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Old 07-08-11, 03:16 PM   #16
Targor Avelany
Ace of the Deep
 
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Quote:
Originally Posted by Magic1111 View Post
*** BUMP ***

I want to know please, whether I can this MOD (V1.2) enable AFTER the UI V6.6.0 ?

Best regards,
Magic
that is a good question, Magic.. interesting. Think I'll look at the files when I get home today.
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Old 07-08-11, 04:01 PM   #17
stoianm
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if tdw made not changes in his .sim file i think you can put after... if he made than this mod must be made again compatible... so better ask tdw
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Old 07-08-11, 05:03 PM   #18
Magic1111
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Quote:
Originally Posted by Targor Avelany View Post
that is a good question, Magic.. interesting. Think I'll look at the files when I get home today.
Quote:
Originally Posted by stoianm View Post
if tdw made not changes in his .sim file i think you can put after... if he made than this mod must be made again compatible... so better ask tdw
Hi Guys !

I´ve ask TDW in his UI Thread....!

Let us hope that we can this MOD enable after UI 6.6.0...!

It would be nice, Xrundel and/or TheBeast would answer here....!

Best regards,
Magic
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Old 07-08-11, 07:17 PM   #19
Akula4745
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Many thanks for this mod!
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"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"
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Old 07-10-11, 01:43 AM   #20
TheBeast
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Quote:
Originally Posted by Magic1111 View Post
Hi Guys !

I´ve ask TDW in his UI Thread....!

Let us hope that we can this MOD enable after UI 6.6.0...!

It would be nice, Xrundel and/or TheBeast would answer here....!

Best regards,
Magic
Sorry I have not be very active for the last several months.
My mother was very ill and passed away July, 3, 2011 @ 9:10 PM PST from Pancreatic Cancer.
I really had no free time or will to do much if anything for MOD'ing during this time.

This MOD should be 100% Comaptible with MO and UI 6.6.0

TDW changes to the SIM file in question raise ROD Antenna, Round Antenna and Rotates the Round Antenna.

Maybe TDW can reply to this to clear up any questions.

The Hospis Nurses are gone, my older sister is moving back to her home, my older brother is staying here and I am going to sleep for a week or two.
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Last edited by TheBeast; 07-10-11 at 02:03 AM.
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Old 07-10-11, 07:01 AM   #21
Magic1111
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Quote:
Originally Posted by TheBeast View Post
Sorry I have not be very active for the last several months.
My mother was very ill and passed away July, 3, 2011 @ 9:10 PM PST from Pancreatic Cancer.

My sincere condolences!

I really had no free time or will to do much if anything for MOD'ing during this time.

This MOD should be 100% Comaptible with MO and UI 6.6.0

Many thanks for clearify this !!!

TDW changes to the SIM file in question raise ROD Antenna, Round Antenna and Rotates the Round Antenna.

Maybe TDW can reply to this to clear up any questions.

The Hospis Nurses are gone, my older sister is moving back to her home, my older brother is staying here and I am going to sleep for a week or two.
Hi TheBeast !

Read in red please !

Best regards,
Magic
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Old 07-26-11, 09:22 PM   #22
Dieselglock
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Hello,

I am having an issue with enabling this mod in the order below. Is anybody having a problem with the hydrophone below 29m. I can hear the hydro above this depth but not below. Seems like it is switched. I have run this mod before with NewUIs_TDC_6_5_1_ByTheDarkWraith is there an issue running this with the 6-6-0 version. If I remove the R.E.M. mod the hydro is normal but does not have the features of your mod.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

A Fistful of Emblems v1.51
Accurate German Flags
RemoveLogoIntroTheDarkWraith
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
No magic skills v1.5
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
Equipment_Upgrades_Fix_1_2_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
NewUIs_TDC_6_6_0_ByTheDarkWraith
NewUIs_TDC_6_6_0_Real_Navigation
NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_6_0_U-Jagd_Chrono
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
R.E.M_by_Xrundel_TheBeast_1.2



