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Old 07-20-17, 06:26 PM   #1
PurpleCow
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Default How to use MOSS

So if my sub has a loadout including MOSS devices what do I use them for?
  1. Do I launch them as a way to fool enemy units into thinking I am somewhere else?
  2. Once they are launched can their direction or depth be changed?
  3. Can the enemy hear them being launched like a torpedo transit?I am wondering if my actual position will be given away by the launching of the MOSS?
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Old 07-20-17, 06:54 PM   #2
Julhelm
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MOSS decoys attract torpedoes and enemy sonar operators alike. You can use them to break contact with surface ships moving in for an RBU barrage. They are swimout, and have no transient.
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Old 07-20-17, 08:08 PM   #3
caine007
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MOSS's attract torpedoes like milkshakes attract boys to the yard.

They're less good on escorts. I keep trying to get them to chase a MOSS away from me but they don't seem to take the bait for very long. If an escort is charging you can fire a MOSS and it will probably attract a few salvos of depth charges but why not just fire a Mk48 instead?
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Old 07-20-17, 08:14 PM   #4
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I used one once ..I fired it at a task force they responded with 2 torpedoes which did follow the moss for about 1000 yds then they came after me...Ever see a Seawolf plow into the mud at 30 knots???
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Old 07-21-17, 01:12 PM   #5
Capt Jack Harkness
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I've found that the MOSS is a magnet for passive torpedoes, too. Activated a Mk 48 that was about the same range from a cavitating escort and a MOSS (plenty of bearing separation though) and the Mk 48 picked the MOSS every time, even when the torpedo was way shallower than the decoy.
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Old 07-21-17, 02:57 PM   #6
Steiger
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Quote:
Originally Posted by caine007 View Post
MOSS's attract torpedoes like milkshakes attract boys to the yard.
My milkshake brings all the boys to the yard, and they're like "do you have a special permit for operating this commercial venture inside a residential zone?"
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Old 08-08-17, 12:09 AM   #7
longface
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In my opinion, the MOSS is one of the most underrated weapons in the game. Not only does it allow for safe escape after missile launches, it's also a godsave in situations where one is low on weapons.

I have found that it is a perfectly valid strategy to launch a MOSS at the enemy submarines, which then fire torpedoes that end up hitting their own ships. And not once was I at risk of being on the receiving end of fire, since they were too infatuated with the MOSS than with me.

It's also an okay last resort torpedo evasion tool, although you have to be under 20 knots to fire. It works really well when you're sitting on ultra quiet and suddenly a torpedo splashes overhead.

There is nothing as satisfying as killing an enemy submarine with its own torpedo.
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Old 09-03-17, 02:19 PM   #8
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I suggest launching them in combination with your other weapon attacks while setting up your evade or follow up attack strategy. The MOSS then becomes the first contact the enemy tries to retaliate against giving you more time to change position. Ideally, launch them near the vector of your first salvo and timed to be as far from your position as possible when your weapons are detected. I have watched subs I attacked turn to and ping the MOSS while my torps closed on them from behind.
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