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01-09-09, 03:50 PM | #46 |
Nub
Join Date: Jan 2009
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Can anyone please help me with how to add Iowa to US campaign please? I dont know the ID for the ship when i type into CareerStart.upc (in iowa mod folder) something like F1Iowa ... it just doesent work... crashes ingame when i click campaign.
Please help! Thanks |
01-09-09, 04:04 PM | #47 | |
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
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Quote:
Now the surface warfare mod team is going to make so many ships playable, I didn't bother to fix it. Peabody
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01-09-09, 06:02 PM | #48 |
Nub
Join Date: Jan 2009
Posts: 3
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ohh... Btw is it hard to change the ship/sub spawn on the surface? Cuz there is alot of missions (even MP :P) where u start submerged. How to fix that then? (if u know)
Thanks anyway |
01-09-09, 06:44 PM | #49 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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i would check in the Single Missions in the Data folder, start flicking through the files in there thru notepad, and see if you can find something like Startdepth in those lines of coding
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
01-09-09, 06:47 PM | #50 | |
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Quote:
I don't know if you have used the Mission Editor, you will find it in the main SH4 folder. Open it and go to the Single mission folder and open a mission. Then find the playable sub (it will be a circle, the other ships are squares) On the toolbar click the hand to move around the map, you can zoom in/out with the mouse wheel. When you find the sub, click again on the hand so it is NOT selected and do a RIGHT mouse click on the sub and select Properties. A window will pop up and look for "Height (m) and a box beside it. If it is submerged it will have a minus sign and a depth, like -16. Just make it 0 and hit enter. Now save it and you will be on the surface. While you are in there you may want to repostion the ship if you are too close to the enemy. Remember you were submerged, now you are on the surface being shot at, you may not want to be that close. Make sure when you save the dropdown box has the right mission in it. It will be either .mis for US or .misge for Uboat. Make sure it is the same as the mission you loaded. EDIT: One thing I forgot to mention, if you use any of the ships from my filefront files (link in signature below) they are built using US Fleet Boat and work in US/Japan missions as Japanese ships (.mis file). Most of the other Japanese ships you find will be built on German Uboats and will only work in Uboat missions (or .misge) If you want to use Sledgehammers idea and use notepad, then go to the Single Mission folder, find the mission you want, open the folder, then using notepad open the .mis or .misge file. Go to Edit/Find. In the find box put "Type=200" without the quotes. That will find only submarines (the playable ships are submarines) That will be the playable unit UNLESS it is Multiplayer, then there will be more than one type 200 OR they have put some non-playable submarines in the mission, then it may not be the playable one. You will see something like this: [Unit 3] Name=USS S-42 Class=SSPorpoise Type=200 Origin=American Side=0 Commander=1 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=false DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451115 GameExitTime=0 EvolveFromEntryDate=false Long=18715396.000000 Lat=-1467340.000000 Height=-16.000000 Heading=29.797600 Speed=5.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 Now the type=200 means a submarine or a playable surface ship (which is made from a submarine) I think Commander=1 means "human controlled" (I could be wrong on that one) Now look for "Height=" and set it to 0. Save and play. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 01-09-09 at 07:34 PM. |
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01-10-09, 08:02 AM | #51 |
Nub
Join Date: Jan 2009
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Thanks! It works Made some great missions for me and my friend to play via MP -BB vs BB
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01-10-09, 08:49 AM | #52 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Interesting nick-name ...
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Alex ® Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-28-09 at 09:12 AM. |
01-11-09, 02:16 PM | #54 |
The Old Man
Join Date: Mar 2007
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Peabody!!!!!!!!! Hey bud just got my system running AGAIN!! and see this..I'm going to try and run it in my SH4 this week...
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01-25-09, 05:41 AM | #55 |
Ensign
Join Date: Dec 2008
Location: China,WuHu
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My friend just asked me for a SH4 Iowa MOD,and I get it here.Thank you for your work
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02-07-09, 05:19 AM | #56 |
Seaman
Join Date: Feb 2009
Location: Russia
Posts: 31
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:wah:
UZO in Iova don’t work (like in playable Yamato ship - same bag ). Please correct this bag. (I am sorry for my bad English)
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02-07-09, 08:03 PM | #57 | |
Admiral
Join Date: Jan 2008
Location: New York State, USA
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Quote:
Peabody
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02-08-09, 01:06 AM | #58 | ||
Seaman
Join Date: Feb 2009
Location: Russia
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02-08-09, 05:01 AM | #59 | |||
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Quote:
Here is a link to the Iowa with the UZO. http://files.filefront.com/USA+Iowa+.../fileinfo.html Peabody
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02-09-09, 11:08 AM | #60 | ||||
Seaman
Join Date: Feb 2009
Location: Russia
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