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Old 08-19-14, 10:17 AM   #3301
Lexandro
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Well that's as clear as mud

What I meant was, will I ever be offered a new command at ANY time during OM? Or am I in the one boat the entire war? And what date would this new boat be offered?And if I want to use an IX or above type boat later in the war, can I transfer to a fleet with these types?

I ask this because last time I played OM it didnt have as much campaign data and a lot of it has changed since last I played SH4 with my old U-42
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Old 08-19-14, 10:21 AM   #3302
mido
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Kaleuns at that time did not change from VII boats to IX boats. If you want to "drive" a XI boat, you will have to start a career on such a u-boat.
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Old 09-06-14, 07:39 AM   #3303
steevo45
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Suggested extra Mods

Hi Operation Monsoon fans,
Anybody have any suggestions to improve on this mod list or is this as about as good as it gets playing OM?
Thanks

Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS]

RSRDC_SH15_V550
RSRDC_V5xx_Patch1
OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
Traveller Mod v1.7 for OM 7.20
OMEGU_v300
OMEGU_v300_Patch7
OM_SH3_Command_Keys
OM_Harder_Escort_L2
KiUB_English
OMEGU_English
DBSM_SH4
DBSM_SH4_Speech_Fix
EAXsoundsim_without_WebstersManeuver_STOCK_GFO_OM
U-boat Dynamics v1.1 for SH4 OM
Atlantic Water
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Old 09-20-14, 02:26 PM   #3304
Sigbin_ko
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Default A mild technical question

I had just recently been playing SH4v1.5, and downloaded Operation Monsun, mainly

OM705
OM720
OM720patch5

..my question: is there a way to "adjust" the load-outs of torpedoes either Fore or Aft torpedo reserves, example for type XXIII, which has only two torps on the tubes but NO reserves and hoping I could at least add 4 more torps in fore reserve room, I do have S3ditor and either had forgotten where or just lost where to look at.

any advice would help, THANKS.
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Old 09-20-14, 03:32 PM   #3305
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I downloaded and installed OM yesterday and started a career in April of '40, U-51. Assigned a patrol in the Norwegian Sea.

Now I was a long time SH3 player, and I was good with manual targeting, but lately I've only played SH4. But I jumped right in to the career and thought what the hell, it'll come back to me.

So I sailed up there, didn't see another ship. As we entered the Norwegian Sea, the watch spotted a ship coming up astern. Had a look and it was a task force, led by a battleship, with probably a cruiser or two and a couple destroyers.

So I submerged and turned around to set up for a shot about 800 meters off their course and started to get the solution. However, due to the sea state I couldn't see any of the ships for more than a second or two, and then the scope went under for 10 seconds. So I gave up on trying to do the notepad method since I couldn't identify the ship due to it's zero angle, and couldn't get a stadimeter reading due to the sea state.

But I know 21 knots is a common task force speed in these sims, so I thought I would set the dials by hand and set it up that way. But I didn't realize I had to turn the button back to red from green, and the solution kept resetting. So with the task force closing so quickly I shot boresight, and whatdoyaknow, three out of four hit, and on my very first shot in OM I sank the Renown for 48,000 tons when I had no right to do so. And is that metric tons?, Because the Renown was a battle cruiser and not 48,000 tons.

Anyway, I finished my assigned objective and decided to enter the North Sea and find what I could. Had to let the dog out so saved the game and exited. Came back later and save wouldn't load, crashed every time with a messagenet.dll error. OK, reloaded back to just after sinking the battle cruiser and did it all again.

Next day I found a convoy, and now realizing how to dial in the solution and make it stick, sank a 7900 ton troop transport. Evaded and surfaced and continued west.

A few minutes of TC later and I found another task force with at least one light cruiser and a fleet carrier. I wasn't in good position and decided to let them go. A few minutes later I come across another task force with a fleet carrier. So I've now played about 2 hours and have found 3 capital ships in 3 different task forces. Is this common in OM?

Let them go too and a few minutes later found another convoy, 3 or 4 ships in column, no escorts that I could detect. Plotted and submerged. But the convoy never came on. So I went and had a look and the ships were stopped. Again, high seas prevented good looks, but it appeared one ship was across the bow of another, perpendicular, and all had stopped.

So I swung to fire the stern tube at one large freighter or transport, and just as the torpedo was due to hit, crash to desktop.

I really want to play, and I was rather enjoying the high traffic, but two CTDs and the preponderance of contacts dimmed my enthusiasm.

I'm at work and forget exactly what I installed, but it was
OM 705
OM 720
OM patch 6 (is this my mistake?, and quite frankly it may be a different one. I just want to play UBoats in this mod)
OMEGU 300
OMEGU patch 6
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Old 09-20-14, 05:04 PM   #3306
tripjack
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Quote:
Originally Posted by Threadfin View Post
So I've now played about 2 hours and have found 3 capital ships in 3 different task forces. Is this common in OM?
Not in my experience . But I believe task force and convoy movements in OM are based on historical data so heavy naval activity in that area during the invasion of Norway is to be expected.

