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Old 10-06-16, 06:34 PM   #1
Nukesub
Torpedoman
 
Join Date: Mar 2014
Posts: 116
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Default RA Mod - Torps Not Snaking

Ahoy Shipmates,

Not sure why I've started having this problem. I am playing DW RA 1.4 and I've noticed that my torps won't snake. I set the first digit in "FLOOR" to ZERO (which should be snake with initial turn to SB) but I note that after they've ran to their enable range and the cone turns red, they continue to go straight ahead! Shouldn't they begin to snake as soon as they go active?

This makes for hitting targets more like Silent Hunter III again Though they are much faster

Additional Info:
Floor (remaining 4 digits): 1000
Ceiling: 11
Mode: Direct
RTE: 75% of target range
Speed: 55 kts
Acoustics: Active
Depth: 200

Any thoughts? Its possible I'm missing something obvious (I hope not )
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