky textures are those of a night. I've tried a clean install and still no joy. Any advice?
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