Thanks
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Old 08-05-11, 08:33 PM   #23
mia389
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Quote:
Originally Posted by Xrundel View Post
A few words about FuMo-29. This device does not use rotating antenna. You should understand
that first generation of radar was very primitive device with just 60 degree field of view and very limited range.
As for the game playing experience - radar wheel for FuMO-29 is turning slower compare to other antennas.
If you actually operating station -you will see the wheel making full turn. If you leave station and just watch it-
you will see radar wheel skip everything between 30 degrees and 330 degrees. So it takes even faster time to
complete full scan (if we can call 60 degrees "full"). When you take manual control - I recommend switch for
"focus" mode and check for contacts manually. It does not apply for aircraft - they detected automatically.
Believe me - without hydrophone on the surface in heavy rain and fog it is better have some kind of radar than
nothing at all.
In order to make real full scan with this device - you can use real WWII maneuver that was done by U-Boat commanders
and circle with the boat while in "focus" mode.
In any case you will be very happy to upgrade for FuMO-30 and better versions LOL.
I came to see if there was a bug with this radar. Im in heavy fog and was trying to use it to find a convoy that should be close. I couldnt figure out why the wheel turns so slow and skips lol. I am diving next time I go back into game and doing the 4 bearings method lol. I swear evertime I find a convoy its in the fog I am ready for FuMO-30
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Old 08-07-11, 06:59 AM   #24
Magic1111
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Hi !

Now I think we need an update from this MOD, because the file "Uboot_Sensors.sim" from this MOD is in conflict with NEW UI 6.7.0 and the snorkel-MOD from TDW !


Therefore I think we can´t no longer use this MOD in additional with these above two MODs, or ?

So can please make anyone this wonderful MOD compatible with UI 6.7.0 and snorkel MOD ? Is this possible ?

Best regards,
Magic
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Old 08-07-11, 10:32 AM   #25
TheDarkWraith
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Quote:
Originally Posted by Magic1111 View Post
Hi !

Now I think we need an update from this MOD, because the file "Uboot_Sensors.sim" from this MOD is in conflict with NEW UI 6.7.0 and the snorkel-MOD from TDW !


Therefore I think we can´t no longer use this MOD in additional with these above two MODs, or ?
I would say that's correct. Reason is I had to modify the Uboot_Sensors.GR2 file to get the snorkel working and this modification required a change in the resulting .sim file. Not all people can use these modified files - only those using my FX_Update, NewUIs, or Uboat_Snorkel mods. Trying to use those files without using the mods mentioned will probably CTD the game.

EDIT:

I modified their file to make it compatible. You can find it here at the bottom: http://www.subsim.com/radioroom/show...69&postcount=1

Last edited by TheDarkWraith; 08-07-11 at 11:20 AM.
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Old 08-07-11, 11:52 AM   #26
mia389
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Thanks TDW for making the extra file to download. I really didnt want to loose this mod!
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Old 08-07-11, 01:59 PM   #27
Magic1111
Silent Hunter
 
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Quote:
Originally Posted by mia389 View Post
Thanks TDW for making the extra file to download. I really didnt want to loose this mod!
2nd this, wonderful Support ! Many thanks TDW !
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Old 08-07-11, 02:16 PM   #28
Sepp von Ch.
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Solved.
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Old 09-27-11, 11:02 AM   #29
sidslotm
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Thanks for this mod fellas,

Quote:
My mother was very ill and passed away July, 3, 2011 @ 9:10 PM PST from Pancreatic Cancer.
sorry to hear this.

sid
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Old 11-06-11, 08:27 AM   #30
Rongel
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I have a small hydrophone problem, that I think is related to this mod or the TDW's compatability fix. The first hydrophone

Quote:
1) GHG (GruppenHorchGerat) -originally installed on boat.

Surfaced------------------17 000m
Periscope Depth (12m)-----25 000m
Depth 30m and below-------40 000m (maximum range)
works great, sonar man shouts contacts, and I can hear them when I enter the hydrophone station to listen.

But when I upgrade to the second hydrophone

Quote:
2) KDB (KristallDrehbasisGerat)- optional rotating device that eliminates blind spot on the bow.

Surfaced-----------------------0m
Periscope Depth (12m)------22 000m
Depth 30m and below--------38 000m (maximum range)
the sonarman reports contacts, but I can't hear absolutely anything in hydrostation myself. I have the TDW's patched exe, but I can't even get the contact texts in the hydrowheel. I tested this in harbour with both hydrophones and there was lots of different stock and imported boats around, so it's not a ship problem.

I have the TDW's compatability fix installed last. I just tested the same harbour without this mod (and TDW's edits) and I got the missing KDB-hydrosounds so the reason must be in this mod. Does anybody else have similiar situation???
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