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Old 11-28-07, 10:18 AM   #76
Wilcke
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Quick question, is the gentleman that puts out MultiSH4 around, its broken after the patch....the new filemanager.dll is not happy when I run MultiSH4, I tried the old 1.3 version of the DLL, MultiSH4 likes that one; but then of course SH4 will not load......

Will do a search....but I needed to ask in case there is a work around. I like to run two copies at least of SH4 while testing stuff and breaking things.

Thank you!

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Old 11-28-07, 10:59 PM   #77
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Will look at it, right away.
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Old 11-28-07, 11:10 PM   #78
panzer 49th
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Links Dont Work.

Link to file doesnt work for me can you give me the link again please.
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Old 11-29-07, 12:07 AM   #79
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http://mpgtext.net/subshare/546IJN%2...CTD%20fix2.rar

This just changes the eqp file for akizuki to the type 02_1 version.

I forgot that I reorganized the racks so that the 02_2 was the parachute version. That's the one causing the problem.

In the short term, this ifxes it properly (the akizuki was not supposed to have the _2 rack, but the _1, was a typo).

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Last edited by tater; 11-29-07 at 12:27 AM.
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Old 11-29-07, 10:04 AM   #80
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Thanks tater, since the DC mod is used in RFB, I'll just add the fix to that. Thanks for the file
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Old 11-29-07, 10:20 AM   #81
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The one DC itself (the chute-retarded one) had a typoed parent ID, here is the total fix:

http://mpgtext.net/subshare/857IJN%2...20complete.rar

It changes the DC files, and has the same akizuki loadout fix. Note that RSRD has no ships that I know yet of that use the chute-retarded DC yet (it's designed for small craft that carried a handful of DCs). I'm sure lurker can clarify that in an instant. Any that had the (unfixed) Type02_2 DC would have CTDed when it detonated (it tried to call up the sim file to get the explosion can't find it and CTDs).

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Old 11-29-07, 05:19 PM   #82
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Quote:
Originally Posted by tater
The one DC itself (the chute-retarded one) had a typoed parent ID, here is the total fix:

http://mpgtext.net/subshare/857IJN%2...20complete.rar

It changes the DC files, and has the same akizuki loadout fix. Note that RSRD has no ships that I know yet of that use the chute-retarded DC yet (it's designed for small craft that carried a handful of DCs). I'm sure lurker can clarify that in an instant. Any that had the (unfixed) Type02_2 DC would have CTDed when it detonated (it tried to call up the sim file to get the explosion can't find it and CTDs).

tater

Thanks for the fix Tater. I already installed the fix you posted on the previous page via JSGME. Tried the Borneo Convoy mission, the one which caused my CTD, and it worked like a charm. Should I install this fix instead?
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Old 11-29-07, 05:33 PM   #83
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The fix is more definitive since it fixes the actual problem, but just the eqp file will work for now, too. Make sure it's the CTD fix2 one (I briefly posted the 1st version, but found another typo on the starboard K guns.

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Old 11-30-07, 03:13 AM   #84
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Big thanks and salute tater!!!

With this fix and most of the simple things completed for 1.4 compatibility, there should be a release Friday evening that will run under 1.4.

Then it's on to getting a grasp of how much, if any the changes in all the .act game files have changed the game, and how much the increased visibility affects play.
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Old 11-30-07, 04:40 AM   #85
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Quote:
Originally Posted by swdw
With this fix and most of the simple things completed for 1.4 compatibility, there should be a release Friday evening that will run under 1.4.
I'm going to try and get my new AI_Sensors.dat file out to you by the end of today, as I'll be pretty busy between Saturday and the end of Monday with work. Would like to get that included in this next release.
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Old 11-30-07, 08:35 AM   #86
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Quote:
Originally Posted by swdw
With this fix and most of the simple things completed for 1.4 compatibility, there should be a release Friday evening that will run under 1.4.
Just in time! My motherboard is being replaced this afternoon, then it's back out to sea for me.

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Old 11-30-07, 09:13 AM   #87
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Excellent! I was playing the vanilla DD last night. They were escorting a troop transport. Even though some feel the vanilla DD suck, these three sunk me.
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Old 12-01-07, 04:47 AM   #88
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Ran nito a weird occurance testing out the changes. Think I have it chased down, but it's delayed the 1.4 compatible mod until Saturday
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Old 12-01-07, 06:31 AM   #89
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Take your time!
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Old 12-01-07, 01:11 PM   #90
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I have the worst timing...I had just done a clean install and organized all the super-mods that go with ROW so I could give TM a rest and try RFB with the RSRDC after hearing you rave about it AVG. Then the patch comes out the same day.

Cant wait to jump into RFB. Waiting in anticipation!
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