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Old 06-05-11, 10:30 AM   #91
Brewster
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Quote:
Originally Posted by colonelCJ View Post
apologies for double posting, but you wouldnt notice anyway.

The first nuke i fire (yes its the current version with the Typhoon commands activated) always seems to .... nuke... properly.

but the second and after that only seem to destroy one target (out of about 5 in the naval dock system)

or just detonate about 100 meters away from the boat... killing me 2...


Yeah with me it some times explodes to fast and got me harmed to..
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Old 09-01-11, 03:52 AM   #92
wnsgml3032
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I do not speak English well
But writes this article
I need your Typhoon
But your Media Fire
Is private
Please help me
Would you like to send my e-mail
sunye3032@gmail.com please....
sorry.....: ***54632;***49457; :: ***54632;***49457; :: ***54632;***49457; :

Last edited by wnsgml3032; 09-01-11 at 10:04 AM.
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Old 09-04-11, 11:33 PM   #93
caesura
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How can I get those ICBM's on my Ohio class with the vertical launch awesomeness that you have, and that amazing hatch animation.

I would love to learn more about how to contribute to helping with these mods. Is there a guide to start with?
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Old 09-10-11, 01:46 PM   #94
Yamato_NF
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Super Typhoon release coming soon!
its just a typhoon with more "speed, and armor"
and a 1,500 meter crush depth!
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Old 09-11-11, 05:02 AM   #95
colonelCJ
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PLEASE.
This isnt yours..
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Old 09-11-11, 12:49 PM   #96
Yamato_NF
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Quote:
Originally Posted by colonelCJ View Post
PLEASE.
This isnt yours..
i know that... proper credit will be given
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Old 09-12-11, 04:01 AM   #97
colonelCJ
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Umm, he said to not work on it...

Mate, give up while you are behind. SERIOUSLY
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Old 09-13-11, 02:24 PM   #98
Solidsnake2234
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Default Torpedo problem

I used up all the non-nuclear torpedos in a single patrol, headed back to Pearl Harbor, docked, and when I was in the Captain's office checking the upgrades and stuff for my sub, I noticed that the sub was loaded up with the standard MK 14 torpedos, instead of the special green ones that the mod comes with. And when I go to try to buy torps, the only one that comes up is the nuke. Any idea on how to get the green torps back?
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Old 09-14-11, 11:49 AM   #99
noobplayer
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Quote:
Originally Posted by colonelCJ View Post
apologies for double posting, but you wouldnt notice anyway.

The first nuke i fire (yes its the current version with the Typhoon commands activated) always seems to .... nuke... properly.

but the second and after that only seem to destroy one target (out of about 5 in the naval dock system)

or just detonate about 100 meters away from the boat... killing me 2...

Even my first nuke explodes on me... I'm pretty sure I'm at 6000 yards when i fired it
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Old 09-18-11, 01:52 PM   #100
Solidsnake2234
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Quote:
Originally Posted by noobplayer View Post
Even my first nuke explodes on me... I'm pretty sure I'm at 6000 yards when i fired it
That is an issue that happens to me sometimes. I am far from the enemy ships, I launch, and yet still blow up. I found out while I was wating the patch of the missle, that the targeting system occasionally screws up, and has the nuke lad around 500, to 1000 feet in front of you, instead of near the enemy ships
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Old 10-26-11, 11:22 PM   #101
USS Drum
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I'm new on the forum, but maybe you could remodel the sub to make a Red October version?
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Old 11-13-11, 07:29 AM   #102
Soviets of War
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Default Activating Mod Will Not Work

Hey i keep trying to activate it but when it does it says there is some files missing
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Old 11-13-11, 09:49 AM   #103
Klaus
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soviets of war, you're using wrong version of game, the mod is made for 1.5
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Old 11-13-11, 03:31 PM   #104
USS Drum
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And the download won't work with Internet explorer it although it works perfect with Firefox.
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Old 11-17-11, 10:07 PM   #105
Soviets of War
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how much does 1.5 cost again?

besides i got my game when it first came out so i need some updating!
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