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Old 12-06-08, 07:29 PM   #226
tater
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This document has all sorts of info on IJN SS attacks on Allied shipping around Australia, and towards the Solomons and NG.

http://www.navy.gov.au/w/images/PIAMA15_ch8.pdf

tater
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Old 12-06-08, 07:50 PM   #227
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Quote:
Originally Posted by tater
This document has all sorts of info on IJN SS attacks on Allied shipping around Australia, and towards the Solomons and NG.

http://www.navy.gov.au/w/images/PIAMA15_ch8.pdf

tater
Thanks Tater, I haven't read it all yet, but interesting reading. And I am doing some work in that area too.

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Old 12-06-08, 08:53 PM   #228
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NP, every time I see something in my web travels that looks useful I'll throw it in here for ya.
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Old 12-07-08, 02:00 AM   #229
tater
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Peabody,

you are familiar with Miguel Coca's Automated Campaign editor, right?

http://www.subsim.com/radioroom/showthread.php?t=113918

If you need a copy (in case the DL is broken) let me know.

It's, well, stunning. It is to campaign building almost what S3D is to other modding.

tater

Last edited by tater; 12-07-08 at 09:10 AM.
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Old 12-07-08, 04:52 AM   #230
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dl link ok, I posted it on my FF if anyone wants it, with original info from the thread.

mcoca's [REL] Automated Campaign Editor v0.4
http://files.filefront.com/shbatched.../fileinfo.html

great work !!
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Old 12-07-08, 12:14 PM   #231
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Quote:
Originally Posted by tater
Peabody,

you are familiar with Miguel Coca's Automated Campaign editor, right?

http://www.subsim.com/radioroom/showthread.php?t=113918

If you need a copy (in case the DL is broken) let me know.

It's, well, stunning. It is to campaign building almost what S3D is to other modding.

tater
No, I must have missed that one, I will take a look, Thanks.

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Old 12-07-08, 03:04 PM   #232
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And I noted you were speaking of wanting to know where a IJN sub was based...the Tabular Record of Movments (TROM)s are posted here on the premier site for info on the IJN and the sub force...

http://www.combinedfleet.com/sensuikan.htm

and there is a GREAT campaign and battle map here with full ship movments ....done by the two main reseachers for this great site, one of whom is from Estonia and is fluent in Japanese so he can and does translate a lot of historic documents that are hard to understand....

http://www.combinedfleet.com/map.htm

will catch up hopefully today with devel here.

that batch editor looks very useful for setting and adjusting some of the campaign parameters. Heads and tails over the C ++ i learned on
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Last edited by Admiral Von Gerlach; 12-07-08 at 03:18 PM.
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Old 12-07-08, 03:39 PM   #233
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Quote:
Originally Posted by Admiral Von Gerlach
And I noted you were speaking of wanting to know where a IJN sub was based...the Tabular Record of Movments (TROM)s are posted here on the premier site for info on the IJN and the sub force...

http://www.combinedfleet.com/sensuikan.htm

and there is a GREAT campaign and battle map here with full ship movments ....done by the two main reseachers for this great site, one of whom is from Estonia and is fluent in Japanese so he can and does translate a lot of historic documents that are hard to understand....

http://www.combinedfleet.com/map.htm

will catch up hopefully today with devel here.



that batch editor looks very useful for setting and adjusting some of the campaign parameters. Heads and tails over the C ++ i learned on
Thanks Admiral will check them out.
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Old 12-08-08, 03:53 PM   #234
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can you post a screen shot of the campaign editor ?

thanks

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Old 12-18-08, 09:55 AM   #235
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posted a few more sounds on ff :

Banzai ! from Gochin and another from letters from Iwo Jima

I know this is nearly the holiday season, but how close/far are we on the campaign ?

Keltos



http://files.filefront.com/Banzai+go.../fileinfo.html

http://files.filefront.com/Banzai+le.../fileinfo.html
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Old 12-18-08, 11:07 AM   #236
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Quote:
Originally Posted by keltos01
I know this is nearly the holiday season, but how close/far are we on the campaign ?

Keltos
I can't give a definate answer on that, I thought I would be done long before this, but Real Life can get in the way. I'm working on it. And I have been working on more than just Campaign files so that took time. As soon as possible. It's been close for a while because a lot of this does not take much time to do. But other things do.
As quick as I can is all I can say.

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Old 12-18-08, 12:41 PM   #237
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Quote:
Originally Posted by peabody
Quote:
Originally Posted by keltos01
I know this is nearly the holiday season, but how close/far are we on the campaign ?

Keltos
I can't give a definate answer on that, I thought I would be done long before this, but Real Life can get in the way. I'm working on it. And I have been working on more than just Campaign files so that took time. As soon as possible. It's been close for a while because a lot of this does not take much time to do. But other things do.
As quick as I can is all I can say.

Peabody
No worries !

I was "bumping" the thread too

btw I'm gonna try to make a bump map for the Jyunsen B first. Any idea where and how to fit it in the .dat ?

keltos
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Old 12-18-08, 01:53 PM   #238
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Quote:
Originally Posted by keltos01

btw I'm gonna try to make a bump map for the Jyunsen B first. Any idea where and how to fit it in the .dat ?

keltos
You are the 3D man, not me. The only thing I have seen is the UVs that get loaded with the object and the material nodes that are linked to the 3D object, so I would assume it goes in one of those places.

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Old 12-18-08, 02:21 PM   #239
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right. I'm on it

keltos
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Old 12-21-08, 01:39 PM   #240
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I just read this--man what a great addtion to the game! I can wait! Thanks for all your hard work on this.
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