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Old 04-26-11, 02:48 PM   #166
HanSolo78
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Quote:
Originally Posted by Zedi View Post
All these stuff are from SH3, right? There is nothing similar in SH4 with more polygons and textures?
Maybe... but I don´t have Sh4.
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Old 04-26-11, 03:14 PM   #167
DrJones
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Originally Posted by HanSolo78 View Post
Maybe... but I don´t have Sh4.
This is not really a mistake to not have it
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Old 04-26-11, 04:54 PM   #168
oscar19681
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Does anybody know all the bases used in the game from beginning till end ? I need a list what bases need to harbour modded. Cant do ALL the friendly bases but i want to do all the home bases that the player stationed is at in the game.
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Old 04-27-11, 03:43 AM   #169
Sepp von Ch.
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Hello oscar,

I think, the bases are (add the fuel and torpedoes is possoble in every "axis" or port):

Kiel
Wilhelmshaven
Brest
Lorient
St Nazaire
La Rochelle
Bordeaux
Toulon
La Spezia
Bergen
Trondheim
Narvik
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Old 04-27-11, 12:22 PM   #170
Trevally.
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Originally Posted by oscar19681 View Post
Does anybody know all the bases used in the game from beginning till end ? I need a list what bases need to harbour modded. Cant do ALL the friendly bases but i want to do all the home bases that the player stationed is at in the game.
Brest
St Nazaire
Bremen
La Pallice
La Spezia
Lorient
Bergen
Kiel
Piraeus
Wilhelmshaven

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Old 04-27-11, 01:15 PM   #171
urfisch
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thanks a lot for your work on this!!! han, nice work!

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Old 04-27-11, 01:37 PM   #172
HanSolo78
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Originally Posted by urfisch View Post
thanks a lot for your work on this!!! han, nice work!

You´re welcome mate! Any help in better 3d models apreciated
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Old 05-01-11, 03:11 PM   #173
HanSolo78
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So... some news again... since the default crane models were not very good I made 2 new ones... the big one is maybe a bit to modern for Sh5 but i found no other model to replace the other old big one.

So.. what do you think?

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Old 05-01-11, 03:22 PM   #174
dcb
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Quote:
Originally Posted by HanSolo78 View Post
So.. what do you think?
I think they look just fine. I'm no crane expert, to tell about how modern they are, but they both fit well on that dock.
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Old 05-01-11, 04:12 PM   #175
Alex
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Quote:
Originally Posted by HanSolo78 View Post
So... some news again... since the default crane models were not very good I made 2 new ones... the big one is maybe a bit to modern for Sh5 but i found no other model to replace the other old big one.
Do you have any pic of the one you wish to have in place of that old big crane ? I'll model it for you if you like.

Quote:
Originally Posted by HanSolo78 View Post
So.. what do you think?

Not bad.
Will look even better with transparent windows...
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Old 05-05-11, 09:49 AM   #176
HanSolo78
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Quote:
Originally Posted by Alex View Post
Do you have any pic of the one you wish to have in place of that old big crane ? I'll model it for you if you like.


Not bad.
Will look even better with transparent windows...
Yes.. here´s one pic of the old big one.
Would be great if it is a small thing for you...




Transparent windows I could do but the interior looks so bad... just converted these cranes and don´t wanna put too much work in these.
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Old 05-05-11, 04:09 PM   #177
urfisch
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yes, han. i agree. most important to me seems a realistic harbour layout and the real fitting of these well known bases. this should be the main objective...

what about historical buildings to add? now, as we can import new units, we should aim at a realistic looking harbour silhoutte and maybe some famous buildings. for example the castle in kiel or some other historical buildings...

and for historical correct cranes i recommend to search for historical photos from hamburg or kiel.

here:

http://www.geschichtsspuren.de/artik...e-hamburg.html
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Old 05-06-11, 10:42 AM   #178
HanSolo78
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Quote:
Originally Posted by urfisch View Post
yes, han. i agree. most important to me seems a realistic harbour layout and the real fitting of these well known bases. this should be the main objective...

what about historical buildings to add? now, as we can import new units, we should aim at a realistic looking harbour silhoutte and maybe some famous buildings. for example the castle in kiel or some other historical buildings...

and for historical correct cranes i recommend to search for historical photos from hamburg or kiel.

here:

http://www.geschichtsspuren.de/artik...e-hamburg.html
Hi urfisch!

Thx for the link.
I agree to you. But Kiel already has some historical buildings as the Moltenauer memorial or the memorial at Laboe. also the Prinz Heinrich bridge is incorperated...
I think other harbours could need historical buildings.

Also.. all in all you´ve to realize that all buildings and units can only be placed as single additional unit in the game. Changes to the harbour buildings themselves are still not possible because of a missing importing tool. And also to mention...every additional 3d unit may slow down the game a bit.
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Old 05-06-11, 04:14 PM   #179
jwilliams
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Quote:
Originally Posted by HanSolo78 View Post
And also to mention...every additional 3d unit may slow down the game a bit.

Yes it does slow the game down.

I now get about 20fps in kiel and 35fps everywhere else (fps is locked at 35 with antilag mod). I have a decent computer (specs in my sig).

I'd imagine it all the extra ships and buildings added.

So be careful about how much you add to harbours.
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Old 05-20-11, 08:00 AM   #180
HanSolo78
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Some pics from the current WIP state of the mod.... and all the things included in the next version:









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