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Old 10-08-09, 02:43 PM   #4801
Sailor Steve
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Once they are unzipped the dials themselves can be installed with JSGME, but I recommend doing it manually. The bigger problem is the files that must be changed. The mod comes with complete instructions for doing so, and if you have any problems I'm glad to help. I love this mod, as it also turns the entire GUI into a popup.

He also tells you exactly where to put them in his instructions.
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Old 10-08-09, 05:07 PM   #4802
Rafael
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One thing I really missed a long time in SH3, was the ability to have precise and big dials for the main steering of the U-Boat.

I used the WAC style DSK mod and corrected it completely for GWX 3.0.

You will see the binocular with hands and bearing indicator as in WAC because GWX has disabled it.

Furthermore, I made it fully compatible with Anvart's Flag and Antenna Mod. No Commands_en.cfg file errors anymore!

If you want another GUI for GWX 3.0, just click on the page below and you can read more information.

http://www.subsim.com/radioroom/down...o=file&id=1380

Here some images:



















I had a lot of work to get the GUI corrected for GWX 3.0, anyway I hope you like it.

Sound added too: When loading new shells for your deck gun, your crew will shout "LOSSS" ...
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Old 10-11-09, 09:24 AM   #4803
cloudboy
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Default problem installing GWX 3.0

Can someone help me please? I am trying to install GWX 3.0 but the installer constantly gives me an error message that I have mod files installed and won't finish the install. But I have no mod files installed. I did install JSGME ahead of time which has been no help at all. JSGME was supposed to make everything so easy but it's a big hassle. Help! thank you.


NEVER MIND. I FINALLY GOT IT TO LOAD.

Last edited by cloudboy; 10-11-09 at 10:14 AM.
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Old 10-11-09, 01:27 PM   #4804
SeaWolf U-57
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Quote:
Originally Posted by cloudboy View Post
Can someone help me please? I am trying to install GWX 3.0 but the installer constantly gives me an error message that I have mod files installed and won't finish the install. But I have no mod files installed. I did install JSGME ahead of time which has been no help at all. JSGME was supposed to make everything so easy but it's a big hassle. Help! thank you.


NEVER MIND. I FINALLY GOT IT TO LOAD.
look in you Silenthunter3 folder and delete the Mods folder it may seem empty but JSGME has a hidden file in there
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Old 10-13-09, 03:00 AM   #4805
Nissum
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What happend to my weapons officers solution skills

Ohoy

I have installed GWX 3.0 and it looks very good. I have a little problem though. I don`t know if it is GWX 3,0 that does it but my weapons officer can no longer give me the firing solution. When i press the shortcut for the weapons officer all his functions are there but the firing solutions button. He can ID the ship, choose target, manage weapons, open and close selected tubes, I really really really REALLY suck at manual firing solutions, you won`t believe how many reichs mark are laying unexploded on the bottom of the Atlantic enough to run a small country for a year. So you understand why I need my weapons officer. I am using GWX 3.0 along with ACM 1.1.0 Core and dark files, the rest is just eye candy. Can you help me?
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Old 10-13-09, 08:38 AM   #4806
irish1958
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Quote:
Originally Posted by Nissum View Post
Ohoy

I have installed GWX 3.0 and it looks very good. I have a little problem though. I don`t know if it is GWX 3,0 that does it but my weapons officer can no longer give me the firing solution. When i press the shortcut for the weapons officer all his functions are there but the firing solutions button. He can ID the ship, choose target, manage weapons, open and close selected tubes, I really really really REALLY suck at manual firing solutions, you won`t believe how many reichs mark are laying unexploded on the bottom of the Atlantic enough to run a small country for a year. So you understand why I need my weapons officer. I am using GWX 3.0 along with ACM 1.1.0 Core and dark files, the rest is just eye candy. Can you help me?
I am not sure what the problem is, but I suggest you use SetKeys to inspect the en_command.cfg file.
http://www.subsim.com/radioroom/down...o=file&id=1016
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Old 10-14-09, 01:57 PM   #4807
desperado100
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FileFront links are dead.
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Old 10-15-09, 02:31 AM   #4808
danlisa
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Originally Posted by desperado100 View Post
FileFront links are dead.
2 locations can be found here - http://www.thegreywolves.com/downloads/

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Old 10-15-09, 04:22 AM   #4809
desperado100
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Weard, a few hours ago i got a message: Files are not available. Works fine now. Thx
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Old 10-15-09, 11:21 AM   #4810
Lind
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Just wanted to say thanks to the GWX team.

One of the greatest mods I have ever played. SHIII is truly at its finest with the GWX mod installed and I would not play without it.

Cheers on a job well done!



Though, there is no monetery reward for such hard work, I find the following fitting: (from the Hávamál):

Quote:
75.
Cattle die and kinsmen die,
thyself too soon must die,
but one thing never, I ween, will die, --
fair fame of one who has earned.
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Old 10-15-09, 12:44 PM   #4811
thehiredgun
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Background noise

Which button do you use on SH3 GWX to turn down the back ground sounds such as engines etc.?
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Old 10-15-09, 01:02 PM   #4812
Jimbuna
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Quote:
Originally Posted by thehiredgun View Post
Which button do you use on SH3 GWX to turn down the back ground sounds such as engines etc.?
Very good question....I'm honestly not sure never having found the need to, but it's either the FX or General knob.

Turn one down to say -20 and you should soon know if it's the other or not.
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Old 10-15-09, 01:42 PM   #4813
Rothwell white
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Just one simple question about GWX 3

How do i put all 8 flies into 1
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Old 10-15-09, 03:11 PM   #4814
desperado100
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You put all 8 files in the same folder and then just run the GWX3.exe file.
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Old 10-15-09, 05:52 PM   #4815
Falkirion
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Something weirds going on in my GWX install. During the day the sky looks like its the middle of the night. The lighting and everything is fine but the sky textures are those of a night. I've tried a clean install and still no joy. Any advice?
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