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Old 01-24-16, 05:55 AM   #4966
Betonov
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As of a few weeks, or days, I stopped tracking the sun movements since,
Gago set up a server and me and Oberon joined.

Since we're not server hogs and this version is suprisingly stable we decided to put it publicly for Subsimers.


FTB infinity evolved, all mods on:


This pack contains the following mods by default:
We have tech, magic and gardening


PM for details, some change in the config file will be neccessary though.





And warning, Gago is pretty developed by now, Oberon is well into the electrical age and my gardening skills are making sure that mining is becoming obsolete. So if you'll want to start from sctratch you'll have to tell us so we don't ship surplus to you
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Old 01-24-16, 07:25 PM   #4967
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I wouldn't say well into the electrical age, more like sort of Baghdad battery into it. Still, I'm playing around with Immersive Engineering and I might muck around with the Railcraft electric locos once I've got things sorted.
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Old 01-28-16, 09:58 AM   #4968
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You ever feel there are like way too many mods in these packs now? I've been messing around with Bee Happy after a 4+ year hiatus from the game. It is hard not to feel completely overwhelmed with all the mods and how they mesh together (or don't at all mesh). Just the sheer number of basic blocks (like all the glass block variants) makes my head hurt.
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Old 01-28-16, 12:16 PM   #4969
Betonov
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We usually focus on one mod and work around it.
Oberon is on immersive engineering, Gago on thaumcraft and I'm in Agricraft.

it's overwhelming but it also gives choice to the player.
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Old 02-03-16, 03:49 AM   #4970
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Look what I got

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Old 06-07-16, 11:05 AM   #4971
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Used the midday heat as an excuse to play a little vanilla and see what the new update brought.

We got shields now and I love yelling ''form testudo'' before closing in on a skeleton.
And the boats are a lot tougher now, no longer sinking after you graze a squid
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Old 06-07-16, 11:25 AM   #4972
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Quote:
Originally Posted by Betonov View Post
Used the midday heat as an excuse to play a little vanilla and see what the new update brought.

We got shields now and I love yelling ''form testudo'' before closing in on a skeleton.
And the boats are a lot tougher now, no longer sinking after you graze a squid
The boat and horse lag in MP should also be gone. Though, now you often don't see the person riding the boat/horse and instead the player just stands where s/he got on the boat/horse.
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Old 06-07-16, 04:00 PM   #4973
Betonov
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Quote:
Originally Posted by Dowly View Post
The boat and horse lag in MP should also be gone. Though, now you often don't see the person riding the boat/horse and instead the player just stands where s/he got on the boat/horse.
Does the image move to where the player stops or where he unmounts ??
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Old 06-08-16, 12:12 AM   #4974
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The player moves to either where he unmounts or remains invisible.
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Old 06-08-16, 10:00 AM   #4975
Betonov
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In a PvE servers we play that's a bug.
In a PvP server that's a complete game breaker.

And just seen it with me own eyes
The character no longer has to jump on 1 block high blocks, he automaticly steps on them as you walk

Last edited by Betonov; 06-08-16 at 10:25 AM.
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Old 06-08-16, 12:37 PM   #4976
Dowly
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Quote:
Originally Posted by Betonov View Post
In a PvP server that's a complete game breaker.
Yup, good example from current Mindcrack UHC season:


Quote:
The character no longer has to jump on 1 block high blocks, he automaticly steps on them as you walk
Options->Controls->Autojump: off

I really like the preset worlds they've added (in 1.9, I think?). Caver's delight is pretty cool.
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Old 06-08-16, 12:51 PM   #4977
Betonov
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Quote:
Originally Posted by Dowly View Post
Options->Controls->Autojump: off
Hell no, I've been praying for that feature since I first played
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Old 06-09-16, 10:05 AM   #4978
Rockin Robbins
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I started up Minecraft for the first time since Microsloth bought it. Imagine my surprise when I found that MS hasn't ruined the game yet! Now I have to get up to speed with the changes since 1.5.2......
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Old 08-03-23, 02:27 AM   #4979
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Quote:
Originally Posted by Dowly View Post
Yup, good example from current Mindcrack UHC season:
minecraft

Options->Controls->Autojump: off

I really like the preset worlds they've added (in 1.9, I think?). Caver's delight is pretty cool.
There was no auto-jump before in minecraft?
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