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03-16-11, 01:03 PM | #1 |
Stowaway
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I wasn't sure if it was or not. Figured it wouldn't hurt to ask.
Great job on the mod, BTW. I'd always assumed that since a ship was on fire that it would still be sustaining damage, since in theory damage was being done by the fire/flooding. Carry on! |
03-16-11, 01:24 PM | #2 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
@NoGoodLandLubber Is always good to ask! This ctds related to third part ships are in truth a BIG problem as it can ruin your campaign/patrol/savegames and all we have them on ours Sh3 installations. Recentelly (well,the last time that I played Sh3 seriously) I became so hungry with this problem, that I take out almost all of third part ships apart and then finished my campaign without CTDs. It's a pity because new ships are a great addition to the game. And the problem is normally easy to solve by the ship modder builder. Just need attention to details and a good builder routine. Another possibility is to edit the zones.cfg and erase all posilibilities of catastrophic destructions but you will lose this eye candy feature and others potential problems with third part ships will stay anyway.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 03-16-11 at 02:01 PM. |
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