Quote:
Originally Posted by Threadfin View Post
I'm at work and forget exactly what I installed, but it was
OM 705
OM 720
OM patch 6 (is this my mistake?, and quite frankly it may be a different one. I just want to play UBoats in this mod)
OMEGU 300
OMEGU patch 6
If it is

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300
OMEGU_v300_Patch7

you've got it right. If the crashes are really bad then removing OMEGU might help.


Quote:
Originally Posted by steevo45 View Post
OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
Traveller Mod v1.7 for OM 7.20
OMEGU_v300
OMEGU_v300_Patch7
How well does the traveller mod work with omegu? Omegu overwrites a lot of its changes doesn't it?
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Old 09-20-14, 06:51 PM   #3307
Threadfin
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Thanks. After getting home and checking I can see it was indeed OM 720 patch 5 I was using, and the OMEGU patch was 6, not patch 7.

I tried uninstalling OMEGU to get the save to load, but of course it wasn't done in port.

I suspect it might be an issue from overwriting a save, but I'm only speculating. Is there a consensus on what causes the messagenet.dll crash?
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Old 09-21-14, 12:51 AM   #3308
Threadfin
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User error. I reinstalled everything and I conclude I had gotten the install wrong. I don't know exactly what I had been playing when I thought I was playing OM, but it wasn't what I am playing now, that's for certain.

Seems to be working perfectly, and I am very impressed. As I mentioned I had been playing in the Pacific with the US boats for a while now. I had wanted to get back in to the German boats too, but after looking at the SH3 mods (and their install procedures!) I wasn't too keen. OM definitely hits that spot!

This is what I have installed currently. I saw a 'clear metric nomograph' mod was released a couple years ago, but the links I found are dead. Anyone know a good link for that?

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300
OMEGU_v300_Patch7
KiUB_English
Magnified Hud Dials for OM+OMEGU_Medium
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Old 09-21-14, 07:52 AM   #3309
Threadfin
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This is the nomograph I am talking about. http://www.subsim.com/radioroom/showthread.php?t=193969
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Old 09-22-14, 05:00 PM   #3310
Threadfin
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Free rep to anyone who can help me fix this without starting a new career.

First, my install

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300
OMEGU_v300_Patch7
KiUB_English
Magnified Hud Dials for OM+OMEGU_Medium

After setting up this install, I did 3 patrols with no issues. After returning from the 3rd patrol, I saved. Upon loading to play today, this is what I was greeted with





The torpedo screen, and the screen where you upgrade sensors, guns, etc is essentially the same blank. I did nothing differently than the first 2 patrols aside from awarding some medals, promote a few guys, and a sailor or two attained a specialty, and perhaps I moved them from one compartment to another while in port. I attempted to load an earlier save, like the 'entering base' save (same result), or even one at sea before the end of the 3rd patrol (crash to desktop). Loading at the beginning of Patrol 2 and it works. I suspect it may have something to do with the promotions, medals, or the sailors who attained specialities on their own. But I really do not know.

I tried uninstalling all mods, and reinstalling in the same order. No go. If I try sub school navigation missions for example, everything is fine.
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Last edited by Threadfin; 09-22-14 at 05:27 PM.
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Old 09-23-14, 12:05 PM   #3311
Threadfin
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Ahh, too bad, was hoping someone would have encountered this and know a quick fix.

Started a new career since that one is dead. Just hoping it doesn't reoccur.
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Old 09-27-14, 01:30 AM   #3312
Sartoris
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Does anyone know where the old manuals for OM and KIUB can be found?
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Old 09-28-14, 06:15 AM   #3313
steevo45
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Lousy OM Destroyers

Don't know about you guys but i find the destroyers too easy even after 43.
yes, they ping you but then often swerve away just before dropping charges or just pass over the top without dropping anything or just stop and let you get away even when pinging. Don't know about you but i want to feel challenge, danger and a great sense of achievement from just managing to survive a convoy attack. Have Harder escorts 2 mod loaded but doesn't make a difference. Big difference from Trigu Maru where it's hell!
What do you think? Should the escorts be harder?
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Old 09-28-14, 07:58 AM   #3314
Threadfin
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I haven't gotten that far. I began a career in January 1940, did three patrols then had the glitch where all crew, torpedo and upgrade slots disappeared, so started again in Sept of 1940. On the fourth patrol of that career was sunk by an aircraft attacking out of the low overcast directly astern in July of 1941.

I'm now on my 3rd career, begun in Sept of 1939. It's now May of 1940. I've been able to evade successfully thus far, but I put that down to being early war. I hope I don't find it's like you are describing as I get further in to the war, because I definitely want the ASW to be a stiff challenge. I'll be disappointed frankly if they aren't.

Do you play with external cameras on of off? I don't have the harder escort mod enabled, but I suppose just the fact that such a mod exists points to you being on the mark.
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Old 09-29-14, 07:40 AM   #3315
steevo45
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Default Destroyers etc

Well yes, right, the main threat is still with aircraft, especially the RAF mosquitoes later on which come in so fast that often radar warning is not enough! Yes, external camera and event camera on (to ID the aircraft).
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