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Old 06-20-17, 11:52 PM   #1
nesbit
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Default Torpedoes not running shallow?

It seems when I set the torpedoes to shallow, they often seem to stay at depth and sometimes manage to find me. Anyone else see this behavior? Drives me nuts when attacking surface ships.

Still love the game though. Glad the developers are continuing to improve it.
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Old 10-17-17, 11:43 AM   #2
Delgard
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I take out the closest warships and reload with TLAM, fire, reload, fire, reload torpedo as I evade.

In a group task force. I fire multiple shots even with a minimal solution. The torpedo will find them because they just run away in the opposite direction and the torpedo eventually catches up.

The experience and aggressiveness is really laking.

Neutral ships would slow me down a lot. I see it as a simple shooting gallery.
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Old 11-13-17, 02:26 PM   #3
captgeo
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I finally purchased this game.

First impression is I have a ton of reading and watching Utube videos to get a grip on this title,SH4 was a ton easier to play.
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Old 12-05-17, 12:19 AM   #4
L16Electech
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I purchased the game as soon as I saw some of the "lets Play ______" videos on YouTube.

As a former Submariner during the 1980's it really piqued my interest, particularly since one of the videos featured my Qual Boat.

I like the game, with reservations:

The stats for the 688 class are simply wrong. The test-depth is incorrect, as is the periscope-depth. Even on elite seting the reload times are ridiculously short. There's no built-in lag for having to back-haul and store empty TLAM/TASM cannisters, which we had to do IRL.

I could go on.

Still, better than anything that went before it and there appears to be an active and vibrant modder-community, so I'll wait for developments and continue honing (or, perhaps, re-honing) my ship-handling skills......
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Old 12-05-17, 12:37 AM   #5
EnjoyableSTIG
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Keep in mind this isn't a full simulator. It's an Action game with simulator elements making it have a solid "real feel" while being approachable.
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Old 01-05-18, 02:17 PM   #6
Eagle1_Division
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Quote:
Originally Posted by EnjoyableSTIG View Post
Keep in mind this isn't a full simulator. It's an Action game with simulator elements making it have a solid "real feel" while being approachable.
Honestly I was wanting a new Sub Command, basically. Realism is immersive and I love immersive.

Just - after so many years in Sub Command, I just can't get over how great it is to see these modern nukes in modern graphics.

DW had better models, but the textures were still bland, to the point that the graphics weren't a lot better than SC's, despite the much higher poly count.



But long reload times would still be approachable. Doesn't make the game more complex, just realistic. Possibly more difficult - but only maybe, since longer reloads should apply to enemy subs, too. But admittedly that doesn't help much if you're badly outnumbered...
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Old 01-05-18, 05:05 PM   #7
Ramius
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Quote:
Originally Posted by Eagle1_Division View Post
DW had better models, but the textures were still bland, to the point that the graphics weren't a lot better than SC's, despite the much higher poly count.
Dangerous Waters used the same models that where used within Sub Command and most of those where from Fleet Command.
The only real difference was the new stuff they added with each game.
The model encoder and converter is the same for all 3
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Old 09-30-20, 04:45 AM   #8
Polundra
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Quote:
Originally Posted by L16Electech View Post
I purchased the game as soon as I saw some of the "lets Play ______" videos on YouTube.

As a former Submariner during the 1980's it really piqued my interest, particularly since one of the videos featured my Qual Boat.

I like the game, with reservations:

The stats for the 688 class are simply wrong. The test-depth is incorrect, as is the periscope-depth. Even on elite seting the reload times are ridiculously short. There's no built-in lag for having to back-haul and store empty TLAM/TASM cannisters, which we had to do IRL.

I could go on.

Still, better than anything that went before it and there appears to be an active and vibrant modder-community, so I'll wait for developments and continue honing (or, perhaps, re-honing) my ship-handling skills......
Perhaps you could mention (within non-disclosure limits) those corrected values? That would be immensly helpful. Thanks.

If you can not disclose these, for whatever reason. You could changes those in your local settings. Enjoy!
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Old 07-04-22, 10:36 AM   #9
Aktungbby
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Default Welcome aboard!

Sunlitswing!
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